Player Matchup

Sylvanus
Sylvanus
BigObamaJuice
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,653 Elo+
Party 1
Jing Wei
Jing Wei
Erkschnitt
Jing Wei
Level 100
God Stats
4W - 3L
1,607 SR
Queue Stats
61W - 44L
1,621 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SobeksAxe
Cu Chulainn
Level 119
God Stats
4W - 3L
1,233 SR
Queue Stats
151W - 156L
1,663 Elo+
Party 3
Agni
Agni
xXMaximGHGXx
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 293L
1,663 Elo+
Party 3
Aphrodite
Aphrodite
ÎtalianTrooper
Aphrodite
Level 23
God Stats
1W - 5L
1,229 SR
Queue Stats
35W - 23L
1,684 Elo+
Party 1
Team Averages
Level 54
1,414 SR
1,657 Elo+

VS

Team Averages
Level 21
1,624 SR
1,600 Elo+
Olorun
Olorun
CutieSlayer
Olorun
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
423W - 317L
1,724 Elo+
Solo
Xbalanque
Xbalanque
Schibalanke
Xbalanque
Level 5
God Stats
11W - 4L
1,741 SR
Queue Stats
27W - 12L
1,660 Elo+
Solo
Anubis
Anubis
Talibaner
Anubis
Level 26
God Stats
58W - 47L
1,490 SR
Queue Stats
465W - 400L
1,547 Elo+
Party 2
Achilles
Achilles
Teddyischki
Achilles
Level 28
God Stats
41W - 30L
1,565 SR
Queue Stats
368W - 334L
1,565 Elo+
Party 2
Arachne
Arachne
kimjungkoen99
Arachne
Level 21
God Stats
38W - 29L
1,823 SR
Queue Stats
126W - 147L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigObamaJuice
Sylvanus
14
0 / 12 / 5
8,983
391
7,874
27,776
11,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Erkschnitt
Jing Wei
19
6 / 4 / 2
12,150
528
14,468
18,114
7,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
SobeksAxe
Cu Chulainn
20
8 / 5 / 2
13,630
593
25,786
23,481
27,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 7 / 3
10,895
474
7,355
15,357
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ÎtalianTrooper
Aphrodite
14
0 / 7 / 9
8,889
386
7,452
17,847
11,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
14 / 2 / 5
16,291
708
21,123
18,437
9,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
Schibalanke
Xbalanque
19
5 / 4 / 11
12,318
536
19,631
17,058
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Talibaner
Anubis
17
5 / 3 / 9
11,900
517
16,995
12,080
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Teddyischki
Achilles
17
5 / 5 / 8
11,312
492
13,494
20,163
17,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
19
6 / 3 / 7
12,693
552
9,515
24,069
11,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
17
Kills
35
35
Deaths
17
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigObamaJuice
Sylvanus
0
12
5
0.21
W
Olorun
14
2
5
8.25
L
Jing Wei
Erkschnitt
Jing Wei
6
4
2
1.75
W
Xbalanque
Schibalanke
Xbalanque
5
4
11
2.63
L
Cu Chulainn
SobeksAxe
Cu Chulainn
8
5
2
1.8
W
Anubis
Talibaner
Anubis
5
3
9
3.17
W
Achilles
Teddyischki
Achilles
5
5
8
1.8
W
Arachne
6
3
7
3.17
L
3
7
3
0.64
L
Aphrodite
ÎtalianTrooper
Aphrodite
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,935
Damage
80,758
102,575
Taken
91,807
63,415
Mitigated
49,733
35,928
Healing
44,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigObamaJuice
Sylvanus
7,874
2,034
2,487
7,393
27,776
11,905
0
8,585
19,041
48,310
0
W
Olorun
21,123
11,474
2,880
8,441
18,437
9,495
4,804
4,129
14,038
142,367
0
L
Jing Wei
Erkschnitt
Jing Wei
14,468
11,083
0
6,148
18,114
7,238
2,904
7,008
11,046
0
90,189
W
Xbalanque
Schibalanke
Xbalanque
19,631
12,805
0
8,425
17,058
6,140
2,348
4,401
12,613
0
73,961
L
Cu Chulainn
SobeksAxe
Cu Chulainn
25,786
6,845
0
3,934
23,481
27,309
0
7,376
16,008
0
101,506
W
Anubis
Talibaner
Anubis
16,995
235
0
6,193
12,080
5,616
12
4,551
7,529
73,058
0
W
Achilles
Teddyischki
Achilles
13,494
4,214
0
4,786
20,163
17,178
0
3,757
16,342
0
49,544
W
Arachne
9,515
7,036
836
12,786
24,069
11,304
1,064
6,113
17,742
0
89,985
L
7,355
612
0
3,089
15,357
5,007
0
8,828
6,303
45,123
0
L
Aphrodite
ÎtalianTrooper
Aphrodite
7,452
1,050
7,268
5,609
17,847
11,956
0
5,654
12,059
28,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
64,514
558
Minions Killed
644
0
Camps Cleared
0
1,984,534
Distance Traveled
2,166,916
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,983
391
75
3
0
356,839
0
W
Olorun
16,291
708
227
10
0
419,346
7
L
Jing Wei
12,150
528
174
8
0
408,701
4
W
Xbalanque
12,318
536
110
5
0
406,475
10
L
Cu Chulainn
13,630
593
171
7
0
421,005
11
W
Anubis
11,900
517
103
4
0
428,088
6
W
Achilles
11,312
492
74
3
0
472,153
4
W
Arachne
12,693
552
130
6
0
440,854
0
L
Agni
10,895
474
101
4
0
370,117
0
L
Aphrodite
8,889
386
37
2
0
427,872
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role