Player Matchup

Chronos
Chronos
JanPierreViet
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,572 Elo+
Party 1
Ullr
Ullr
L3ks1
Ullr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 81L
1,540 Elo+
Solo
Chaac
Chaac
ReactDev
Chaac
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,601 Elo+
Solo
Nemesis
Nemesis
RemingtonGold
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,554 Elo+
Party 1
Bacchus
Bacchus
Sentiurban
Bacchus
Level 24
God Stats
4W - 5L
1,887 SR
Queue Stats
121W - 104L
1,587 Elo+
Solo
Team Averages
Level 15
1,577 SR
1,571 Elo+

VS

Team Averages
Level 14
1,611 SR
1,583 Elo+
Bakasura
Bakasura
ChachoMS
Bakasura
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,688 Elo+
Solo
Merlin
Merlin
OdalGraygrove
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,473 Elo+
Solo
Anubis
Anubis
SlayerKiffke
Anubis
Level 6
God Stats
7W - 2L
1,796 SR
Queue Stats
8W - 3L
1,723 Elo+
Solo
Artemis
Artemis
hiq72
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
klapperelly
Ares
Level 25
God Stats
4W - 0L
1,759 SR
Queue Stats
18W - 14L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
3 / 5 / 0
7,953
468
7,456
13,684
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
L3ks1
Ullr
11
2 / 5 / 2
7,158
421
5,413
12,931
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ReactDev
Chaac
10
0 / 8 / 0
6,018
354
5,613
14,721
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
8
0 / 7 / 0
5,868
345
639
13,170
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Sentiurban
Bacchus
7
1 / 4 / 1
5,871
345
2,924
10,261
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChachoMS
Bakasura
20
11 / 0 / 1
12,494
735
13,546
12,836
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 3
9,472
557
5,522
4,853
1,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
16
9 / 2 / 4
10,691
629
13,875
10,895
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
hiq72
Artemis
13
4 / 3 / 6
9,460
556
11,605
11,306
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 7
9,609
565
7,650
12,931
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
29
29
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChachoMS
Bakasura
11
0
1
11.5
L
Chronos
3
5
0
0.6
L
Ullr
L3ks1
Ullr
2
5
2
0.6
W
2
1
3
3.5
L
Chaac
ReactDev
Chaac
0
8
0
0
L
Nemesis
0
7
0
0
L
Bacchus
Sentiurban
Bacchus
1
4
1
0.38
W
Anubis
9
2
4
5.5
W
Artemis
hiq72
Artemis
4
3
6
2.33
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
52,198
64,767
Taken
52,821
22,820
Mitigated
30,833
9,717
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChachoMS
Bakasura
13,546
9,936
0
4,228
12,836
6,701
3,282
1,852
10,959
0
94,908
L
Chronos
7,456
1,795
0
2,973
13,684
4,287
0
5,275
7,539
40,346
0
L
Ullr
L3ks1
Ullr
5,413
1,630
159
1,650
12,931
3,365
0
6,904
5,357
0
29,070
W
5,522
344
0
625
4,853
1,901
3,353
1,465
3,388
46,358
0
L
Chaac
ReactDev
Chaac
5,613
1,415
0
1,962
14,721
7,131
0
6,484
7,917
0
28,165
L
Nemesis
639
0
0
2,344
13,170
3,063
0
4,203
8,546
0
20,855
L
Bacchus
Sentiurban
Bacchus
2,924
447
0
629
10,261
4,974
0
4,181
5,891
9,446
0
W
Anubis
13,875
954
816
6,237
10,895
5,852
1,330
3,577
7,293
68,930
0
W
Artemis
hiq72
Artemis
11,605
6,489
0
4,771
11,306
4,194
3,626
2,718
8,363
0
42,331
W
7,650
392
971
1,734
12,931
12,185
1,810
768
11,913
37,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
51,726
208
Minions Killed
516
0
Camps Cleared
0
1,315,815
Distance Traveled
1,525,573
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,494
735
199
12
0
378,431
2
L
Chronos
7,953
468
85
5
0
270,760
3
L
Ullr
7,158
421
37
2
0
294,249
1
W
Merlin
9,472
557
93
5
0
301,533
1
L
Chaac
6,018
354
38
2
0
257,477
0
L
Nemesis
5,868
345
43
3
0
279,070
0
L
Bacchus
5,871
345
5
0
0
214,259
4
W
Anubis
10,691
629
110
6
0
276,395
1
W
Artemis
9,460
556
64
4
0
227,647
1
W
Ares
9,609
565
50
3
0
341,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role