Player Matchup

Cthulhu
Cthulhu
Silver II
IITzMementoMori
Cthulhu
Silver II
Level 155
God Stats
1W - 1L
1,487 SR
Queue Stats
25W - 31L
1,461 MMR
Solo
Chang'e
Chang'e
Bronze III
NuIIitys
Chang'e
Bronze III
Level 68
God Stats
5W - 2L
1,210 SR
Queue Stats
12W - 18L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
iBloozy
Cupid
Bronze III
Level 145
God Stats
2W - 3L
1,820 SR
Queue Stats
31W - 33L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,506 SR
1,487 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,593 SR
1,482 MMR
Bakasura
Bakasura
Bronze III
CmG 007
Bakasura
Bronze III
Level 60
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 3L
1,446 MMR
Solo
Discordia
Discordia
Bronze III
JRatcliffe23
Discordia
Bronze III
Level 79
God Stats
5W - 4L
1,708 SR
Queue Stats
9W - 11L
1,546 MMR
Party 1
Izanami
Izanami
Silver I
SB LEDGENDZZZ
Izanami
Silver I
Level 114
God Stats
2W - 2L
1,621 SR
Queue Stats
27W - 32L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
12,315
648
12,983
30,310
20,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
NuIIitys
Chang'e
13
0 / 7 / 3
10,369
546
5,207
17,178
12,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
iBloozy
Cupid
16
3 / 5 / 1
12,090
636
10,850
17,555
7,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetAphroditeDanzaburouZeusTsukuyomi

VS

Bans
ChaacKing ArthurBacchusGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CmG 007
Bakasura
16
4 / 4 / 9
12,852
676
10,608
15,456
6,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
JRatcliffe23
Discordia
17
4 / 2 / 9
12,513
659
21,016
8,524
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
6 / 1 / 8
12,924
680
23,758
14,249
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
14
14
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CmG 007
Bakasura
4
4
9
2.13
L
4
2
3
2.75
W
Discordia
JRatcliffe23
Discordia
4
2
9
4.25
L
Chang'e
NuIIitys
Chang'e
0
7
3
0.21
W
Izanami
6
1
8
10
L
Cupid
iBloozy
Cupid
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
55,382
65,043
Taken
38,229
40,788
Mitigated
16,546
25,806
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CmG 007
Bakasura
10,608
7,389
648
3,068
15,456
6,457
409
6,364
9,092
0
62,836
L
12,983
347
1,205
9,133
30,310
20,508
0
8,551
20,416
45,859
0
W
Discordia
JRatcliffe23
Discordia
21,016
619
498
1,707
8,524
3,453
1,071
5,192
3,332
70,456
0
L
Chang'e
NuIIitys
Chang'e
5,207
394
3,638
4,290
17,178
12,333
28
5,286
10,031
38,132
0
W
Izanami
23,758
16,687
0
5,448
14,249
6,636
2,454
6,893
7,356
0
72,675
L
Cupid
iBloozy
Cupid
10,850
3,512
1,984
5,556
17,555
7,947
0
5,927
10,522
0
82,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
38,289
228
Minions Killed
283
0
Camps Cleared
0
981,797
Distance Traveled
1,004,911
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,852
676
98
5
0
349,746
4
L
Cthulhu
12,315
648
55
3
0
358,814
11
W
Discordia
12,513
659
106
6
0
363,897
0
L
Chang'e
10,369
546
40
2
0
301,583
3
W
Izanami
12,924
680
79
4
0
291,268
0
L
Cupid
12,090
636
133
7
0
321,400
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role