Player Matchup

Jormungandr
Jormungandr
Heinzbert96
Jormungandr
Level 11
God Stats
6W - 12L
1,460 SR
Queue Stats
15W - 25L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
Heinzliene
Danzaburou
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 25L
1,425 Elo+
Party 2
Achilles
Achilles
Madigraphy
Achilles
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 68L
1,506 Elo+
Party 3
Thor
Thor
OLGUN_PASHA-
Thor
Level 7
God Stats
1W - 4L
1,409 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 3
Ymir
Ymir
iffy-tsi
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 9
1,474 SR
1,448 Elo+

VS

Team Averages
Level 19
1,453 SR
1,389 Elo+
Loki
Loki
Ceckpoint96
Loki
Level 7
God Stats
2W - 1L
1,374 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Zeus
Zeus
LuckyPawn
Zeus
Level 17
God Stats
26W - 13L
1,562 SR
Queue Stats
36W - 24L
1,553 Elo+
Party 1
Thanatos
Thanatos
Papitokillah
Thanatos
Level 38
God Stats
24W - 22L
1,389 SR
Queue Stats
125W - 126L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
moony_openwork1
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,207 Elo+
Solo
Hel
Hel
randycev
Hel
Level 29
God Stats
15W - 11L
1,443 SR
Queue Stats
42W - 44L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Heinzbert96
Jormungandr
20
3 / 9 / 13
12,266
944
14,221
24,302
19,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Heinzliene
Danzaburou
19
7 / 10 / 9
14,209
1,093
24,373
22,305
8,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Madigraphy
Achilles
19
9 / 3 / 4
13,123
1,009
11,168
17,692
18,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 10 / 6
10,899
838
12,057
21,454
7,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
18
0 / 13 / 10
11,992
922
6,506
28,955
27,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 27
13,999
1,077
17,364
12,514
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
20
5 / 2 / 25
13,108
1,008
33,655
13,348
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Papitokillah
Thanatos
20
26 / 2 / 16
16,481
1,268
43,789
19,148
9,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
18
0 / 10 / 17
11,220
863
3,330
14,973
5,827
20
5 / 2 / 26
13,304
1,023
8,437
15,454
8,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
156
19
Kills
45
45
Deaths
19
42
Assists
111
Player
Kills
Deaths
Assists
KDA
W
9
3
27
7.5
L
Jormungandr
Heinzbert96
Jormungandr
3
9
13
1.06
L
Danzaburou
Heinzliene
Danzaburou
7
10
9
1.15
W
Zeus
5
2
25
8.75
L
Achilles
Madigraphy
Achilles
9
3
4
3.67
L
0
10
6
0.3
W
Thanatos
Papitokillah
Thanatos
26
2
16
17
L
Ymir
0
13
10
0.38
W
Jing Wei
0
10
17
0.85
W
5
2
26
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,325
Damage
106,575
114,708
Taken
75,437
80,405
Mitigated
36,060
5,068
Healing
39,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,364
3,896
0
728
12,514
5,848
0
2,918
9,398
0
30,582
L
Jormungandr
Heinzbert96
Jormungandr
14,221
3,704
0
0
24,302
19,592
0
9,463
14,839
54,377
0
L
Danzaburou
Heinzliene
Danzaburou
24,373
12,203
0
1,660
22,305
8,023
0
10,347
11,958
0
51,452
W
Zeus
33,655
5,648
2,493
4,214
13,348
5,567
0
3,327
9,996
66,604
0
L
Achilles
Madigraphy
Achilles
11,168
1,902
0
1,656
17,692
18,356
0
6,412
11,280
471
25,928
L
12,057
3,890
0
762
21,454
7,169
0
7,933
13,521
0
26,139
W
Thanatos
Papitokillah
Thanatos
43,789
18,282
700
18,947
19,148
9,916
0
5,996
12,914
0
66,730
L
Ymir
6,506
574
0
990
28,955
27,265
0
7,937
21,018
21,994
0
W
Jing Wei
3,330
2,269
214
0
14,973
5,827
0
6,146
8,701
0
6,161
W
8,437
1,324
7,470
5,160
15,454
8,902
0
2,806
11,558
27,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,489
Gold Earned
68,112
218
Minions Killed
228
6
Camps Cleared
4
1,058,405
Distance Traveled
1,150,703
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,999
1,077
32
2
1
262,034
0
L
Jormungandr
12,266
944
75
6
1
197,798
1
L
Danzaburou
14,209
1,093
53
4
1
196,617
0
W
Zeus
13,108
1,008
81
6
2
177,914
0
L
Achilles
13,123
1,009
36
3
0
251,828
3
L
Thor
10,899
838
16
1
4
227,312
0
W
Thanatos
16,481
1,268
56
4
1
281,993
0
L
Ymir
11,992
922
38
3
0
184,850
0
W
Jing Wei
11,220
863
7
1
0
172,088
1
W
Hel
13,304
1,023
52
4
0
256,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role