Player Matchup

Ares
Ares
Bronze III
moonbroken
Ares
Bronze III
Level 116
God Stats
0W - 3L
1,268 SR
Queue Stats
93W - 92L
1,136 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,268 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 49
1,808 SR
1,079 MMR
Baron Samedi
Baron Samedi
Silver II
xXxLeCosmosxXx
Baron Samedi
Silver II
Level 49
God Stats
19W - 15L
1,808 SR
Queue Stats
69W - 66L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,816
711
7,006
13,853
12,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AnubisTsukuyomiBellonaSkadiUllr

VS

Bans
Ah Muzen CabHe BoHadesAnhurSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
xXxLeCosmosxXx
Baron Samedi
15
4 / 2 / 0
9,138
831
8,647
9,207
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Baron Samedi
xXxLeCosmosxXx
Baron Samedi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,006
Damage
8,647
13,853
Taken
9,207
12,168
Mitigated
6,219
1,000
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,006
198
0
1,000
13,853
12,168
0
8,057
5,166
29,230
0
W
Baron Samedi
xXxLeCosmosxXx
Baron Samedi
8,647
940
0
4,099
9,207
6,219
875
6,548
2,165
49,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,816
Gold Earned
9,138
50
Minions Killed
74
0
Camps Cleared
0
196,019
Distance Traveled
158,526
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,816
711
50
5
0
196,019
2
W
Baron Samedi
9,138
831
74
7
0
158,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role