Player Matchup

Medusa
Medusa
DRIPGOD6000
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 3
Loki
Loki
SENFNACKEN93
Loki
Level 8
God Stats
2W - 2L
1,331 SR
Queue Stats
23W - 28L
1,231 Elo+
Party 1
Ra
Ra
Taphex
Ra
Level 13
God Stats
4W - 5L
1,308 SR
Queue Stats
14W - 16L
1,307 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ileking2007
Tsukuyomi
Level 5
God Stats
0W - 1L
1,102 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 3
Ullr
Ullr
robertson14
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 3
Team Averages
Level 9
1,348 SR
1,208 Elo+

VS

Team Averages
Level 32
1,526 SR
1,407 Elo+
Danzaburou
Danzaburou
ALEKNIOKAS
Danzaburou
Level 27
God Stats
39W - 43L
1,521 SR
Queue Stats
188W - 207L
1,432 Elo+
Party 2
Thor
Thor
Ericiote
Thor
Level 21
God Stats
23W - 27L
1,468 SR
Queue Stats
28W - 30L
1,416 Elo+
Party 2
Artemis
Artemis
IPewPewPewI
Artemis
Level 18
God Stats
22W - 25L
1,490 SR
Queue Stats
22W - 29L
1,434 Elo+
Party 2
Chaac
Chaac
MonkeyBZNZ
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,370 Elo+
Solo
Poseidon
Poseidon
varguolis
Poseidon
Level 88
God Stats
3W - 1L
1,652 SR
Queue Stats
14W - 23L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 12 / 8
10,672
970
9,249
18,152
6,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 15 / 10
12,280
1,116
21,514
22,822
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
18
4 / 6 / 8
11,804
1,073
9,637
13,093
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ileking2007
Tsukuyomi
18
5 / 10 / 11
12,207
1,110
21,123
21,724
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 7 / 8
10,308
937
7,015
15,158
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALEKNIOKAS
Danzaburou
19
6 / 1 / 21
12,947
1,177
13,411
10,310
3,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
19
14 / 5 / 18
13,725
1,248
13,746
18,082
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
IPewPewPewI
Artemis
17
8 / 6 / 13
11,816
1,074
15,113
12,681
4,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
19
7 / 4 / 24
12,800
1,164
19,187
20,991
25,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
varguolis
Poseidon
20
15 / 6 / 21
15,128
1,375
24,719
13,383
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
147
22
Kills
50
50
Deaths
22
45
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALEKNIOKAS
Danzaburou
6
1
21
16.5
L
Medusa
4
12
8
0.67
W
Thor
14
5
18
4.6
W
Artemis
IPewPewPewI
Artemis
8
6
13
2.42
W
Chaac
7
4
24
4.75
L
7
15
10
0.8
L
Ra
4
6
8
1.33
L
Tsukuyomi
ileking2007
Tsukuyomi
5
10
11
1.05
L
2
7
8
0.86
W
Poseidon
varguolis
Poseidon
15
6
21
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,538
Damage
86,176
90,949
Taken
75,447
34,529
Mitigated
45,809
9,113
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALEKNIOKAS
Danzaburou
13,411
5,372
0
2,040
10,310
3,795
0
1,609
8,701
0
39,152
L
Medusa
9,249
4,753
0
0
18,152
6,966
0
5,889
12,068
0
29,950
W
Thor
13,746
3,656
0
636
18,082
7,126
0
1,963
16,119
0
30,004
W
Artemis
IPewPewPewI
Artemis
15,113
7,928
0
0
12,681
4,612
0
1,280
11,401
0
25,498
W
Chaac
19,187
4,973
0
5,003
20,991
25,875
0
3,878
16,456
364
25,295
L
21,514
8,143
0
1,284
22,822
8,152
0
5,665
16,946
0
30,132
L
Ra
9,637
1,851
1,076
1,955
13,093
5,431
0
4,428
8,590
41,774
0
L
Tsukuyomi
ileking2007
Tsukuyomi
21,123
6,117
0
4,368
21,724
8,511
0
5,713
15,761
0
39,934
L
7,015
4,283
0
430
15,158
5,469
0
3,388
11,620
0
12,129
W
Poseidon
varguolis
Poseidon
24,719
4,329
0
0
13,383
4,401
0
907
12,476
55,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,271
Gold Earned
66,416
183
Minions Killed
196
3
Camps Cleared
10
934,265
Distance Traveled
990,054
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,947
1,177
43
4
3
199,437
2
L
Medusa
10,672
970
41
4
1
187,058
1
W
Thor
13,725
1,248
34
3
5
209,868
0
W
Artemis
11,816
1,074
19
2
0
167,070
0
W
Chaac
12,800
1,164
28
3
2
221,760
1
L
Loki
12,280
1,116
21
2
2
199,040
1
L
Ra
11,804
1,073
85
8
0
168,742
0
L
Tsukuyomi
12,207
1,110
29
3
0
200,030
1
L
Ullr
10,308
937
7
1
0
179,395
0
W
Poseidon
15,128
1,375
72
7
0
191,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role