Player Matchup

Chaac
Chaac
Nikolaevitsj
Chaac
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Seekatt
Neith
Level 74
God Stats
11W - 2L
1,500 SR
Queue Stats
961W - 779L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Wilkí
Baron Samedi
Level 36
God Stats
36W - 23L
1,342 SR
Queue Stats
337W - 223L
1,724 Elo+
Party 1
Anubis
Anubis
ipentayolife
Anubis
Level 108
God Stats
23W - 18L
1,685 SR
Queue Stats
64W - 58L
1,514 Elo+
Party 2
Kali
Kali
kidalv
Kali
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,557 Elo+

VS

Team Averages
Level 70
1,461 SR
1,417 Elo+
Medusa
Medusa
KamiJose
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 3
Scylla
Scylla
Thonhy-derek-pat
Scylla
Level 73
God Stats
10W - 10L
1,572 SR
Queue Stats
99W - 93L
1,647 Elo+
Party 3
Fenrir
Fenrir
WolfScout6
Fenrir
Level 75
God Stats
4W - 5L
1,500 SR
Queue Stats
208W - 198L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Yongenitales
Danzaburou
Level 83
God Stats
13W - 14L
1,556 SR
Queue Stats
481W - 495L
1,399 Elo+
Party 3
Yemoja
Yemoja
melgb05
Yemoja
Level 28
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,185
481
6,428
10,565
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Seekatt
Neith
15
6 / 1 / 4
8,892
523
11,044
10,204
3,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Wilkí
Baron Samedi
13
0 / 2 / 7
8,297
488
6,690
9,324
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
18
13 / 1 / 1
10,523
619
17,001
12,648
7,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
kidalv
Kali
14
2 / 1 / 2
8,357
492
2,347
6,523
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KamiJose
Medusa
11
1 / 7 / 0
6,807
400
6,684
15,368
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
8,146
479
5,916
9,515
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
WolfScout6
Fenrir
14
2 / 4 / 5
8,339
491
7,268
13,676
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Yongenitales
Danzaburou
15
3 / 2 / 2
9,934
584
8,628
10,181
5,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
melgb05
Yemoja
11
0 / 3 / 1
7,090
417
3,490
9,434
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
8
8
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
KamiJose
Medusa
1
7
0
0.14
W
0
3
3
0.5
W
Neith
Seekatt
Neith
6
1
4
8
L
2
5
1
0.5
W
Baron Samedi
Wilkí
Baron Samedi
0
2
7
1.75
L
Fenrir
WolfScout6
Fenrir
2
4
5
1.13
L
Danzaburou
Yongenitales
Danzaburou
3
2
2
2
W
Anubis
13
1
1
13.5
W
Kali
kidalv
Kali
2
1
2
3
L
Yemoja
melgb05
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
31,986
49,264
Taken
58,174
33,291
Mitigated
21,220
26,387
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
KamiJose
Medusa
6,684
2,784
185
4,069
15,368
4,033
168
6,480
8,888
0
39,631
W
6,428
934
0
3,911
10,565
11,727
131
379
10,146
0
48,358
W
Neith
Seekatt
Neith
11,044
6,567
0
5,845
10,204
3,639
201
2,466
7,694
0
63,927
L
5,916
69
0
1,299
9,515
2,343
0
6,976
2,539
36,586
0
W
Baron Samedi
Wilkí
Baron Samedi
6,690
831
742
3,990
9,324
6,797
43
2,991
6,289
35,015
0
L
Fenrir
WolfScout6
Fenrir
7,268
2,182
0
4,502
13,676
4,915
0
2,971
10,655
0
43,962
L
Danzaburou
Yongenitales
Danzaburou
8,628
2,647
0
4,540
10,181
5,086
1,232
1,335
8,496
0
59,640
W
Anubis
17,001
656
0
9,168
12,648
7,411
452
2,677
9,721
76,795
0
W
Kali
kidalv
Kali
2,347
1,338
127
2,604
6,523
3,717
29
477
6,008
0
36,372
L
Yemoja
melgb05
Yemoja
3,490
259
1,028
730
9,434
4,843
30
5,929
3,505
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
40,316
454
Minions Killed
382
0
Camps Cleared
0
1,534,127
Distance Traveled
1,429,148
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,807
400
75
4
0
265,638
3
W
Chaac
8,185
481
102
6
0
303,744
4
W
Neith
8,892
523
122
7
0
306,015
3
L
Scylla
8,146
479
64
4
0
271,480
4
W
Baron Samedi
8,297
488
39
2
0
311,650
6
L
Fenrir
8,339
491
82
5
0
324,112
4
L
Danzaburou
9,934
584
116
7
0
270,393
2
W
Anubis
10,523
619
122
7
0
278,545
10
W
Kali
8,357
492
69
4
0
334,173
1
L
Yemoja
7,090
417
45
3
0
297,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role