Player Matchup

Bacchus
Bacchus
AcedKakashi
Bacchus
Level 61
God Stats
97W - 107L
1,472 SR
Queue Stats
120W - 138L
1,420 Elo+
Party 3
Erlang Shen
Erlang Shen
RevengefulMinds
Erlang Shen
Level 122
God Stats
7W - 6L
1,660 SR
Queue Stats
377W - 364L
1,601 Elo+
Party 4
Osiris
Osiris
SaggyxOldxMan87
Osiris
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 98L
1,403 Elo+
Party 3
Anubis
Anubis
jokerclown557
Anubis
Level 46
God Stats
25W - 27L
1,650 SR
Queue Stats
53W - 71L
1,569 Elo+
Party 4
Jing Wei
Jing Wei
that1gingerchick
Jing Wei
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
319W - 324L
1,601 Elo+
Party 4
Team Averages
Level 88
1,556 SR
1,519 Elo+

VS

Team Averages
Level 51
1,454 SR
1,463 Elo+
Khepri
Khepri
Astrohavenn
Khepri
Level 71
God Stats
4W - 4L
1,634 SR
Queue Stats
38W - 71L
1,392 Elo+
Party 1
Chaac
Chaac
Creedy55
Chaac
Level 29
God Stats
2W - 6L
1,429 SR
Queue Stats
104W - 120L
1,409 Elo+
Party 1
Thanatos
Thanatos
HealMain
Thanatos
Level 18
God Stats
4W - 3L
1,397 SR
Queue Stats
190W - 151L
1,570 Elo+
Party 2
Janus
Janus
Sumner12
Janus
Level 108
God Stats
7W - 8L
1,291 SR
Queue Stats
611W - 564L
1,524 Elo+
Party 2
Xbalanque
Xbalanque
xGRxAzrael
Xbalanque
Level 29
God Stats
5W - 7L
1,519 SR
Queue Stats
23W - 38L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcedKakashi
Bacchus
14
5 / 1 / 15
10,580
529
8,321
13,025
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
RevengefulMinds
Erlang Shen
18
21 / 2 / 5
12,553
628
21,857
11,832
9,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 10
11,613
581
16,520
18,149
18,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 3 / 8
10,460
523
7,137
11,370
6,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 2 / 9
10,761
538
10,769
13,282
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 7 / 4
7,373
369
5,163
17,704
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Creedy55
Chaac
15
2 / 7 / 3
9,545
477
8,134
20,171
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
HealMain
Thanatos
15
4 / 9 / 1
9,991
500
8,941
19,586
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Sumner12
Janus
17
2 / 4 / 4
10,812
541
11,281
9,071
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
xGRxAzrael
Xbalanque
13
1 / 14 / 2
8,288
414
7,148
18,516
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
41
Kills
9
10
Deaths
41
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcedKakashi
Bacchus
5
1
15
12.5
L
Khepri
0
7
4
0.29
L
Chaac
Creedy55
Chaac
2
7
3
0.5
L
Thanatos
HealMain
Thanatos
4
9
1
0.5
W
Erlang Shen
RevengefulMinds
Erlang Shen
21
2
5
11.75
W
5
2
10
5
L
Janus
Sumner12
Janus
2
4
4
1
W
2
3
8
2
W
8
2
9
6.25
L
Xbalanque
xGRxAzrael
Xbalanque
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,604
Damage
40,667
67,658
Taken
85,048
55,434
Mitigated
48,733
22,958
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcedKakashi
Bacchus
8,321
1,087
0
2,291
13,025
15,768
686
4,064
8,871
30,596
0
L
Khepri
5,163
618
0
2,854
17,704
14,987
0
5,316
12,288
23,755
0
L
Chaac
Creedy55
Chaac
8,134
2,246
0
5,517
20,171
18,589
212
2,241
17,392
0
44,836
L
Thanatos
HealMain
Thanatos
8,941
1,753
0
10,995
19,586
6,709
0
3,219
16,317
0
50,792
W
Erlang Shen
RevengefulMinds
Erlang Shen
21,857
13,531
0
2,087
11,832
9,429
2,005
2,417
9,314
0
79,224
W
16,520
3,961
0
6,816
18,149
18,710
136
2,550
15,494
11,339
56,614
L
Janus
Sumner12
Janus
11,281
898
0
1,556
9,071
2,626
736
4,166
4,905
77,424
0
W
7,137
411
0
5,938
11,370
6,325
1,136
2,256
8,964
63,664
0
W
10,769
7,606
0
5,826
13,282
5,202
4,230
4,575
8,571
0
52,909
L
Xbalanque
xGRxAzrael
Xbalanque
7,148
3,929
0
2,212
18,516
5,822
0
3,579
14,887
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,967
Gold Earned
46,009
439
Minions Killed
418
0
Camps Cleared
0
1,855,705
Distance Traveled
1,760,515
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,580
529
34
2
0
358,092
1
L
Khepri
7,373
369
25
1
0
391,840
0
L
Chaac
9,545
477
72
4
0
340,333
1
L
Thanatos
9,991
500
85
4
0
350,854
5
W
Erlang Shen
12,553
628
95
5
0
398,368
3
W
Osiris
11,613
581
117
6
0
379,025
2
L
Janus
10,812
541
165
8
0
383,925
7
W
Anubis
10,460
523
104
5
0
353,157
4
W
Jing Wei
10,761
538
89
4
0
367,063
2
L
Xbalanque
8,288
414
71
4
0
293,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role