Player Matchup

Vamana
Vamana
Bloodbeast666
Vamana
Level 27
God Stats
1W - 2L
1,554 SR
Queue Stats
100W - 92L
1,601 Elo+
Solo
Ymir
Ymir
JoakiDc
Ymir
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Fenrir
Fenrir
ST33LYDAN6969
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 277L
1,598 Elo+
Solo
Eset
Eset
Trippy_Vic
Eset
Level 29
God Stats
3W - 1L
1,855 SR
Queue Stats
61W - 47L
1,640 Elo+
Party 1
Chernobog
Chernobog
reese1941
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,635 Elo+
Party 1
Team Averages
Level 27
1,582 SR
1,595 Elo+

VS

Team Averages
Level 19
1,579 SR
1,610 Elo+
Hera
Hera
Mike_TheCoach
Hera
Level 17
God Stats
4W - 4L
1,748 SR
Queue Stats
168W - 189L
1,600 Elo+
Solo
Fenrir
Fenrir
Nekrosma4858
Fenrir
Level 29
God Stats
28W - 26L
1,432 SR
Queue Stats
129W - 135L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
RockPopping
Ao Kuang
Level 22
God Stats
11W - 5L
1,713 SR
Queue Stats
86W - 60L
1,696 Elo+
Solo
Yemoja
Yemoja
VOTEIGOR2020
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,547 Elo+
Party 2
Olorun
Olorun
XzugoX
Olorun
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,319
451
3,040
11,614
6,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
JoakiDc
Ymir
8
0 / 2 / 1
5,316
380
1,758
8,033
5,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 5 / 1
7,596
543
7,245
11,196
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
9 / 3 / 4
8,826
630
12,851
9,258
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
reese1941
Chernobog
11
1 / 3 / 6
6,376
455
3,863
8,206
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,394
457
934
5,923
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
5 / 1 / 4
9,093
650
7,186
10,804
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
RockPopping
Ao Kuang
16
9 / 1 / 4
9,881
706
12,627
13,236
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
10
0 / 4 / 2
6,757
483
5,164
9,351
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
XzugoX
Olorun
11
2 / 4 / 0
6,720
480
3,710
7,693
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
16
Kills
16
17
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ymir
JoakiDc
Ymir
0
2
1
0.25
W
0
6
0
0
W
Fenrir
5
1
4
7
W
Ao Kuang
RockPopping
Ao Kuang
9
1
4
11
L
6
5
1
1.3
L
9
3
4
3.67
W
Yemoja
0
4
2
0.25
W
Olorun
XzugoX
Olorun
2
4
0
0.5
L
Chernobog
reese1941
Chernobog
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,757
Damage
29,621
48,307
Taken
47,007
21,449
Mitigated
21,165
12,364
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,040
296
0
3,747
11,614
6,074
0
5,908
5,208
0
28,309
L
Ymir
JoakiDc
Ymir
1,758
452
0
72
8,033
5,214
0
4,798
3,183
8,160
0
W
934
62
0
474
5,923
1,936
758
2,516
3,407
20,676
0
W
Fenrir
7,186
1,578
0
5,875
10,804
4,191
0
2,249
8,555
0
60,804
W
Ao Kuang
RockPopping
Ao Kuang
12,627
2,274
0
6,641
13,236
6,407
562
575
12,661
48,642
0
L
7,245
1,712
0
3,514
11,196
3,843
0
3,658
7,378
0
41,651
L
12,851
707
269
2,752
9,258
3,538
356
2,511
6,563
61,900
0
W
Yemoja
5,164
958
941
1,369
9,351
4,886
745
5,203
4,148
18,391
0
W
Olorun
XzugoX
Olorun
3,710
1,999
279
1,628
7,693
3,745
976
4,066
3,627
29,172
3,698
L
Chernobog
reese1941
Chernobog
3,863
1,916
0
2,010
8,206
2,780
0
4,322
3,870
0
27,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
38,845
308
Minions Killed
312
0
Camps Cleared
0
1,255,052
Distance Traveled
1,242,807
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,319
451
50
4
0
248,145
0
L
Ymir
5,316
380
22
2
0
233,233
0
W
Hera
6,394
457
45
3
0
210,875
0
W
Fenrir
9,093
650
100
7
0
290,604
0
W
Ao Kuang
9,881
706
90
6
0
271,078
5
L
Fenrir
7,596
543
84
6
0
266,462
2
L
Eset
8,826
630
107
8
0
245,704
0
W
Yemoja
6,757
483
34
2
0
241,159
0
W
Olorun
6,720
480
43
3
0
229,091
1
L
Chernobog
6,376
455
45
3
0
261,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role