Player Matchup

Cthulhu
Cthulhu
IxTaZzY
Cthulhu
Level 120
God Stats
5W - 9L
1,429 SR
Queue Stats
99W - 92L
1,650 Elo+
Party 2
Fenrir
Fenrir
K4tsu0
Fenrir
Level 11
God Stats
6W - 1L
1,824 SR
Queue Stats
72W - 78L
1,450 Elo+
Party 2
Anubis
Anubis
Mikadolol
Anubis
Level 18
God Stats
13W - 5L
1,750 SR
Queue Stats
13W - 6L
1,687 Elo+
Solo
Da Ji
Da Ji
NyrosGaming
Da Ji
Level 20
God Stats
6W - 3L
1,890 SR
Queue Stats
16W - 23L
1,495 Elo+
Solo
Chernobog
Chernobog
PRIDEATGR
Chernobog
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
46W - 55L
1,581 Elo+
Solo
Team Averages
Level 36
1,679 SR
1,573 Elo+

VS

Team Averages
Level 8
1,595 SR
1,734 Elo+
Bacchus
Bacchus
Alisakarstak
Bacchus
Level 5
God Stats
2W - 0L
1,800 SR
Queue Stats
70W - 12L
1,849 Elo+
Party 1
Izanami
Izanami
BLUEBLADESABER
Izanami
Level 14
God Stats
19W - 13L
1,673 SR
Queue Stats
47W - 43L
1,600 Elo+
Solo
Kukulkan
Kukulkan
Nosoydaveman
Kukulkan
Level 5
God Stats
47W - 34L
1,500 SR
Queue Stats
457W - 447L
1,769 Elo+
Party 1
Bellona
Bellona
Usagichin
Bellona
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 18L
1,706 Elo+
Party 1
Susano
Susano
Wellingdios
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 7L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IxTaZzY
Cthulhu
19
3 / 5 / 6
13,269
948
16,332
25,478
28,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
K4tsu0
Fenrir
18
3 / 8 / 3
12,299
879
11,757
19,208
9,469
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Mikadolol
Anubis
19
1 / 4 / 8
12,521
894
13,499
13,553
8,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 11 / 5
12,109
865
11,933
18,244
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
PRIDEATGR
Chernobog
17
0 / 8 / 5
11,146
796
8,756
15,812
7,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alisakarstak
Bacchus
20
6 / 0 / 21
14,455
1,033
11,724
14,567
29,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 3 / 17
13,296
950
17,771
12,127
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Nosoydaveman
Kukulkan
20
1 / 2 / 20
12,728
909
11,919
7,867
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Usagichin
Bellona
20
7 / 1 / 16
13,973
998
20,848
17,167
15,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
20
18 / 3 / 11
15,518
1,108
25,033
15,068
11,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
121
9
Kills
36
36
Deaths
9
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alisakarstak
Bacchus
6
0
21
16.5
W
4
3
17
4.17
L
Cthulhu
IxTaZzY
Cthulhu
3
5
6
1.2
L
Fenrir
K4tsu0
Fenrir
3
8
3
0.56
L
Anubis
Mikadolol
Anubis
1
4
8
1.25
W
Kukulkan
Nosoydaveman
Kukulkan
1
2
20
5.5
L
2
11
5
0.41
L
Chernobog
PRIDEATGR
Chernobog
0
8
5
0.31
W
Bellona
Usagichin
Bellona
7
1
16
15
W
Susano
18
3
11
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
87,295
92,295
Taken
66,796
64,052
Mitigated
67,450
8,285
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alisakarstak
Bacchus
11,724
1,303
1,049
3,618
14,567
29,952
0
5,676
8,891
16,850
0
W
17,771
12,213
0
2,110
12,127
5,498
0
4,952
7,175
0
63,902
L
Cthulhu
IxTaZzY
Cthulhu
16,332
1,117
774
3,130
25,478
28,885
0
7,583
17,561
47,906
0
L
Fenrir
K4tsu0
Fenrir
11,757
4,113
0
1,605
19,208
9,469
0
4,916
14,154
0
27,934
L
Anubis
Mikadolol
Anubis
13,499
448
0
1,992
13,553
8,886
0
2,737
10,722
46,062
0
W
Kukulkan
Nosoydaveman
Kukulkan
11,919
1,866
0
0
7,867
4,096
0
3,965
3,902
26,808
0
L
11,933
1,264
0
756
18,244
9,363
0
2,642
15,498
0
16,158
L
Chernobog
PRIDEATGR
Chernobog
8,756
3,924
0
28
15,812
7,449
0
4,893
10,347
107
27,740
W
Bellona
Usagichin
Bellona
20,848
8,804
0
3,674
17,167
15,976
0
9,460
7,707
0
44,011
W
Susano
25,033
7,362
0
0
15,068
11,928
0
5,885
9,183
0
38,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
69,970
223
Minions Killed
281
8
Camps Cleared
10
1,146,280
Distance Traveled
1,288,181
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,455
1,033
13
1
1
294,753
0
W
Izanami
13,296
950
128
9
2
221,360
0
L
Cthulhu
13,269
948
77
6
0
267,822
1
L
Fenrir
12,299
879
25
2
5
217,239
1
L
Anubis
12,521
894
72
5
0
238,556
3
W
Kukulkan
12,728
909
49
4
0
195,353
0
L
Da Ji
12,109
865
16
1
3
247,845
1
L
Chernobog
11,146
796
33
2
0
174,818
4
W
Bellona
13,973
998
62
4
6
289,777
1
W
Susano
15,518
1,108
29
2
1
286,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role