Player Matchup

Olorun
Olorun
DARKnovahun
Olorun
Level 9
God Stats
2W - 3L
1,334 SR
Queue Stats
28W - 33L
1,335 Elo+
Party 2
Ymir
Ymir
DanIIIBro
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,169 Elo+
Party 2
Tyr
Tyr
Koroslone
Tyr
Level 18
God Stats
4W - 6L
1,486 SR
Queue Stats
51W - 50L
1,432 Elo+
Solo
Achilles
Achilles
MazuMazuKi
Achilles
Level 12
God Stats
11W - 10L
1,536 SR
Queue Stats
80W - 76L
1,352 Elo+
Solo
Hachiman
Hachiman
OwlHun
Hachiman
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 41L
1,613 Elo+
Party 2
Team Averages
Level 11
1,471 SR
1,380 Elo+

VS

Team Averages
Level 15
1,353 SR
1,205 Elo+
Baron Samedi
Baron Samedi
Baratiak
Baron Samedi
Level 12
God Stats
15W - 13L
1,335 SR
Queue Stats
41W - 45L
1,111 Elo+
Party 1
Hercules
Hercules
EuSuntE
Hercules
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 52L
1,149 Elo+
Party 1
Chaac
Chaac
ManLikeFrank
Chaac
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
56W - 47L
1,657 Elo+
Solo
Nemesis
Nemesis
Svenpipe
Nemesis
Level 5
God Stats
4W - 11L
1,020 SR
Queue Stats
16W - 20L
951 Elo+
Party 1
Ymir
Ymir
figocristian
Ymir
Level 15
God Stats
9W - 5L
1,194 SR
Queue Stats
28W - 46L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 7 / 0
5,965
994
3,605
9,572
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
1 / 1 / 0
5,940
990
1,468
2,224
1,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,535
923
499
3,602
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
MazuMazuKi
Achilles
11
0 / 4 / 0
5,838
973
4,432
7,054
4,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
OwlHun
Hachiman
10
0 / 1 / 0
5,421
904
359
1,212
384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

434

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baratiak
Baron Samedi
12
2 / 0 / 13
6,981
1,164
3,389
2,567
1,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
EuSuntE
Hercules
12
5 / 0 / 11
7,630
1,272
6,903
3,969
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
6 / 2 / 6
7,767
1,295
5,693
4,201
2,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Svenpipe
Nemesis
11
1 / 0 / 10
6,295
1,049
2,950
2,816
1,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 14
7,598
1,266
2,306
2,387
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
70
2
Kills
16
16
Deaths
2
0
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baratiak
Baron Samedi
2
0
13
8.5
L
Olorun
1
7
0
0.14
L
Ymir
1
1
0
1
W
Hercules
EuSuntE
Hercules
5
0
11
10.5
L
0
3
0
0
W
6
2
6
4.5
L
Achilles
MazuMazuKi
Achilles
0
4
0
0
L
Hachiman
OwlHun
Hachiman
0
1
0
0
W
Nemesis
Svenpipe
Nemesis
1
0
10
6
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,363
Damage
21,241
23,664
Taken
15,940
11,552
Mitigated
9,631
2,099
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baratiak
Baron Samedi
3,389
1,077
906
614
2,567
1,202
0
824
1,743
14,351
0
L
Olorun
3,605
1,566
50
1,411
9,572
3,526
0
1,983
7,214
11,243
0
L
Ymir
1,468
608
0
22
2,224
1,453
0
220
1,946
4,475
0
W
Hercules
EuSuntE
Hercules
6,903
3,282
0
1,144
3,969
2,992
0
1,100
2,844
0
16,416
L
499
235
0
39
3,602
2,095
0
1,332
2,245
0
1,386
W
5,693
1,498
0
1,224
4,201
2,748
0
1,937
2,251
0
20,280
L
Achilles
MazuMazuKi
Achilles
4,432
1,493
0
577
7,054
4,094
0
1,731
5,173
0
10,630
L
Hachiman
OwlHun
Hachiman
359
324
0
0
1,212
384
0
429
783
0
1,140
W
Nemesis
Svenpipe
Nemesis
2,950
1,683
0
178
2,816
1,066
0
451
2,365
0
10,444
W
2,306
296
0
593
2,387
1,623
0
761
1,605
6,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
36,271
38
Minions Killed
113
3
Camps Cleared
6
345,242
Distance Traveled
543,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,981
1,164
21
4
0
101,905
1
L
Olorun
5,965
994
12
2
0
78,827
0
L
Ymir
5,940
990
11
2
0
38,384
0
W
Hercules
7,630
1,272
16
3
0
109,174
1
L
Tyr
5,535
923
2
0
2
94,109
0
W
Chaac
7,767
1,295
35
6
5
107,473
0
L
Achilles
5,838
973
13
2
1
101,615
0
L
Hachiman
5,421
904
0
0
0
32,307
0
W
Nemesis
6,295
1,049
22
4
1
118,420
1
W
Ymir
7,598
1,266
19
3
0
106,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role