Player Matchup

Chaac
Chaac
SayNuTV
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,151 Elo+
Party 1
Skadi
Skadi
Wolfie_Sixx_OG
Skadi
Level 9
God Stats
51W - 40L
1,164 SR
Queue Stats
55W - 45L
1,140 Elo+
Solo
Aphrodite
Aphrodite
juicewrld67
Aphrodite
Level 5
God Stats
1W - 3L
1,272 SR
Queue Stats
4W - 12L
1,244 Elo+
Party 1
Scylla
Scylla
socunyant
Scylla
Level 15
God Stats
2W - 6L
1,143 SR
Queue Stats
13W - 28L
1,027 Elo+
Solo
King Arthur
King Arthur
supreme_tokyo45
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,316 SR
1,212 Elo+

VS

Team Averages
Level 20
1,573 SR
1,373 Elo+
Hachiman
Hachiman
Cadillac_CT6
Hachiman
Level 26
God Stats
4W - 5L
1,274 SR
Queue Stats
120W - 138L
1,286 Elo+
Solo
Bacchus
Bacchus
Marcizoid
Bacchus
Level 18
God Stats
4W - 0L
1,841 SR
Queue Stats
49W - 46L
1,380 Elo+
Solo
Anhur
Anhur
Wolfpack9
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,377 Elo+
Solo
Merlin
Merlin
lefflerv6
Merlin
Level 16
God Stats
10W - 8L
1,376 SR
Queue Stats
11W - 8L
1,444 Elo+
Solo
Anubis
Anubis
thea100awesome
Anubis
Level 16
God Stats
16W - 4L
1,874 SR
Queue Stats
21W - 24L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SayNuTV
Chaac
17
4 / 7 / 2
12,287
878
13,062
27,155
18,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 9 / 2
11,752
839
14,427
20,269
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
juicewrld67
Aphrodite
16
3 / 6 / 0
11,611
829
6,649
13,859
6,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
socunyant
Scylla
16
0 / 5 / 1
10,869
776
174
9,390
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
supreme_tokyo45
King Arthur
16
0 / 3 / 3
10,916
780
2,996
9,106
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cadillac_CT6
Hachiman
17
0 / 2 / 5
11,123
795
4,062
3,397
1,323
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Marcizoid
Bacchus
20
7 / 1 / 15
15,448
1,103
13,254
16,568
25,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Wolfpack9
Anhur
15
0 / 2 / 2
10,354
740
1,626
2,430
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
lefflerv6
Merlin
20
15 / 0 / 9
16,111
1,151
29,687
8,618
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 13
14,116
1,008
23,283
16,223
9,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
8
Kills
30
30
Deaths
8
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cadillac_CT6
Hachiman
0
2
5
1.25
W
Bacchus
Marcizoid
Bacchus
7
1
15
14.5
L
Chaac
SayNuTV
Chaac
4
7
2
0.71
L
1
9
2
0.22
W
Anhur
Wolfpack9
Anhur
0
2
2
0.5
L
Aphrodite
juicewrld67
Aphrodite
3
6
0
0.5
W
Merlin
lefflerv6
Merlin
15
0
9
19.5
L
Scylla
socunyant
Scylla
0
5
1
0.1
L
King Arthur
supreme_tokyo45
King Arthur
0
3
3
0.5
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,308
Damage
71,912
79,779
Taken
47,236
39,925
Mitigated
42,007
7,596
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cadillac_CT6
Hachiman
4,062
4,062
0
0
3,397
1,323
0
899
2,473
0
11,030
W
Bacchus
Marcizoid
Bacchus
13,254
1,683
0
1,280
16,568
25,888
0
2,133
12,083
20,118
0
L
Chaac
SayNuTV
Chaac
13,062
2,667
0
2,949
27,155
18,265
0
24,918
2,237
121
25,055
L
14,427
8,801
0
1,735
20,269
4,456
0
17,719
2,550
0
23,837
W
Anhur
Wolfpack9
Anhur
1,626
688
0
197
2,430
668
0
247
2,108
0
2,772
L
Aphrodite
juicewrld67
Aphrodite
6,649
618
164
2,168
13,859
6,593
0
11,507
2,352
19,883
0
W
Merlin
lefflerv6
Merlin
29,687
2,405
0
1,066
8,618
4,853
0
955
7,538
82,149
0
L
Scylla
socunyant
Scylla
174
110
0
480
9,390
3,267
0
6,943
2,447
7,138
0
L
King Arthur
supreme_tokyo45
King Arthur
2,996
457
0
100
9,106
7,344
0
5,137
3,969
0
11,173
W
23,283
1,014
0
8,543
16,223
9,275
0
2,710
13,263
36,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
67,152
114
Minions Killed
198
1
Camps Cleared
6
893,273
Distance Traveled
887,065
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,123
795
22
2
0
72,830
0
W
Bacchus
15,448
1,103
17
1
2
285,510
0
L
Chaac
12,287
878
32
2
0
287,795
1
L
Skadi
11,752
839
18
1
0
159,698
0
W
Anhur
10,354
740
1
0
1
37,663
0
L
Aphrodite
11,611
829
28
2
0
203,402
0
W
Merlin
16,111
1,151
132
9
0
267,088
0
L
Scylla
10,869
776
20
1
1
123,504
0
L
King Arthur
10,916
780
16
1
0
118,874
0
W
Anubis
14,116
1,008
26
2
3
223,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role