Player Matchup

Vulcan
Vulcan
EdStark1170
Vulcan
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 97L
1,722 Elo+
Solo
Neith
Neith
LeonardoLimaa1
Neith
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Hercules
Hercules
kamikaiserbr
Hercules
Level 147
God Stats
13W - 15L
1,306 SR
Queue Stats
77W - 103L
1,515 Elo+
Party 1
Team Averages
Level 109
1,435 SR
1,579 Elo+

VS

Team Averages
Level 15
1,506 SR
1,504 Elo+
Xing Tian
Xing Tian
CaiusFlavius
Xing Tian
Level 10
God Stats
2W - 1L
1,649 SR
Queue Stats
7W - 11L
1,822 Elo+
Solo
Ah Puch
Ah Puch
Magus9
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,189 Elo+
Solo
Set
Set
T0nYS1cK29
Set
Level 6
God Stats
1W - 0L
1,369 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 5 / 3
10,220
601
18,688
13,010
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 7 / 2
9,247
544
5,536
11,200
3,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
kamikaiserbr
Hercules
12
3 / 6 / 3
9,651
568
6,372
26,258
18,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaiusFlavius
Xing Tian
15
7 / 2 / 9
11,315
666
11,320
20,750
17,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Magus9
Ah Puch
16
7 / 0 / 10
12,102
712
22,245
11,153
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 5 / 10
11,135
655
9,647
11,536
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
18
18
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CaiusFlavius
Xing Tian
7
2
9
5.75
L
Vulcan
2
5
3
0.7
L
2
7
2
0.43
W
Ah Puch
Magus9
Ah Puch
7
0
10
12
W
4
5
10
1.8
L
Hercules
kamikaiserbr
Hercules
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
43,212
50,468
Taken
43,439
28,000
Mitigated
30,001
18,284
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CaiusFlavius
Xing Tian
11,320
1,547
570
5,108
20,750
17,473
702
8,486
12,264
32,167
0
L
Vulcan
18,688
5,854
0
5,261
13,010
5,069
0
9,584
3,028
80,423
0
L
5,536
1,527
233
1,135
11,200
3,972
0
8,548
2,292
0
19,303
W
Ah Puch
Magus9
Ah Puch
22,245
1,373
0
3,047
11,153
4,427
176
3,397
7,756
87,478
0
W
9,647
4,569
0
346
11,536
8,101
80
6,921
4,615
0
37,824
L
Hercules
kamikaiserbr
Hercules
6,372
1,903
502
11,153
26,258
18,959
0
14,321
11,535
0
15,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
34,552
186
Minions Killed
231
0
Camps Cleared
0
807,030
Distance Traveled
972,261
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,315
666
32
2
0
372,561
6
L
Vulcan
10,220
601
126
7
0
313,828
4
L
Neith
9,247
544
39
2
0
233,979
0
W
Ah Puch
12,102
712
157
9
0
291,693
1
W
Set
11,135
655
42
2
0
308,007
2
L
Hercules
9,651
568
21
1
0
259,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role