Player Matchup

Neith
Neith
CarpioCCF
Neith
Level 17
God Stats
71W - 67L
1,673 SR
Queue Stats
145W - 165L
1,532 Elo+
Party 3
Sobek
Sobek
Cerberoinlove
Sobek
Level 59
God Stats
6W - 6L
1,500 SR
Queue Stats
81W - 123L
1,527 Elo+
Party 3
Janus
Janus
Pakolii
Janus
Level 80
God Stats
14W - 27L
1,235 SR
Queue Stats
241W - 295L
1,458 Elo+
Party 3
Olorun
Olorun
Sashlex
Olorun
Level 18
God Stats
2W - 2L
1,311 SR
Queue Stats
98W - 69L
1,642 Elo+
Solo
Sun Wukong
Sun Wukong
angelrodriguez34
Sun Wukong
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 10L
1,388 Elo+
Party 3
Team Averages
Level 35
1,444 SR
1,509 Elo+

VS

Team Averages
Level 27
1,538 SR
1,516 Elo+
Chronos
Chronos
BeardmanF
Chronos
Level 18
God Stats
9W - 9L
1,525 SR
Queue Stats
15W - 26L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Espeleitor
Baron Samedi
Level 27
God Stats
0W - 1L
1,545 SR
Queue Stats
38W - 39L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Jack_Oneill__SG1
Cthulhu
Level 37
God Stats
15W - 13L
1,655 SR
Queue Stats
32W - 38L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
Only0dd
Erlang Shen
Level 24
God Stats
2W - 8L
1,467 SR
Queue Stats
35W - 38L
1,538 Elo+
Party 1
Nemesis
Nemesis
SupeerMiike
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CarpioCCF
Neith
17
1 / 0 / 12
9,517
501
9,312
10,324
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
5 / 1 / 3
9,475
499
4,035
13,887
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Pakolii
Janus
17
6 / 2 / 4
10,242
539
8,423
13,003
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Sashlex
Olorun
18
5 / 3 / 5
10,951
576
15,282
16,110
8,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
angelrodriguez34
Sun Wukong
17
5 / 3 / 4
10,546
555
10,597
11,880
10,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeardmanF
Chronos
14
0 / 3 / 1
7,944
418
3,599
5,592
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Espeleitor
Baron Samedi
15
1 / 6 / 4
9,630
507
11,269
14,294
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 1
8,870
467
9,760
10,191
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
Only0dd
Erlang Shen
14
1 / 8 / 1
9,140
481
9,731
18,728
10,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
SupeerMiike
Nemesis
17
6 / 3 / 1
10,588
557
10,649
15,208
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
9
9
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
BeardmanF
Chronos
0
3
1
0.17
W
Neith
CarpioCCF
Neith
1
0
12
7
W
5
1
3
6.5
L
Baron Samedi
Espeleitor
Baron Samedi
1
6
4
0.5
L
1
2
1
0.75
L
Erlang Shen
Only0dd
Erlang Shen
1
8
1
0.19
W
Janus
Pakolii
Janus
6
2
4
4
W
Olorun
Sashlex
Olorun
5
3
5
2.5
L
Nemesis
SupeerMiike
Nemesis
6
3
1
2.17
W
Sun Wukong
angelrodriguez34
Sun Wukong
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,649
Damage
45,008
65,204
Taken
64,013
40,350
Mitigated
37,509
28,716
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BeardmanF
Chronos
3,599
1,269
0
625
5,592
2,647
0
767
4,803
38,687
1,900
W
Neith
CarpioCCF
Neith
9,312
3,162
0
7,357
10,324
4,344
950
5,981
4,343
0
76,559
W
4,035
328
510
5,196
13,887
13,150
38
6,762
7,125
23,702
0
L
Baron Samedi
Espeleitor
Baron Samedi
11,269
762
411
3,548
14,294
7,022
789
9,658
4,620
62,688
0
L
9,760
86
1,011
2,156
10,191
7,296
0
4,042
6,149
47,645
0
L
Erlang Shen
Only0dd
Erlang Shen
9,731
5,690
0
6,007
18,728
10,846
0
4,104
14,079
0
52,895
W
Janus
Pakolii
Janus
8,423
1,034
145
3,636
13,003
4,063
0
2,379
10,624
69,132
0
W
Olorun
Sashlex
Olorun
15,282
8,744
1,336
8,102
16,110
8,265
0
7,959
8,151
87,957
4,909
L
Nemesis
SupeerMiike
Nemesis
10,649
4,538
0
5,730
15,208
9,698
0
8,425
6,717
0
73,321
W
Sun Wukong
angelrodriguez34
Sun Wukong
10,597
4,133
0
2,434
11,880
10,528
1,709
1,358
10,522
0
57,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
46,172
544
Minions Killed
505
0
Camps Cleared
0
1,761,009
Distance Traveled
1,685,318
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,944
418
82
4
0
297,147
3
W
Neith
9,517
501
147
8
0
323,764
7
W
Sobek
9,475
499
37
2
0
374,951
2
L
Baron Samedi
9,630
507
106
6
0
322,194
2
L
Cthulhu
8,870
467
78
4
0
379,700
8
L
Erlang Shen
9,140
481
122
6
0
306,104
0
W
Janus
10,242
539
106
6
0
369,819
0
W
Olorun
10,951
576
144
8
0
323,968
1
L
Nemesis
10,588
557
117
6
0
380,173
2
W
Sun Wukong
10,546
555
110
6
0
368,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role