Player Matchup

Ne Zha
Ne Zha
Canerígeno
Ne Zha
Level 108
God Stats
2W - 3L
1,391 SR
Queue Stats
23W - 28L
1,462 Elo+
Party 1
Chang'e
Chang'e
Eboloso
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jinsoyun
King Arthur
Level 148
God Stats
36W - 27L
1,504 SR
Queue Stats
487W - 446L
1,518 Elo+
Party 1
Bellona
Bellona
LSabre
Bellona
Level 124
God Stats
4W - 2L
1,505 SR
Queue Stats
103W - 123L
1,431 Elo+
Solo
Neith
Neith
Victorhiu
Neith
Level 138
God Stats
1W - 0L
1,798 SR
Queue Stats
8W - 9L
1,402 Elo+
Party 1
Team Averages
Level 129
1,540 SR
1,463 Elo+

VS

Team Averages
Level 103
1,434 SR
1,483 Elo+
Neith
Neith
Baalraven
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FunkyDudu
Sun Wukong
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,497 Elo+
Party 2
Thor
Thor
Lafife
Thor
Level 104
God Stats
3W - 5L
1,326 SR
Queue Stats
9W - 10L
1,450 Elo+
Party 2
Olorun
Olorun
Suzox
Olorun
Level 71
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 13L
1,460 Elo+
Solo
Terra
Terra
poVo
Terra
Level 114
God Stats
22W - 18L
1,556 SR
Queue Stats
60W - 50L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 8 / 12
11,400
438
4,771
24,236
20,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Eboloso
Chang'e
19
7 / 3 / 8
13,262
510
24,531
23,562
11,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
Jinsoyun
King Arthur
18
3 / 3 / 6
12,599
485
14,326
31,287
25,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
LSabre
Bellona
16
3 / 6 / 7
11,825
455
7,459
23,033
13,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Victorhiu
Neith
20
10 / 2 / 5
15,616
601
20,149
14,026
8,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baalraven
Neith
16
1 / 8 / 9
11,300
435
16,569
17,474
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
FunkyDudu
Sun Wukong
18
5 / 5 / 5
12,021
462
16,616
22,605
26,585
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Lafife
Thor
18
10 / 4 / 7
13,031
501
17,434
19,576
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Olorun
Suzox
Olorun
20
4 / 4 / 6
13,574
522
12,643
19,717
8,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
poVo
Terra
15
2 / 5 / 10
11,111
427
12,685
19,275
21,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
59
25
Kills
22
22
Deaths
26
38
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
Baalraven
Neith
1
8
9
0.69
W
Ne Zha
2
8
12
1
W
Chang'e
Eboloso
Chang'e
7
3
8
3.67
L
Sun Wukong
FunkyDudu
Sun Wukong
5
5
5
1.5
W
King Arthur
Jinsoyun
King Arthur
3
3
6
2
W
Bellona
LSabre
Bellona
3
6
7
1.08
L
Thor
Lafife
Thor
10
4
7
3.38
L
Olorun
Suzox
Olorun
4
4
6
1.75
W
Neith
Victorhiu
Neith
10
2
5
6.25
L
Terra
poVo
Terra
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,236
Damage
75,947
116,144
Taken
98,647
79,883
Mitigated
70,729
39,951
Healing
29,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baalraven
Neith
16,569
8,206
0
3,398
17,474
6,686
522
6,439
10,673
0
61,842
W
Ne Zha
4,771
1,159
0
3,410
24,236
20,294
0
7,468
16,768
0
27,555
W
Chang'e
Eboloso
Chang'e
24,531
1,314
5,765
10,265
23,562
11,786
412
5,480
18,082
101,763
0
L
Sun Wukong
FunkyDudu
Sun Wukong
16,616
4,496
802
2,728
22,605
26,585
1,042
3,864
18,618
0
71,903
W
King Arthur
Jinsoyun
King Arthur
14,326
1,635
0
10,544
31,287
25,908
0
2,746
28,541
0
83,540
W
Bellona
LSabre
Bellona
7,459
376
0
5,440
23,033
13,359
62
6,983
16,050
500
60,514
L
Thor
Lafife
Thor
17,434
2,115
0
4,084
19,576
7,758
0
3,593
15,895
0
88,558
L
Olorun
Suzox
Olorun
12,643
5,072
312
9,065
19,717
8,295
4,346
3,952
15,561
101,046
0
W
Neith
Victorhiu
Neith
20,149
10,775
0
4,527
14,026
8,536
1,188
4,352
9,674
0
143,427
L
Terra
poVo
Terra
12,685
826
3,232
6,221
19,275
21,405
685
5,901
12,880
45,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,702
Gold Earned
61,037
586
Minions Killed
551
0
Camps Cleared
0
2,332,950
Distance Traveled
2,278,024
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,300
435
98
4
0
425,225
2
W
Ne Zha
11,400
438
21
1
0
485,121
8
W
Chang'e
13,262
510
159
6
0
442,140
2
L
Sun Wukong
12,021
462
95
4
0
470,875
0
W
King Arthur
12,599
485
135
5
0
513,681
3
W
Bellona
11,825
455
78
3
0
503,860
0
L
Thor
13,031
501
125
5
0
440,700
7
L
Olorun
13,574
522
181
7
0
418,054
4
W
Neith
15,616
601
193
7
0
388,148
9
L
Terra
11,111
427
52
2
0
523,170
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role