Player Matchup

Thoth
Thoth
JbJg_1
Thoth
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 225L
1,548 Elo+
Party 1
Skadi
Skadi
bobbythepin
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,847 Elo+
Solo
Ymir
Ymir
hipcard_Ghot
Ymir
Level 109
God Stats
2W - 6L
1,648 SR
Queue Stats
58W - 56L
1,535 Elo+
Party 1
Team Averages
Level 81
1,549 SR
1,643 Elo+

VS

Team Averages
Level 94
1,448 SR
1,557 Elo+
Ra
Ra
IrishWeapon07
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,439 Elo+
Solo
Sylvanus
Sylvanus
SHIIKAMARUU
Sylvanus
Level 129
God Stats
6W - 7L
1,329 SR
Queue Stats
141W - 154L
1,587 Elo+
Solo
Hercules
Hercules
Teecollings
Hercules
Level 24
God Stats
17W - 10L
1,515 SR
Queue Stats
160W - 119L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JbJg_1
Thoth
12
1 / 1 / 2
7,853
604
7,158
6,237
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 1
7,171
552
4,438
9,011
2,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 5 / 1
8,243
634
3,624
12,212
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
9,277
714
4,764
2,953
1,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
SHIIKAMARUU
Sylvanus
12
3 / 0 / 8
8,853
681
6,969
8,446
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Teecollings
Hercules
12
4 / 3 / 6
8,964
690
11,763
11,699
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Thoth
JbJg_1
Thoth
1
1
2
2
W
Sylvanus
SHIIKAMARUU
Sylvanus
3
0
8
7
W
Hercules
Teecollings
Hercules
4
3
6
2.33
L
0
5
1
0.1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
23,496
27,460
Taken
23,098
9,919
Mitigated
13,203
2,145
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,764
384
2,404
1,424
2,953
1,308
570
1,146
1,807
51,671
0
L
Thoth
JbJg_1
Thoth
7,158
117
0
0
6,237
1,576
0
1,923
4,214
33,537
0
W
Sylvanus
SHIIKAMARUU
Sylvanus
6,969
3,157
1,166
4,002
8,446
5,141
931
3,226
5,220
28,625
6,010
W
Hercules
Teecollings
Hercules
11,763
3,407
0
1,705
11,699
6,754
224
6,411
5,288
0
25,398
L
4,438
1,643
0
590
9,011
2,112
0
3,907
4,954
0
18,978
L
3,624
610
0
1,555
12,212
6,231
0
5,496
6,544
28,227
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
27,094
153
Minions Killed
179
0
Camps Cleared
0
646,407
Distance Traveled
695,418
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,277
714
106
8
0
255,164
3
L
Thoth
7,853
604
56
4
0
240,020
5
W
Sylvanus
8,853
681
44
3
0
208,445
4
W
Hercules
8,964
690
29
2
0
231,809
1
L
Skadi
7,171
552
42
3
0
193,803
0
L
Ymir
8,243
634
55
4
0
212,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role