Player Matchup

Heimdallr
Heimdallr
BAAAPHOMET_
Heimdallr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Lycoy
Chang'e
Level 37
God Stats
3W - 3L
1,370 SR
Queue Stats
23W - 25L
1,460 Elo+
Solo
King Arthur
King Arthur
Notime4shells
King Arthur
Level 89
God Stats
9W - 13L
1,364 SR
Queue Stats
117W - 118L
1,458 Elo+
Party 2
Susano
Susano
POWERWOLF23
Susano
Level 88
God Stats
5W - 7L
1,524 SR
Queue Stats
92W - 97L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
tigergrissom
Nu Wa
Level 137
God Stats
8W - 7L
1,605 SR
Queue Stats
123W - 114L
1,520 Elo+
Party 2
Team Averages
Level 80
1,473 SR
1,481 Elo+

VS

Team Averages
Level 42
1,529 SR
1,555 Elo+
King Arthur
King Arthur
 
King Arthur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LIL BRUISER0925
Ah Puch
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 66L
1,551 Elo+
Party 1
Bacchus
Bacchus
SenorBurrito13
Bacchus
Level 10
God Stats
1W - 2L
1,504 SR
Queue Stats
4W - 4L
1,704 Elo+
Party 1
Neith
Neith
StonyBear278613
Neith
Level 46
God Stats
21W - 13L
1,639 SR
Queue Stats
111W - 119L
1,522 Elo+
Party 1
Nemesis
Nemesis
tsukuyomll-
Nemesis
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BAAAPHOMET_
Heimdallr
8
0 / 0 / 0
4,926
448
3,299
4,315
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Lycoy
Chang'e
8
0 / 1 / 1
4,869
443
2,472
5,684
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Notime4shells
King Arthur
12
3 / 0 / 1
6,902
627
2,576
4,828
2,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
9
3 / 0 / 3
5,834
530
2,287
4,445
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,333
576
5,358
3,316
1,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 0
5,021
456
1,574
6,750
2,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 1
5,602
509
2,963
5,731
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 0
4,688
426
1,152
6,324
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 0 / 0
5,509
501
4,629
4,149
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
tsukuyomll-
Nemesis
10
1 / 0 / 0
5,766
524
877
4,949
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Heimdallr
BAAAPHOMET_
Heimdallr
0
0
0
0
L
0
2
1
0.25
W
Chang'e
Lycoy
Chang'e
0
1
1
0.5
W
King Arthur
Notime4shells
King Arthur
3
0
1
3.5
W
Susano
3
0
3
4.5
L
0
1
0
0
L
1
0
0
1
W
1
1
1
1.5
L
Nemesis
tsukuyomll-
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
11,195
22,588
Taken
27,903
8,173
Mitigated
11,403
7,006
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,574
235
0
0
6,750
2,564
228
358
6,182
0
20,253
W
Heimdallr
BAAAPHOMET_
Heimdallr
3,299
1,621
0
0
4,315
1,252
0
467
3,848
0
21,263
L
2,963
0
0
2,212
5,731
1,731
160
3,020
2,711
33,028
0
W
Chang'e
Lycoy
Chang'e
2,472
658
1,513
2,085
5,684
1,590
0
685
4,999
14,783
0
W
King Arthur
Notime4shells
King Arthur
2,576
553
0
2,006
4,828
2,798
184
0
4,828
0
35,180
W
Susano
2,287
98
0
0
4,445
1,271
0
478
3,967
0
20,294
L
1,152
0
0
702
6,324
3,149
0
2,173
4,151
7,423
0
L
4,629
1,668
0
3,334
4,149
1,270
654
910
3,239
0
34,194
W
5,358
1,569
0
1,402
3,316
1,262
428
2,485
831
37,132
0
L
Nemesis
tsukuyomll-
Nemesis
877
217
0
855
4,949
2,689
0
1,369
3,580
0
32,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
26,586
314
Minions Killed
252
0
Camps Cleared
0
970,885
Distance Traveled
1,000,310
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,021
456
45
4
0
191,518
0
W
Heimdallr
4,926
448
49
4
0
178,145
0
L
Ah Puch
5,602
509
65
6
0
180,731
0
W
Chang'e
4,869
443
26
2
0
180,555
0
W
King Arthur
6,902
627
81
7
0
203,558
1
W
Susano
5,834
530
39
4
0
230,543
4
L
Bacchus
4,688
426
11
1
0
205,283
0
L
Neith
5,509
501
68
6
0
188,651
3
W
Nu Wa
6,333
576
119
11
0
178,084
3
L
Nemesis
5,766
524
63
6
0
234,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role