Player Matchup

Olorun
Olorun
Cactus94
Olorun
Level 17
God Stats
8W - 6L
1,777 SR
Queue Stats
56W - 93L
1,427 Elo+
Party 3
Ymir
Ymir
Hozmoz
Ymir
Level 15
God Stats
61W - 89L
1,489 SR
Queue Stats
63W - 97L
1,519 Elo+
Party 3
Hercules
Hercules
Qohor
Hercules
Level 108
God Stats
3W - 6L
1,697 SR
Queue Stats
64W - 86L
1,499 Elo+
Party 3
Fenrir
Fenrir
Speghorty
Fenrir
Level 5
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 6L
1,459 Elo+
Party 2
Ares
Ares
dehorde
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,534 Elo+
Party 2
Team Averages
Level 30
1,557 SR
1,488 Elo+

VS

Team Averages
Level 26
1,504 SR
1,474 Elo+
Hercules
Hercules
PoshWeiner
Hercules
Level 30
God Stats
9W - 15L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Solo
Neith
Neith
TheShiftySalal
Neith
Level 20
God Stats
54W - 48L
1,344 SR
Queue Stats
166W - 155L
1,256 Elo+
Solo
Chronos
Chronos
Wolfie404
Chronos
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 82L
1,556 Elo+
Party 1
Merlin
Merlin
Zaffels
Merlin
Level 23
God Stats
5W - 4L
1,676 SR
Queue Stats
85W - 97L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
eggoegg
Cthulhu
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 73L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cactus94
Olorun
20
1 / 5 / 7
14,467
804
11,669
31,316
18,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
Hozmoz
Ymir
20
3 / 3 / 10
16,265
904
11,225
33,335
61,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Qohor
Hercules
20
7 / 4 / 9
16,765
931
20,227
35,740
39,323
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Speghorty
Fenrir
20
8 / 6 / 9
17,139
952
22,894
30,870
26,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
dehorde
Ares
20
1 / 9 / 17
16,551
920
21,669
38,550
62,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PoshWeiner
Hercules
20
4 / 5 / 13
15,829
879
20,282
29,131
30,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
10 / 4 / 14
17,997
1,000
61,648
20,036
9,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Wolfie404
Chronos
20
4 / 3 / 17
16,689
927
33,211
20,855
8,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Zaffels
Merlin
20
9 / 7 / 11
16,818
934
37,385
17,601
7,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
eggoegg
Cthulhu
20
0 / 1 / 13
14,228
790
4,996
5,636
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
95
20
Kills
27
27
Deaths
20
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cactus94
Olorun
1
5
7
0.9
L
Ymir
Hozmoz
Ymir
3
3
10
2.67
W
Hercules
PoshWeiner
Hercules
4
5
13
2.1
L
Hercules
Qohor
Hercules
7
4
9
2.88
L
Fenrir
Speghorty
Fenrir
8
6
9
2.08
W
10
4
14
4.25
W
Chronos
Wolfie404
Chronos
4
3
17
4.17
W
Merlin
Zaffels
Merlin
9
7
11
2.07
L
Ares
dehorde
Ares
1
9
17
1.06
W
Cthulhu
eggoegg
Cthulhu
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,684
Damage
157,522
169,811
Taken
93,259
207,343
Mitigated
63,158
25,050
Healing
29,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cactus94
Olorun
11,669
5,694
2,453
10,266
31,316
18,356
0
13,814
17,231
40,853
0
L
Ymir
Hozmoz
Ymir
11,225
1,160
0
1,307
33,335
61,206
0
12,355
20,511
31,054
0
W
Hercules
PoshWeiner
Hercules
20,282
4,574
0
11,490
29,131
30,350
0
14,236
14,895
0
31,468
L
Hercules
Qohor
Hercules
20,227
2,707
0
8,261
35,740
39,323
0
15,549
19,945
0
51,846
L
Fenrir
Speghorty
Fenrir
22,894
5,772
0
1,279
30,870
26,263
0
14,502
16,168
0
44,928
W
61,648
28,284
0
5,883
20,036
9,379
0
10,850
9,186
0
114,218
W
Chronos
Wolfie404
Chronos
33,211
11,344
838
8,936
20,855
8,761
0
9,030
11,825
73,302
0
W
Merlin
Zaffels
Merlin
37,385
3,745
0
2,224
17,601
7,675
0
6,625
10,976
60,542
0
L
Ares
dehorde
Ares
21,669
1,027
0
1,484
38,550
62,195
0
18,772
19,303
38,845
0
W
Cthulhu
eggoegg
Cthulhu
4,996
549
0
237
5,636
6,993
0
3,822
1,814
12,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,187
Gold Earned
81,561
279
Minions Killed
325
3
Camps Cleared
3
1,652,726
Distance Traveled
1,603,965
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,467
804
76
4
0
308,588
0
L
Ymir
16,265
904
37
2
1
313,270
0
W
Hercules
15,829
879
28
2
1
346,843
0
L
Hercules
16,765
931
81
5
1
353,386
0
L
Fenrir
17,139
952
63
4
0
375,949
3
W
Neith
17,997
1,000
115
6
2
305,244
0
W
Chronos
16,689
927
101
6
0
348,521
0
W
Merlin
16,818
934
66
4
0
303,228
0
L
Ares
16,551
920
22
1
1
301,533
0
W
Cthulhu
14,228
790
15
1
0
300,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role