Player Matchup

Nu Wa
Nu Wa
CosierStew272
Nu Wa
Level 36
God Stats
20W - 42L
1,303 SR
Queue Stats
88W - 192L
1,312 Elo+
Party 1
Terra
Terra
Dakan18
Terra
Level 41
God Stats
18W - 32L
1,387 SR
Queue Stats
64W - 148L
1,281 Elo+
Party 1
Rama
Rama
Marsbarpartyy
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 132L
1,293 Elo+
Party 1
Camazotz
Camazotz
gilbert26
Camazotz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 169L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
supersid06
Cthulhu
Level 45
God Stats
10W - 26L
1,267 SR
Queue Stats
74W - 172L
1,310 Elo+
Party 1
Team Averages
Level 41
1,392 SR
1,306 Elo+

VS

Team Averages
Level 102
1,523 SR
1,542 Elo+
Hachiman
Hachiman
alvaroxtreme01
Hachiman
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
andresbc2601
Sylvanus
Level 107
God Stats
3W - 0L
1,746 SR
Queue Stats
54W - 41L
1,592 Elo+
Party 2
Thanatos
Thanatos
anianiorte10
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,548 Elo+
Party 2
Hercules
Hercules
flokill77
Hercules
Level 69
God Stats
4W - 7L
1,368 SR
Queue Stats
73W - 89L
1,456 Elo+
Solo
Scylla
Scylla
lPYTH0N
Scylla
Level 140
God Stats
4W - 6L
1,500 SR
Queue Stats
189W - 159L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,570
457
421
2,854
791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Dakan18
Terra
8
0 / 2 / 1
4,531
453
1,426
5,976
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 1
4,404
440
4,986
8,857
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
gilbert26
Camazotz
9
2 / 1 / 0
5,135
514
3,677
6,605
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
supersid06
Cthulhu
10
0 / 0 / 0
5,383
538
3,900
2,267
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
5 / 0 / 0
5,703
570
7,158
6,008
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
andresbc2601
Sylvanus
9
1 / 1 / 5
5,697
570
4,676
8,137
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
anianiorte10
Thanatos
10
1 / 0 / 2
5,519
552
2,594
6,946
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
flokill77
Hercules
10
0 / 0 / 0
5,306
531
920
5,775
2,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
lPYTH0N
Scylla
10
1 / 1 / 1
5,615
562
3,258
3,494
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Terra
Dakan18
Terra
0
2
1
0.25
L
0
4
1
0.13
W
Hachiman
5
0
0
5
W
Sylvanus
andresbc2601
Sylvanus
1
1
5
3.5
W
Thanatos
anianiorte10
Thanatos
1
0
2
2
W
Hercules
flokill77
Hercules
0
0
0
0
L
Camazotz
gilbert26
Camazotz
2
1
0
2
W
Scylla
lPYTH0N
Scylla
1
1
1
1.5
L
Cthulhu
supersid06
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
18,606
26,559
Taken
30,360
10,860
Mitigated
9,959
9,025
Healing
20,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
421
0
0
123
2,854
791
118
1,421
1,343
15,280
0
L
Terra
Dakan18
Terra
1,426
45
448
1,502
5,976
3,078
0
1,420
4,556
8,967
0
L
4,986
4,207
240
3,846
8,857
1,873
0
1,971
6,886
0
23,206
W
Hachiman
7,158
3,543
0
3,318
6,008
1,562
78
813
5,195
0
32,069
W
Sylvanus
andresbc2601
Sylvanus
4,676
1,924
1,556
4,079
8,137
3,203
30
597
7,500
17,980
0
W
Thanatos
anianiorte10
Thanatos
2,594
658
0
7,785
6,946
2,110
0
187
6,741
0
34,207
W
Hercules
flokill77
Hercules
920
523
0
3,040
5,775
2,160
0
3,600
1,875
0
23,441
L
Camazotz
gilbert26
Camazotz
3,677
1,571
0
2,636
6,605
2,910
0
2,971
3,573
0
24,136
W
Scylla
lPYTH0N
Scylla
3,258
465
0
737
3,494
924
170
112
3,302
29,450
0
L
Cthulhu
supersid06
Cthulhu
3,900
232
0
230
2,267
2,208
255
0
2,267
27,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
27,840
198
Minions Killed
273
0
Camps Cleared
0
888,122
Distance Traveled
901,072
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,570
457
26
3
0
160,377
0
L
Terra
4,531
453
23
2
0
196,622
0
L
Rama
4,404
440
38
4
0
147,305
0
W
Hachiman
5,703
570
45
5
0
154,675
2
W
Sylvanus
5,697
570
26
3
0
167,445
1
W
Thanatos
5,519
552
76
8
0
201,001
1
W
Hercules
5,306
531
60
6
0
200,412
2
L
Camazotz
5,135
514
55
6
0
204,365
0
W
Scylla
5,615
562
66
7
0
177,539
3
L
Cthulhu
5,383
538
56
6
0
179,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role