Player Matchup

Chernobog
Chernobog
Kainenabled
Chernobog
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 262L
1,321 Elo+
Party 1
Achilles
Achilles
Rekcut91
Achilles
Level 28
God Stats
2W - 6L
1,284 SR
Queue Stats
81W - 174L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
wounded1828
Ao Kuang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 110L
1,396 Elo+
Party 1
Team Averages
Level 51
1,428 SR
1,346 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kowboy69
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
MathewMorgan
Chernobog
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
shotmena
Sun Wukong
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 59L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kainenabled
Chernobog
20
11 / 6 / 6
16,913
769
22,502
24,607
10,791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Rekcut91
Achilles
18
6 / 3 / 6
14,446
657
11,339
18,832
28,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
wounded1828
Ao Kuang
15
1 / 7 / 7
12,969
590
9,193
21,754
8,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kowboy69
Ah Muzen Cab
18
6 / 4 / 9
14,437
656
18,545
12,647
4,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
MathewMorgan
Chernobog
16
5 / 9 / 9
13,516
614
15,182
18,809
7,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
shotmena
Sun Wukong
16
5 / 5 / 11
13,540
615
15,208
18,325
22,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
18
Kills
16
16
Deaths
18
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Kainenabled
Chernobog
11
6
6
2.33
L
Ah Muzen Cab
Kowboy69
Ah Muzen Cab
6
4
9
2.63
L
Chernobog
MathewMorgan
Chernobog
5
9
9
1.06
W
Achilles
Rekcut91
Achilles
6
3
6
3
L
Sun Wukong
shotmena
Sun Wukong
5
5
11
2.1
W
Ao Kuang
wounded1828
Ao Kuang
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
48,935
65,193
Taken
49,781
47,827
Mitigated
35,089
25,207
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Kainenabled
Chernobog
22,502
15,007
1,072
11,641
24,607
10,791
2,592
4
24,603
0
92,728
L
Ah Muzen Cab
Kowboy69
Ah Muzen Cab
18,545
10,240
0
3,685
12,647
4,967
1,084
2,739
9,908
0
75,236
L
Chernobog
MathewMorgan
Chernobog
15,182
9,899
573
3,441
18,809
7,497
784
4,867
13,942
0
50,835
W
Achilles
Rekcut91
Achilles
11,339
3,357
696
2,761
18,832
28,754
430
65
18,767
0
71,626
L
Sun Wukong
shotmena
Sun Wukong
15,208
2,943
358
3,364
18,325
22,625
891
1,619
16,706
0
39,900
W
Ao Kuang
wounded1828
Ao Kuang
9,193
3,597
1,089
7,948
21,754
8,282
729
0
21,754
29,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
41,493
256
Minions Killed
190
0
Camps Cleared
0
976,909
Distance Traveled
1,046,112
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,913
769
126
6
0
332,334
0
L
Ah Muzen Cab
14,437
656
102
5
0
354,349
1
L
Chernobog
13,516
614
50
2
0
306,226
3
W
Achilles
14,446
657
99
5
0
352,007
1
L
Sun Wukong
13,540
615
38
2
0
385,537
8
W
Ao Kuang
12,969
590
31
1
0
292,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role