Player Matchup

Cernunnos
Cernunnos
Bronze III
Twitch_muniixk
Cernunnos
Bronze III
Level 41
God Stats
2W - 1L
1,885 SR
Queue Stats
21W - 15L
1,553 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
d4viid-__05
Xing Tian
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,553 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
muertealex64
Baron Samedi
Bronze III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,553 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,628 SR
1,553 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,555 SR
1,529 MMR
Danzaburou
Danzaburou
Bronze III
BTSV6667
Danzaburou
Bronze III
Level 79
God Stats
0W - 1L
1,535 SR
Queue Stats
3W - 1L
1,548 MMR
Party 1
Merlin
Merlin
Silver II
Crusher2581
Merlin
Silver II
Level 145
God Stats
1W - 2L
1,631 SR
Queue Stats
77W - 80L
1,569 MMR
Party 1
Ymir
Ymir
Silver III
aggatron88
Ymir
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Twitch_muniixk
Cernunnos
16
1 / 3 / 10
11,863
624
12,166
13,240
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
d4viid-__05
Xing Tian
17
2 / 1 / 13
13,694
721
9,465
23,277
27,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
muertealex64
Baron Samedi
18
13 / 2 / 2
14,003
737
22,832
13,713
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ZeusCthulhuNu WaPersephoneCu Chulainn

VS

Bans
AphroditeKumbhakarnaChaacCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTSV6667
Danzaburou
14
1 / 7 / 3
10,893
573
8,981
16,147
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
16
3 / 3 / 3
12,192
642
21,711
10,459
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 4
12,416
653
6,855
24,972
31,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BTSV6667
Danzaburou
1
7
3
0.36
L
Merlin
3
3
3
1.5
W
Cernunnos
Twitch_muniixk
Cernunnos
1
3
10
2
L
2
6
4
0.67
W
Xing Tian
d4viid-__05
Xing Tian
2
1
13
8.5
W
Baron Samedi
muertealex64
Baron Samedi
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,463
Damage
37,547
50,230
Taken
51,578
41,605
Mitigated
42,572
18,263
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BTSV6667
Danzaburou
8,981
2,961
0
2,755
16,147
6,815
0
9,927
5,866
0
50,664
L
Merlin
21,711
358
0
2,872
10,459
4,305
0
7,300
2,860
75,173
0
W
Cernunnos
Twitch_muniixk
Cernunnos
12,166
4,527
0
4,277
13,240
5,704
2,040
8,161
4,573
0
75,590
L
6,855
1,021
0
1,396
24,972
31,452
0
13,746
10,493
26,479
0
W
Xing Tian
d4viid-__05
Xing Tian
9,465
847
120
5,299
23,277
27,811
277
11,341
11,260
39,973
0
W
Baron Samedi
muertealex64
Baron Samedi
22,832
1,608
1,978
6,589
13,713
8,090
747
7,613
5,742
65,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
35,501
240
Minions Killed
200
0
Camps Cleared
0
1,075,235
Distance Traveled
990,870
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,893
573
69
4
0
311,654
3
L
Merlin
12,192
642
107
6
0
342,454
2
W
Cernunnos
11,863
624
132
7
0
340,412
6
L
Ymir
12,416
653
24
1
0
336,762
4
W
Xing Tian
13,694
721
20
1
0
393,697
4
W
Baron Samedi
14,003
737
88
5
0
341,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role