Player Matchup

Danzaburou
Danzaburou
Crims0nCthulhu
Danzaburou
Level 47
God Stats
20W - 14L
1,562 SR
Queue Stats
62W - 51L
1,498 Elo+
Party 2
Chang'e
Chang'e
LeadPyro
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,585 Elo+
Party 2
Fafnir
Fafnir
shadeguy245
Fafnir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 126L
1,555 Elo+
Party 2
Team Averages
Level 73
1,521 SR
1,546 Elo+

VS

Team Averages
Level 111
1,711 SR
1,586 Elo+
King Arthur
King Arthur
Darkdawn02
King Arthur
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 105L
1,615 Elo+
Party 1
Skadi
Skadi
Rulylemming144
Skadi
Level 128
God Stats
8W - 9L
1,888 SR
Queue Stats
152W - 145L
1,630 Elo+
Party 1
Anubis
Anubis
rileym147
Anubis
Level 118
God Stats
8W - 6L
1,745 SR
Queue Stats
182W - 199L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crims0nCthulhu
Danzaburou
15
2 / 1 / 7
11,030
613
8,930
11,313
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
LeadPyro
Chang'e
16
6 / 3 / 4
11,390
633
5,505
10,385
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
14
3 / 3 / 8
12,271
682
9,461
18,562
21,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkdawn02
King Arthur
13
1 / 7 / 4
10,311
573
8,476
14,739
9,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 4 / 1
11,125
618
18,649
12,386
4,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
rileym147
Anubis
12
1 / 0 / 4
10,286
571
5,282
2,728
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
7
7
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crims0nCthulhu
Danzaburou
2
1
7
5.5
L
King Arthur
Darkdawn02
King Arthur
1
7
4
0.43
W
Chang'e
LeadPyro
Chang'e
6
3
4
2.67
L
5
4
1
1.38
L
Anubis
rileym147
Anubis
1
0
4
3
W
Fafnir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
32,407
40,260
Taken
29,853
29,152
Mitigated
15,564
15,011
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crims0nCthulhu
Danzaburou
8,930
3,229
0
3,431
11,313
4,314
1,274
1,393
9,920
0
72,785
L
King Arthur
Darkdawn02
King Arthur
8,476
322
0
978
14,739
9,841
53
7,404
7,335
0
27,335
W
Chang'e
LeadPyro
Chang'e
5,505
379
3,525
4,974
10,385
3,531
203
1,257
9,128
24,877
0
L
18,649
8,041
0
2,341
12,386
4,487
194
6,192
6,194
0
60,791
L
Anubis
rileym147
Anubis
5,282
410
0
1,596
2,728
1,236
0
1,445
1,283
41,491
0
W
Fafnir
9,461
3,240
0
3,081
18,562
21,307
3
2,680
15,882
18,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
31,722
165
Minions Killed
190
0
Camps Cleared
0
900,892
Distance Traveled
777,861
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,030
613
103
6
0
321,324
2
L
King Arthur
10,311
573
39
2
0
294,706
0
W
Chang'e
11,390
633
47
3
0
259,081
0
L
Skadi
11,125
618
81
5
0
274,000
0
L
Anubis
10,286
571
70
4
0
209,155
1
W
Fafnir
12,271
682
15
1
0
320,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role