Player Matchup

Arachne
Arachne
Elsrg4to
Arachne
Level 86
God Stats
4W - 2L
1,817 SR
Queue Stats
39W - 26L
1,456 Elo+
Party 3
Fafnir
Fafnir
GrumpyGuitar574
Fafnir
Level 17
God Stats
1W - 4L
1,204 SR
Queue Stats
6W - 9L
1,274 Elo+
Party 3
Vulcan
Vulcan
SyonGamer
Vulcan
Level 23
God Stats
1W - 3L
1,369 SR
Queue Stats
8W - 9L
1,398 Elo+
Party 3
Neith
Neith
Washed EyA
Neith
Level 67
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 5L
1,274 Elo+
Party 3
King Arthur
King Arthur
enrique152
King Arthur
Level 28
God Stats
1W - 1L
1,600 SR
Queue Stats
11W - 10L
1,274 Elo+
Party 3
Team Averages
Level 44
1,534 SR
1,335 Elo+

VS

Team Averages
Level 125
1,700 SR
1,586 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ItsTornAdo89
Discordia
Level 125
God Stats
4W - 0L
1,668 SR
Queue Stats
95W - 91L
1,598 Elo+
Party 2
Apollo
Apollo
MGD_Seaan
Apollo
Level 44
God Stats
2W - 1L
1,742 SR
Queue Stats
30W - 15L
1,772 Elo+
Party 1
Khepri
Khepri
RISKYPETE4420
Khepri
Level 159
God Stats
2W - 2L
1,786 SR
Queue Stats
79W - 70L
1,671 Elo+
Party 1
Guan Yu
Guan Yu
dEAd N0BLE
Guan Yu
Level 149
God Stats
2W - 3L
1,804 SR
Queue Stats
147W - 157L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elsrg4to
Arachne
13
3 / 6 / 5
7,766
518
6,939
12,761
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 5
7,005
467
1,676
9,398
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vulcan
SyonGamer
Vulcan
10
1 / 8 / 2
6,558
437
2,416
9,164
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
3 / 4 / 2
7,247
483
5,369
9,900
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
enrique152
King Arthur
12
4 / 6 / 3
7,521
501
6,952
14,138
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
12 / 2 / 7
9,979
665
12,015
9,579
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ItsTornAdo89
Discordia
13
1 / 3 / 4
8,403
560
6,260
6,753
2,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MGD_Seaan
Apollo
17
6 / 2 / 7
10,109
674
12,424
10,846
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 16
8,949
597
3,620
7,422
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
dEAd N0BLE
Guan Yu
15
7 / 3 / 1
9,364
624
8,842
9,457
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
11
Kills
28
28
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
12
2
7
7.75
L
Arachne
Elsrg4to
Arachne
3
6
5
0.92
L
0
4
5
0.63
W
Discordia
ItsTornAdo89
Discordia
1
3
4
1
W
Apollo
MGD_Seaan
Apollo
6
2
7
4.75
W
2
1
16
10
L
Vulcan
SyonGamer
Vulcan
1
8
2
0.25
L
Neith
3
4
2
1
W
Guan Yu
dEAd N0BLE
Guan Yu
7
3
1
2.5
L
King Arthur
enrique152
King Arthur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
43,161
55,361
Taken
44,057
28,453
Mitigated
30,834
8,519
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,015
6,861
0
2,422
9,579
8,281
804
1,316
8,172
0
67,319
L
Arachne
Elsrg4to
Arachne
6,939
4,475
0
2,369
12,761
4,066
0
2,224
10,379
0
42,660
L
1,676
305
0
570
9,398
9,838
0
1,466
7,890
7,189
0
W
Discordia
ItsTornAdo89
Discordia
6,260
641
0
1,432
6,753
2,353
126
555
6,148
48,707
0
W
Apollo
MGD_Seaan
Apollo
12,424
7,562
0
6,430
10,846
4,338
3,358
1,042
9,804
0
79,052
W
3,620
151
0
1,553
7,422
7,743
96
737
6,660
17,801
0
L
Vulcan
SyonGamer
Vulcan
2,416
1,213
0
250
9,164
3,156
0
2,058
6,824
28,087
0
L
Neith
5,369
1,465
0
3,589
9,900
3,683
0
1,655
8,177
0
37,670
W
Guan Yu
dEAd N0BLE
Guan Yu
8,842
2,580
540
3,197
9,457
8,119
1,256
442
8,663
0
46,976
L
King Arthur
enrique152
King Arthur
6,952
1,319
0
1,741
14,138
7,710
0
1,830
12,211
0
32,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
46,804
252
Minions Killed
455
0
Camps Cleared
0
1,354,228
Distance Traveled
1,473,155
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,979
665
107
7
0
332,616
2
L
Arachne
7,766
518
62
4
0
303,974
3
L
Fafnir
7,005
467
11
1
0
254,651
0
W
Discordia
8,403
560
91
6
0
280,720
4
W
Apollo
10,109
674
141
9
0
269,549
1
W
Khepri
8,949
597
21
1
0
312,962
0
L
Vulcan
6,558
437
51
3
0
247,505
2
L
Neith
7,247
483
74
5
0
268,141
2
W
Guan Yu
9,364
624
95
6
0
277,308
1
L
King Arthur
7,521
501
54
4
0
279,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role