Player Matchup

Aphrodite
Aphrodite
Ignacietix
Aphrodite
Level 125
God Stats
2W - 1L
1,699 SR
Queue Stats
54W - 70L
1,500 Elo+
Party 3
Neith
Neith
Nairim25
Neith
Level 24
God Stats
1W - 10L
1,233 SR
Queue Stats
2W - 14L
1,169 Elo+
Party 3
Ratatoskr
Ratatoskr
Salvss
Ratatoskr
Level 38
God Stats
9W - 9L
1,460 SR
Queue Stats
133W - 159L
1,238 Elo+
Solo
Baron Samedi
Baron Samedi
alkrasik
Baron Samedi
Level 85
God Stats
2W - 5L
1,728 SR
Queue Stats
56W - 77L
1,425 Elo+
Party 3
Hades
Hades
pablosky499
Hades
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,227 Elo+
Party 3
Team Averages
Level 66
1,524 SR
1,312 Elo+

VS

Team Averages
Level 88
1,643 SR
1,476 Elo+
Set
Set
Belissima
Set
Level 129
God Stats
15W - 7L
1,858 SR
Queue Stats
246W - 221L
1,614 Elo+
Party 1
Kali
Kali
IDuncan
Kali
Level 115
God Stats
6W - 3L
1,698 SR
Queue Stats
39W - 33L
1,438 Elo+
Party 2
Eset
Eset
Söutier
Eset
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,288 Elo+
Party 2
Terra
Terra
darkinfernusz
Terra
Level 41
God Stats
3W - 2L
1,715 SR
Queue Stats
129W - 97L
1,615 Elo+
Party 1
Neith
Neith
guille27011
Neith
Level 36
God Stats
37W - 28L
1,445 SR
Queue Stats
48W - 55L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ignacietix
Aphrodite
16
5 / 4 / 1
10,854
452
23,757
25,093
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Nairim25
Neith
15
0 / 6 / 4
9,261
386
11,472
19,660
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Salvss
Ratatoskr
16
6 / 8 / 5
10,841
452
7,657
20,169
8,936
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
alkrasik
Baron Samedi
20
6 / 5 / 3
12,992
541
16,506
18,347
9,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 8 / 4
10,235
426
9,510
21,081
19,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 9
14,766
615
23,178
24,519
21,835
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
IDuncan
Kali
20
12 / 5 / 9
14,678
612
21,261
28,561
14,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
19
5 / 5 / 7
12,561
523
9,421
15,107
6,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 11
11,887
495
13,229
25,976
27,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 5 / 8
10,804
450
11,864
18,208
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
17
Kills
31
31
Deaths
18
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
W
Kali
IDuncan
Kali
12
5
9
3.3
L
Aphrodite
Ignacietix
Aphrodite
5
4
1
1.38
L
Neith
Nairim25
Neith
0
6
4
0.33
L
Ratatoskr
Salvss
Ratatoskr
6
8
5
1.06
W
Eset
5
5
7
1.7
L
Baron Samedi
alkrasik
Baron Samedi
6
5
3
1.5
W
1
0
11
6.5
W
2
5
8
1.2
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,902
Damage
78,953
104,350
Taken
112,371
57,853
Mitigated
77,449
40,298
Healing
54,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,178
13,973
0
6,654
24,519
21,835
3,013
8,031
16,362
0
134,385
W
Kali
IDuncan
Kali
21,261
13,426
0
14,154
28,561
14,741
2,101
12,376
16,028
0
98,407
L
Aphrodite
Ignacietix
Aphrodite
23,757
2,015
8,646
14,584
25,093
14,099
121
8,434
16,659
70,295
0
L
Neith
Nairim25
Neith
11,472
4,642
0
4,016
19,660
5,654
793
3,636
16,024
0
58,861
L
Ratatoskr
Salvss
Ratatoskr
7,657
2,455
0
6,026
20,169
8,936
0
3,082
17,087
0
70,428
W
Eset
9,421
1,026
1,483
3,664
15,107
6,553
688
8,872
5,949
58,778
0
L
Baron Samedi
alkrasik
Baron Samedi
16,506
967
1,087
2,708
18,347
9,538
583
4,142
14,205
81,910
0
W
13,229
2,340
6,984
14,048
25,976
27,035
0
13,636
12,239
30,876
0
W
11,864
5,535
600
6,647
18,208
7,285
1,890
10,453
7,739
0
60,415
L
9,510
782
63
3,168
21,081
19,626
734
3,890
17,191
54,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
64,696
555
Minions Killed
510
0
Camps Cleared
0
1,971,212
Distance Traveled
2,166,695
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,766
615
171
7
0
414,331
0
W
Kali
14,678
612
113
5
0
467,491
2
L
Aphrodite
10,854
452
105
4
0
405,238
4
L
Neith
9,261
386
104
4
0
355,153
4
L
Ratatoskr
10,841
452
97
4
0
426,748
2
W
Eset
12,561
523
105
4
0
409,636
2
L
Baron Samedi
12,992
541
136
6
0
425,856
5
W
Terra
11,887
495
40
2
0
465,603
1
W
Neith
10,804
450
81
3
0
409,634
4
L
Hades
10,235
426
113
5
0
358,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role