Player Matchup

Kukulkan
Kukulkan
SuperVJJ
Kukulkan
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,544 Elo+
Party 1
Kali
Kali
anthh3255
Kali
Level 7
God Stats
1W - 0L
1,781 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
kalebh_27
Cerberus
Level 25
God Stats
7W - 2L
1,653 SR
Queue Stats
34W - 34L
1,609 Elo+
Party 1
Team Averages
Level 19
1,645 SR
1,551 Elo+

VS

Team Averages
Level 21
1,357 SR
1,455 Elo+
Fenrir
Fenrir
BanditW0lf21
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 145L
1,377 Elo+
Party 2
Tyr
Tyr
Rage2Wynn
Tyr
Level 15
God Stats
1W - 18L
1,072 SR
Queue Stats
32W - 83L
1,259 Elo+
Party 2
Kukulkan
Kukulkan
Troy Gill1997
Kukulkan
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 18L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SuperVJJ
Kukulkan
15
5 / 1 / 9
10,721
715
10,730
6,503
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
14
8 / 1 / 8
11,381
759
9,040
10,254
5,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
kalebh_27
Cerberus
14
3 / 1 / 13
11,140
743
10,977
15,020
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 5 / 1
9,183
612
5,660
13,860
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 3
8,613
574
4,454
12,565
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Troy Gill1997
Kukulkan
13
1 / 4 / 1
9,448
630
14,437
10,102
3,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
1
0.5
L
0
7
3
0.21
W
Kukulkan
SuperVJJ
Kukulkan
5
1
9
9.5
L
Kukulkan
Troy Gill1997
Kukulkan
1
4
1
0.38
W
Kali
8
1
8
12
W
Cerberus
kalebh_27
Cerberus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
24,551
31,777
Taken
36,527
22,822
Mitigated
15,232
10,476
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,660
707
0
2,588
13,860
4,907
108
8,438
5,124
0
31,941
L
4,454
1,922
0
1,125
12,565
6,888
108
5,959
6,438
0
19,362
W
Kukulkan
SuperVJJ
Kukulkan
10,730
1,965
0
657
6,503
3,058
518
3,836
2,667
43,226
0
L
Kukulkan
Troy Gill1997
Kukulkan
14,437
1,603
210
1,364
10,102
3,437
0
6,689
3,145
53,788
0
W
Kali
9,040
5,470
0
4,819
10,254
5,592
235
5,625
4,629
0
31,551
W
Cerberus
kalebh_27
Cerberus
10,977
1,634
0
5,000
15,020
14,172
538
5,509
9,511
44,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
27,244
197
Minions Killed
170
0
Camps Cleared
0
816,168
Distance Traveled
776,980
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,183
612
45
3
0
295,284
4
L
Tyr
8,613
574
29
2
0
264,232
0
W
Kukulkan
10,721
715
77
5
0
257,938
0
L
Kukulkan
9,448
630
96
6
0
217,464
4
W
Kali
11,381
759
39
3
0
288,734
4
W
Cerberus
11,140
743
81
5
0
269,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role