Player Matchup

Mercury
Mercury
Platinum III
AugustDoggy
Mercury
Platinum III
Level 139
God Stats
3W - 1L
1,856 SR
Queue Stats
30W - 22L
1,990 MMR
Solo
Hou Yi
Hou Yi
Platinum II
GodAgentA
Hou Yi
Platinum II
Level 158
God Stats
20W - 14L
1,583 SR
Queue Stats
202W - 117L
2,057 MMR
Party 2
Amaterasu
Amaterasu
Platinum I
KÒBE
Amaterasu
Platinum I
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 42L
2,003 MMR
Party 2
Scylla
Scylla
Diamond III
RedderRippr
Scylla
Diamond III
Level 158
God Stats
4W - 1L
1,814 SR
Queue Stats
418W - 361L
2,071 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
StailgameYT
Sun Wukong
Diamond V
Level 144
God Stats
14W - 15L
1,500 SR
Queue Stats
607W - 573L
2,142 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,651 SR
2,053 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,571 SR
1,860 MMR
Sobek
Sobek
Diamond III
BrainOfCthulhu
Sobek
Diamond III
Level 78
God Stats
29W - 28L
1,852 SR
Queue Stats
813W - 793L
2,221 MMR
Solo
Chiron
Chiron
Platinum IV
Newguysbro
Chiron
Platinum IV
Level 125
God Stats
3W - 3L
1,613 SR
Queue Stats
136W - 126L
2,037 MMR
Party 1
Bakasura
Bakasura
Diamond IV
Peny
Bakasura
Diamond IV
Level 160
God Stats
19W - 28L
1,390 SR
Queue Stats
815W - 814L
2,041 MMR
Solo
He Bo
He Bo
Platinum V
sSifu
He Bo
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
yangster101
Guan Yu
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AugustDoggy
Mercury
20
12 / 4 / 6
15,668
627
16,932
18,354
9,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
GodAgentA
Hou Yi
20
13 / 5 / 8
16,908
676
24,839
28,173
13,521
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
KÒBE
Amaterasu
20
7 / 6 / 17
14,090
564
14,578
29,757
27,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
20
9 / 2 / 14
15,944
638
26,297
9,936
3,844
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
StailgameYT
Sun Wukong
20
4 / 0 / 11
15,763
631
19,846
25,589
21,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetNemesisPersephoneCu Chulainn

VS

Bans
DanzaburouApolloYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 7
10,896
436
14,979
33,569
41,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Newguysbro
Chiron
18
2 / 10 / 3
11,708
468
13,905
20,768
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Peny
Bakasura
20
3 / 8 / 3
13,606
544
10,812
26,052
11,351
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
sSifu
He Bo
18
5 / 10 / 2
12,346
494
12,651
17,908
6,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
yangster101
Guan Yu
18
3 / 8 / 1
12,325
493
14,195
26,683
31,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
45
Kills
17
17
Deaths
45
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
AugustDoggy
Mercury
12
4
6
3.75
L
4
9
7
0.83
W
Hou Yi
GodAgentA
Hou Yi
13
5
8
3.4
W
Amaterasu
KÒBE
Amaterasu
7
6
17
2.58
L
Chiron
Newguysbro
Chiron
2
10
3
0.35
L
Bakasura
Peny
Bakasura
3
8
3
0.56
W
Scylla
9
2
14
8
W
Sun Wukong
StailgameYT
Sun Wukong
4
0
11
9.5
L
He Bo
sSifu
He Bo
5
10
2
0.6
L
Guan Yu
yangster101
Guan Yu
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,492
Damage
66,542
111,809
Taken
124,980
75,948
Mitigated
100,921
50,991
Healing
27,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AugustDoggy
Mercury
16,932
10,162
0
4,916
18,354
9,949
2,831
4,193
13,756
0
112,387
L
14,979
2,123
0
5,804
33,569
41,024
0
7,161
25,937
40,310
0
W
Hou Yi
GodAgentA
Hou Yi
24,839
16,467
0
18,334
28,173
13,521
6,199
6,690
21,483
0
156,087
W
Amaterasu
KÒBE
Amaterasu
14,578
6,805
699
6,813
29,757
27,010
771
9,549
17,793
0
54,253
L
Chiron
Newguysbro
Chiron
13,905
5,104
758
4,988
20,768
10,298
2,774
2,911
17,388
0
87,991
L
Bakasura
Peny
Bakasura
10,812
6,988
0
4,968
26,052
11,351
0
6,465
19,174
0
108,798
W
Scylla
26,297
2,060
216
3,776
9,936
3,844
2,140
2,252
7,564
119,321
0
W
Sun Wukong
StailgameYT
Sun Wukong
19,846
4,853
0
16,237
25,589
21,624
3,572
5,872
19,647
0
114,965
L
He Bo
sSifu
He Bo
12,651
265
280
2,726
17,908
6,559
0
5,411
12,182
70,387
0
L
Guan Yu
yangster101
Guan Yu
14,195
2,603
1,318
6,754
26,683
31,689
0
4,036
21,907
0
79,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,373
Gold Earned
60,881
783
Minions Killed
668
0
Camps Cleared
0
2,576,586
Distance Traveled
2,314,495
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,668
627
148
6
0
580,367
12
L
Sobek
10,896
436
39
2
0
467,899
7
W
Hou Yi
16,908
676
185
7
0
428,130
2
W
Amaterasu
14,090
564
64
3
0
512,109
7
L
Chiron
11,708
468
150
6
0
455,761
4
L
Bakasura
13,606
544
213
9
0
517,253
1
W
Scylla
15,944
638
187
7
0
484,781
4
W
Sun Wukong
15,763
631
199
8
0
571,199
10
L
He Bo
12,346
494
117
5
0
416,372
6
L
Guan Yu
12,325
493
149
6
0
457,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role