Player Matchup

Ymir
Ymir
Darkkinight5249
Ymir
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 8L
1,550 Elo+
Party 1
Olorun
Olorun
Henrique__Brabo
Olorun
Level 13
God Stats
7W - 5L
1,359 SR
Queue Stats
477W - 532L
1,266 Elo+
Solo
Danzaburou
Danzaburou
Pyscho8727
Danzaburou
Level 24
God Stats
6W - 7L
1,607 SR
Queue Stats
18W - 23L
1,466 Elo+
Solo
Fenrir
Fenrir
White_Panther360
Fenrir
Level 8
God Stats
2W - 1L
1,830 SR
Queue Stats
3W - 7L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
nekomikog
Kukulkan
Level 17
God Stats
5W - 6L
1,283 SR
Queue Stats
47W - 54L
1,474 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,437 Elo+

VS

Team Averages
Level 9
1,564 SR
1,464 Elo+
Danzaburou
Danzaburou
BAZ0FIA
Danzaburou
Level 17
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 10L
1,489 Elo+
Solo
Sol
Sol
LoncoGG
Sol
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ReformedOráculo
Sylvanus
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 8L
1,463 Elo+
Party 2
Bellona
Bellona
Támuras
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
plefdek
Loki
Level 16
God Stats
3W - 1L
1,565 SR
Queue Stats
15W - 13L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 8
7,123
445
3,498
13,311
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 5 / 3
7,278
455
7,085
9,440
2,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Pyscho8727
Danzaburou
11
0 / 6 / 2
7,116
445
3,988
8,054
3,085
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 6 / 4
8,725
545
8,346
15,863
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
nekomikog
Kukulkan
13
5 / 7 / 4
8,456
529
9,754
10,441
3,657
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAZ0FIA
Danzaburou
16
4 / 2 / 5
9,941
621
6,944
8,559
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
13
5 / 6 / 8
8,622
539
10,721
13,799
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 5 / 6
8,846
553
7,275
14,260
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Támuras
Bellona
17
14 / 2 / 7
10,965
685
17,623
15,296
15,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
plefdek
Loki
15
4 / 2 / 6
9,231
577
3,737
11,982
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
16
Kills
32
32
Deaths
17
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BAZ0FIA
Danzaburou
4
2
5
3.25
L
1
8
8
0.63
L
3
5
3
0.9
W
Sol
5
6
8
1.5
L
Danzaburou
Pyscho8727
Danzaburou
0
6
2
0.17
W
5
5
6
1.6
W
Bellona
Támuras
Bellona
14
2
7
8.75
L
7
6
4
1.5
L
Kukulkan
nekomikog
Kukulkan
5
7
4
1
W
Loki
plefdek
Loki
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
46,300
57,109
Taken
63,896
22,195
Mitigated
43,082
9,788
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BAZ0FIA
Danzaburou
6,944
3,891
0
3,609
8,559
5,083
2,521
1,617
6,942
0
69,022
L
3,498
1,197
0
487
13,311
6,296
0
5,846
7,465
14,333
0
L
7,085
3,673
626
1,099
9,440
2,943
922
3,326
6,114
23,639
0
W
Sol
10,721
2,031
0
4,739
13,799
5,714
2,636
7,979
5,820
37,302
0
L
Danzaburou
Pyscho8727
Danzaburou
3,988
1,679
0
513
8,054
3,085
1,574
834
7,220
0
31,595
W
7,275
1,490
1,084
2,878
14,260
13,373
1,903
4,375
9,885
19,906
0
W
Bellona
Támuras
Bellona
17,623
6,917
0
3,852
15,296
15,045
378
5,332
9,964
0
69,246
L
8,346
5,143
0
5,090
15,863
6,214
0
4,129
11,734
0
45,533
L
Kukulkan
nekomikog
Kukulkan
9,754
571
783
1,190
10,441
3,657
108
3,861
6,580
31,874
0
W
Loki
plefdek
Loki
3,737
916
0
5,161
11,982
3,867
0
1,034
10,948
0
64,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
47,605
261
Minions Killed
421
0
Camps Cleared
0
1,189,569
Distance Traveled
1,397,355
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,941
621
99
6
0
287,837
0
L
Ymir
7,123
445
26
2
0
228,795
0
L
Olorun
7,278
455
42
3
0
217,507
0
W
Sol
8,622
539
66
4
0
245,968
0
L
Danzaburou
7,116
445
61
4
0
219,468
0
W
Sylvanus
8,846
553
33
2
0
259,368
0
W
Bellona
10,965
685
123
8
0
308,231
1
L
Fenrir
8,725
545
77
5
0
280,009
2
L
Kukulkan
8,456
529
55
3
0
243,790
1
W
Loki
9,231
577
100
6
0
295,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role