Player Matchup

Danzaburou
Danzaburou
ByMxMR
Danzaburou
Level 25
God Stats
8W - 1L
1,500 SR
Queue Stats
9W - 2L
1,712 Elo+
Party 1
Chang'e
Chang'e
Xx_Chapitaa_xX
Chang'e
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 20L
1,843 Elo+
Party 1
Sobek
Sobek
danioli
Sobek
Level 78
God Stats
2W - 0L
1,264 SR
Queue Stats
23W - 9L
1,712 Elo+
Party 1
Team Averages
Level 64
1,421 SR
1,756 Elo+

VS

Team Averages
Level 13
1,388 SR
1,289 Elo+
Agni
Agni
IronSide7x
Agni
Level 6
God Stats
6W - 11L
1,363 SR
Queue Stats
8W - 17L
1,322 Elo+
Solo
Nox
Nox
TybChristynax_x
Nox
Level 23
God Stats
0W - 7L
1,257 SR
Queue Stats
12W - 33L
1,303 Elo+
Solo
Cu Chulainn
Cu Chulainn
landen19
Cu Chulainn
Level 10
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 9L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByMxMR
Danzaburou
10
3 / 1 / 8
7,536
754
5,782
5,385
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 9
7,705
771
6,575
6,838
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
danioli
Sobek
10
6 / 0 / 6
8,093
809
5,315
8,387
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,307
631
6,178
6,843
2,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
6,350
635
2,016
6,848
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
landen19
Cu Chulainn
9
1 / 5 / 0
6,346
635
4,804
9,659
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
2
2
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ByMxMR
Danzaburou
3
1
8
7
L
1
5
0
0.2
L
0
3
1
0.17
W
3
1
9
7.5
W
Sobek
danioli
Sobek
6
0
6
9
L
Cu Chulainn
landen19
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,672
Damage
12,998
20,610
Taken
23,350
9,681
Mitigated
11,568
10,186
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ByMxMR
Danzaburou
5,782
1,698
0
2,172
5,385
1,782
575
2,309
2,726
0
24,167
L
6,178
326
552
828
6,843
2,833
0
3,431
3,187
19,450
0
L
2,016
268
211
1,279
6,848
2,672
102
4,261
2,387
13,309
0
W
6,575
896
1,773
3,343
6,838
2,223
468
3,376
3,187
32,079
0
W
Sobek
danioli
Sobek
5,315
290
0
2,898
8,387
5,676
0
2,189
5,948
17,089
0
L
Cu Chulainn
landen19
Cu Chulainn
4,804
586
0
1,030
9,659
6,063
0
3,675
5,862
73
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
19,003
127
Minions Killed
77
0
Camps Cleared
0
504,140
Distance Traveled
489,434
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,536
754
46
5
0
155,052
0
L
Agni
6,307
631
30
3
0
161,472
2
L
Nox
6,350
635
26
3
0
152,612
0
W
Chang'e
7,705
771
60
6
0
170,302
4
W
Sobek
8,093
809
21
2
0
178,786
1
L
Cu Chulainn
6,346
635
21
2
0
175,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role