Player Matchup

Nu Wa
Nu Wa
Ardatium
Nu Wa
Level 68
God Stats
23W - 10L
1,673 SR
Queue Stats
51W - 26L
1,690 Elo+
Party 1
Chaac
Chaac
Dragjin2
Chaac
Level 14
God Stats
12W - 3L
1,680 SR
Queue Stats
26W - 10L
1,690 Elo+
Party 1
Rama
Rama
Lurio59
Rama
Level 87
God Stats
10W - 1L
1,860 SR
Queue Stats
28W - 11L
1,751 Elo+
Party 1
Bellona
Bellona
MegaElement
Bellona
Level 120
God Stats
24W - 13L
1,750 SR
Queue Stats
60W - 37L
1,671 Elo+
Party 1
Scylla
Scylla
purplegamex
Scylla
Level 87
God Stats
8W - 2L
1,893 SR
Queue Stats
50W - 25L
1,690 Elo+
Party 1
Team Averages
Level 75
1,771 SR
1,699 Elo+

VS

Team Averages
Level 79
1,508 SR
1,499 Elo+
Olorun
Olorun
Draxion12
Olorun
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 39L
1,733 Elo+
Party 3
Ares
Ares
MOOMOOGEORGE
Ares
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 80L
1,501 Elo+
Party 3
Sol
Sol
Pliush1nis
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,546 Elo+
Party 2
Anhur
Anhur
VigisLT
Anhur
Level 25
God Stats
9W - 10L
1,713 SR
Queue Stats
46W - 56L
1,322 Elo+
Party 2
Thanatos
Thanatos
cleberz
Thanatos
Level 148
God Stats
35W - 39L
1,328 SR
Queue Stats
311W - 326L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ardatium
Nu Wa
19
9 / 1 / 27
12,491
1,249
25,364
7,072
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Dragjin2
Chaac
17
3 / 1 / 24
10,411
1,041
11,863
15,207
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
Lurio59
Rama
18
16 / 3 / 19
12,266
1,227
20,202
10,818
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MegaElement
Bellona
17
5 / 1 / 22
11,064
1,106
12,549
12,556
13,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
18
13 / 2 / 15
11,270
1,127
11,984
7,478
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Draxion12
Olorun
16
0 / 11 / 5
9,402
940
6,973
18,971
6,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 1
10,289
1,029
10,842
15,805
12,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 8 / 4
9,618
962
16,179
17,771
5,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
VigisLT
Anhur
16
2 / 12 / 3
9,688
969
8,214
18,295
5,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
cleberz
Thanatos
15
2 / 10 / 4
9,320
932
6,160
16,051
4,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
25
46
Kills
8
8
Deaths
46
107
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ardatium
Nu Wa
9
1
27
22.5
W
Chaac
Dragjin2
Chaac
3
1
24
15
L
Olorun
Draxion12
Olorun
0
11
5
0.23
W
Rama
Lurio59
Rama
16
3
19
8.5
L
3
5
1
0.7
W
Bellona
MegaElement
Bellona
5
1
22
16
L
1
8
4
0.38
L
Anhur
VigisLT
Anhur
2
12
3
0.29
L
Thanatos
cleberz
Thanatos
2
10
4
0.4
W
Scylla
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,962
Damage
48,368
53,131
Taken
86,893
34,375
Mitigated
33,843
11,588
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ardatium
Nu Wa
25,364
4,959
350
1,820
7,072
2,771
0
5,304
1,768
47,604
0
W
Chaac
Dragjin2
Chaac
11,863
3,127
0
3,700
15,207
12,030
0
12,616
2,591
0
18,598
L
Olorun
Draxion12
Olorun
6,973
3,171
864
2,660
18,971
6,067
0
9,638
9,130
23,263
0
W
Rama
Lurio59
Rama
20,202
17,751
0
1,567
10,818
3,593
0
4,977
5,841
0
32,354
L
10,842
777
0
0
15,805
12,430
0
3,740
11,815
24,638
0
W
Bellona
MegaElement
Bellona
12,549
4,124
0
3,741
12,556
13,409
0
7,423
5,133
0
23,373
L
16,179
5,206
0
4,031
17,771
5,169
0
7,906
9,628
40,625
0
L
Anhur
VigisLT
Anhur
8,214
4,923
0
554
18,295
5,884
0
7,911
10,119
0
29,681
L
Thanatos
cleberz
Thanatos
6,160
444
0
2,445
16,051
4,293
0
7,591
8,276
0
10,238
W
Scylla
11,984
1,685
0
410
7,478
2,572
0
3,674
3,804
20,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
48,317
156
Minions Killed
170
3
Camps Cleared
7
981,753
Distance Traveled
839,371
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,491
1,249
49
5
0
200,607
0
W
Chaac
10,411
1,041
16
2
0
216,741
2
L
Olorun
9,402
940
36
4
0
141,840
0
W
Rama
12,266
1,227
20
2
1
174,773
0
L
Ares
10,289
1,029
24
2
3
200,358
1
W
Bellona
11,064
1,106
32
3
1
206,231
0
L
Sol
9,618
962
50
5
3
175,616
0
L
Anhur
9,688
969
52
5
1
132,837
0
L
Thanatos
9,320
932
8
1
0
188,720
1
W
Scylla
11,270
1,127
39
4
1
183,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role