Player Matchup

Guan Yu
Guan Yu
Muginji
Guan Yu
Level 6
God Stats
2W - 2L
1,672 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 2
Izanami
Izanami
OniByakuran
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Rokaku26
Kukulkan
Level 27
God Stats
0W - 1L
1,266 SR
Queue Stats
7W - 8L
1,690 Elo+
Party 2
Pele
Pele
Zinkou26
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,690 Elo+
Party 2
Athena
Athena
blacksnake811
Athena
Level 16
God Stats
1W - 1L
1,501 SR
Queue Stats
7W - 8L
1,690 Elo+
Party 2
Team Averages
Level 32
1,488 SR
1,628 Elo+

VS

Team Averages
Level 15
1,495 SR
1,572 Elo+
Kukulkan
Kukulkan
AdmiralB
Kukulkan
Level 29
God Stats
40W - 19L
1,697 SR
Queue Stats
104W - 67L
1,683 Elo+
Party 1
Ymir
Ymir
Becko193
Ymir
Level 10
God Stats
2W - 2L
1,298 SR
Queue Stats
108W - 61L
1,683 Elo+
Party 1
Danzaburou
Danzaburou
DarkVader1
Danzaburou
Level 6
God Stats
29W - 18L
1,500 SR
Queue Stats
73W - 55L
1,427 Elo+
Solo
Cthulhu
Cthulhu
MrSchlaubi
Cthulhu
Level 28
God Stats
9W - 9L
1,479 SR
Queue Stats
97W - 92L
1,520 Elo+
Solo
Freya
Freya
TheAirbuster
Freya
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Muginji
Guan Yu
10
1 / 2 / 0
5,790
483
3,304
8,747
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
OniByakuran
Izanami
8
0 / 4 / 0
5,117
426
1,734
8,511
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Rokaku26
Kukulkan
9
0 / 6 / 1
5,434
453
2,027
7,347
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
9
1 / 4 / 0
6,011
501
3,042
8,473
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 5 / 0
4,874
406
3,443
8,565
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdmiralB
Kukulkan
12
6 / 2 / 2
7,343
612
8,229
4,047
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
6 / 0 / 6
7,696
641
6,606
6,186
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DarkVader1
Danzaburou
13
4 / 0 / 3
7,638
637
4,706
7,609
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MrSchlaubi
Cthulhu
12
0 / 0 / 4
7,110
593
4,328
7,077
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 3
7,355
613
6,389
6,910
3,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
21
21
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdmiralB
Kukulkan
6
2
2
3.5
W
Ymir
6
0
6
9
W
Danzaburou
DarkVader1
Danzaburou
4
0
3
5.5
W
Cthulhu
MrSchlaubi
Cthulhu
0
0
4
2
L
Guan Yu
Muginji
Guan Yu
1
2
0
0.5
L
Izanami
OniByakuran
Izanami
0
4
0
0
L
Kukulkan
Rokaku26
Kukulkan
0
6
1
0.08
W
5
0
3
6.5
L
Pele
1
4
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,550
Damage
30,258
41,643
Taken
31,829
15,874
Mitigated
15,153
5,379
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdmiralB
Kukulkan
8,229
637
0
380
4,047
1,410
902
816
3,206
40,826
0
W
Ymir
6,606
1,161
0
1,276
6,186
4,309
274
1,879
4,307
24,006
0
W
Danzaburou
DarkVader1
Danzaburou
4,706
1,518
0
4,877
7,609
2,573
0
700
6,909
0
50,974
W
Cthulhu
MrSchlaubi
Cthulhu
4,328
810
63
3,059
7,077
3,633
10
881
6,041
38,020
0
L
Guan Yu
Muginji
Guan Yu
3,304
692
0
2,274
8,747
4,946
392
5,218
3,211
0
23,114
L
Izanami
OniByakuran
Izanami
1,734
1,412
0
1,546
8,511
2,115
0
6,118
2,393
0
30,151
L
Kukulkan
Rokaku26
Kukulkan
2,027
160
0
0
7,347
2,224
0
4,529
2,818
22,542
0
W
6,389
2,147
0
4,632
6,910
3,228
516
1,751
5,159
46,078
0
L
Pele
3,042
797
0
1,119
8,473
3,118
0
3,297
5,126
0
31,954
L
3,443
726
0
440
8,565
3,471
0
6,022
2,543
7,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
37,142
242
Minions Killed
340
0
Camps Cleared
0
1,076,260
Distance Traveled
1,124,476
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,343
612
68
6
0
205,742
5
W
Ymir
7,696
641
27
2
0
235,553
3
W
Danzaburou
7,638
637
99
8
0
239,991
2
W
Cthulhu
7,110
593
72
6
0
224,185
1
L
Guan Yu
5,790
483
48
4
0
236,936
0
L
Izanami
5,117
426
66
6
0
199,736
1
L
Kukulkan
5,434
453
55
5
0
192,802
2
W
Freya
7,355
613
74
6
0
219,005
3
L
Pele
6,011
501
61
5
0
208,389
1
L
Athena
4,874
406
12
1
0
238,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role