Player Matchup

Kuzenbo
Kuzenbo
Alegxt
Kuzenbo
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 64L
1,354 Elo+
Party 3
Hercules
Hercules
El_KiLLo_88
Hercules
Level 85
God Stats
0W - 7L
1,238 SR
Queue Stats
39W - 58L
1,335 Elo+
Party 2
Artemis
Artemis
Fairenard
Artemis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,478 Elo+
Solo
Thanatos
Thanatos
MachineGunGibro_
Thanatos
Level 60
God Stats
10W - 15L
1,463 SR
Queue Stats
27W - 56L
1,393 Elo+
Party 3
Anubis
Anubis
fatspuncer
Anubis
Level 128
God Stats
0W - 1L
1,717 SR
Queue Stats
10W - 26L
1,248 Elo+
Party 2
Team Averages
Level 88
1,483 SR
1,362 Elo+

VS

Team Averages
Level 85
1,494 SR
1,391 Elo+
Cthulhu
Cthulhu
Fritten_Jupp_
Cthulhu
Level 67
God Stats
1W - 2L
1,228 SR
Queue Stats
8W - 9L
1,358 Elo+
Party 1
Mulan
Mulan
PythonElch89
Mulan
Level 81
God Stats
3W - 3L
1,634 SR
Queue Stats
20W - 33L
1,378 Elo+
Party 1
Izanami
Izanami
diabloxx9208
Izanami
Level 69
God Stats
5W - 4L
1,489 SR
Queue Stats
97W - 93L
1,398 Elo+
Solo
Mercury
Mercury
hellinheaven___
Mercury
Level 102
God Stats
15W - 9L
1,619 SR
Queue Stats
188W - 176L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
huebers_92
Baron Samedi
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 69L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alegxt
Kuzenbo
15
3 / 5 / 7
9,758
465
8,090
17,491
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
El_KiLLo_88
Hercules
15
1 / 5 / 1
8,788
418
6,297
16,470
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Fairenard
Artemis
15
4 / 5 / 11
10,109
481
14,201
14,942
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 7 / 2
10,887
518
9,628
21,485
9,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
fatspuncer
Anubis
17
2 / 8 / 3
10,815
515
14,256
17,190
8,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 7 / 8
9,448
450
9,985
19,172
12,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 1 / 5
11,869
565
13,236
14,047
13,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
diabloxx9208
Izanami
16
2 / 7 / 3
9,693
462
3,518
16,754
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 2 / 5
13,534
644
25,032
14,576
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
huebers_92
Baron Samedi
18
6 / 2 / 4
11,663
555
12,876
12,486
6,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
19
Kills
30
30
Deaths
19
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alegxt
Kuzenbo
3
5
7
1.3
L
Hercules
El_KiLLo_88
Hercules
1
5
1
0.3
L
Artemis
Fairenard
Artemis
4
5
11
1.9
W
Cthulhu
1
7
8
0.71
L
9
7
2
1.43
W
6
1
5
8.5
W
Izanami
diabloxx9208
Izanami
2
7
3
0.5
L
Anubis
fatspuncer
Anubis
2
8
3
0.44
W
15
2
5
8.75
W
Baron Samedi
huebers_92
Baron Samedi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
64,647
87,578
Taken
77,035
62,422
Mitigated
42,399
31,649
Healing
22,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alegxt
Kuzenbo
8,090
3,729
393
1,961
17,491
22,138
64
4,679
12,745
32,152
0
L
Hercules
El_KiLLo_88
Hercules
6,297
1,586
0
4,873
16,470
15,304
0
1,915
14,430
0
38,484
L
Artemis
Fairenard
Artemis
14,201
5,740
0
3,040
14,942
6,196
0
3,519
11,348
0
54,378
W
Cthulhu
9,985
1,370
509
3,977
19,172
12,471
923
6,643
12,319
40,029
0
L
9,628
2,777
267
14,874
21,485
9,913
0
3,527
17,933
0
66,756
W
13,236
1,748
0
4,098
14,047
13,111
1,120
2,130
11,492
0
61,404
W
Izanami
diabloxx9208
Izanami
3,518
1,942
0
5,100
16,754
4,210
4,554
4,903
11,467
0
47,691
L
Anubis
fatspuncer
Anubis
14,256
380
0
6,241
17,190
8,871
0
8,854
8,261
72,376
0
W
25,032
16,972
0
1,432
14,576
6,031
0
2,637
11,889
0
105,041
W
Baron Samedi
huebers_92
Baron Samedi
12,876
1,048
1,316
5,662
12,486
6,576
1,480
6,033
6,428
77,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
56,207
435
Minions Killed
526
0
Camps Cleared
0
1,807,160
Distance Traveled
1,982,128
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,758
465
44
2
0
361,416
0
L
Hercules
8,788
418
82
4
0
343,743
5
L
Artemis
10,109
481
82
4
0
369,427
4
W
Cthulhu
9,448
450
52
2
0
400,797
0
L
Thanatos
10,887
518
98
5
0
414,501
0
W
Mulan
11,869
565
120
6
0
390,158
0
W
Izanami
9,693
462
91
4
0
353,844
1
L
Anubis
10,815
515
129
6
0
318,073
2
W
Mercury
13,534
644
131
6
0
479,710
3
W
Baron Samedi
11,663
555
132
6
0
357,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role