Player Matchup

Fenrir
Fenrir
DANIELLARS15
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,396 Elo+
Party 2
King Arthur
King Arthur
VIPERASSASSIN84
King Arthur
Level 104
God Stats
3W - 8L
1,283 SR
Queue Stats
205W - 188L
1,388 Elo+
Party 1
Bacchus
Bacchus
Z33K0605
Bacchus
Level 26
God Stats
0W - 2L
1,220 SR
Queue Stats
39W - 32L
1,317 Elo+
Party 1
Chernobog
Chernobog
lifeless_Ronin
Chernobog
Level 49
God Stats
9W - 6L
1,790 SR
Queue Stats
64W - 70L
1,446 Elo+
Solo
Anubis
Anubis
xelamor4
Anubis
Level 20
God Stats
7W - 10L
1,500 SR
Queue Stats
522W - 566L
1,350 Elo+
Party 2
Team Averages
Level 49
1,459 SR
1,379 Elo+

VS

Team Averages
Level 44
1,558 SR
1,519 Elo+
Hera
Hera
JTDear4
Hera
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,692 Elo+
Party 3
Xing Tian
Xing Tian
Jojosiwaisgod420
Xing Tian
Level 68
God Stats
3W - 2L
1,726 SR
Queue Stats
19W - 22L
1,432 Elo+
Party 3
Apollo
Apollo
Sorryxgffh
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,692 Elo+
Party 3
Bastet
Bastet
Youn6LokzZ
Bastet
Level 46
God Stats
18W - 13L
1,563 SR
Queue Stats
165W - 173L
1,389 Elo+
Solo
Bellona
Bellona
bleach_drinker__
Bellona
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 8L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 4 / 2
8,922
558
9,787
14,135
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
VIPERASSASSIN84
King Arthur
15
6 / 5 / 2
9,347
584
10,031
13,211
10,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Z33K0605
Bacchus
10
0 / 8 / 4
6,515
407
3,898
12,433
7,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
lifeless_Ronin
Chernobog
12
1 / 4 / 2
7,252
453
9,155
12,789
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
xelamor4
Anubis
12
1 / 7 / 1
7,592
475
4,657
8,975
4,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JTDear4
Hera
15
7 / 4 / 1
8,929
558
10,749
9,026
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
12
5 / 1 / 10
8,335
521
6,833
9,835
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Sorryxgffh
Apollo
13
5 / 1 / 7
7,986
499
7,895
10,909
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Youn6LokzZ
Bastet
15
6 / 5 / 6
9,524
595
10,307
12,703
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 5 / 2
8,750
547
10,489
14,740
15,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
16
Kills
28
28
Deaths
16
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
4
2
2.25
W
Hera
JTDear4
Hera
7
4
1
1.88
W
Xing Tian
5
1
10
10
W
Apollo
Sorryxgffh
Apollo
5
1
7
8.5
L
King Arthur
VIPERASSASSIN84
King Arthur
6
5
2
1.4
W
Bastet
Youn6LokzZ
Bastet
6
5
6
1.8
L
Bacchus
Z33K0605
Bacchus
0
8
4
0.25
W
5
5
2
1.2
L
Chernobog
lifeless_Ronin
Chernobog
1
4
2
0.5
L
Anubis
xelamor4
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
46,273
61,543
Taken
57,213
32,061
Mitigated
32,204
10,136
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,787
2,191
0
2,981
14,135
5,825
0
3,269
10,866
0
45,978
W
Hera
JTDear4
Hera
10,749
2,580
0
2,666
9,026
2,783
1,094
2,114
6,912
53,986
0
W
Xing Tian
6,833
504
0
1,432
9,835
6,267
33
1,918
7,917
22,734
0
W
Apollo
Sorryxgffh
Apollo
7,895
3,260
465
5,726
10,909
3,298
865
3,039
7,870
0
41,728
L
King Arthur
VIPERASSASSIN84
King Arthur
10,031
1,548
0
260
13,211
10,528
0
0
13,211
0
50,068
W
Bastet
Youn6LokzZ
Bastet
10,307
3,334
0
500
12,703
4,160
0
1,484
11,219
0
56,818
L
Bacchus
Z33K0605
Bacchus
3,898
561
0
1,102
12,433
7,288
0
3,590
8,843
12,604
0
W
10,489
3,484
0
3,970
14,740
15,696
242
0
14,296
0
44,205
L
Chernobog
lifeless_Ronin
Chernobog
9,155
5,516
0
3,951
12,789
3,944
246
5,565
7,224
0
41,134
L
Anubis
xelamor4
Anubis
4,657
598
0
1,842
8,975
4,476
286
5,158
3,817
25,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
43,524
313
Minions Killed
349
0
Camps Cleared
0
1,407,501
Distance Traveled
1,481,459
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,922
558
69
4
0
322,896
3
W
Hera
8,929
558
73
5
0
274,697
3
W
Xing Tian
8,335
521
33
2
0
315,581
0
W
Apollo
7,986
499
68
4
0
300,018
3
L
King Arthur
9,347
584
100
6
0
299,903
1
W
Bastet
9,524
595
101
6
0
325,539
2
L
Bacchus
6,515
407
24
2
0
312,756
0
W
Bellona
8,750
547
74
5
0
265,624
0
L
Chernobog
7,252
453
68
4
0
267,170
0
L
Anubis
7,592
475
52
3
0
204,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role