Player Matchup

Achilles
Achilles
Gold IV
AwesomeNikZ
Achilles
Gold IV
Level 122
God Stats
6W - 8L
1,500 SR
Queue Stats
305W - 310L
1,347 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
JuanPabloMatinez
Kumbhakarna
Gold III
Level 160
God Stats
39W - 38L
1,605 SR
Queue Stats
628W - 650L
1,346 MMR
Solo
Nu Wa
Nu Wa
Gold V
Luis4442
Nu Wa
Gold V
Level 123
God Stats
3W - 5L
1,611 SR
Queue Stats
149W - 166L
1,358 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
RedWarr98
Ratatoskr
Silver I
Level 121
God Stats
4W - 7L
1,619 SR
Queue Stats
240W - 249L
1,261 MMR
Party 2
Heimdallr
Heimdallr
Silver I
jose12313
Heimdallr
Silver I
Level 92
God Stats
7W - 12L
1,241 SR
Queue Stats
264W - 280L
1,401 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,515 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,553 SR
1,374 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Chromay
Ah Muzen Cab
Bronze III
Level 143
God Stats
1W - 0L
1,545 SR
Queue Stats
4W - 3L
1,449 MMR
Party 1
Bellona
Bellona
Gold V
GandalfTheQuack
Bellona
Gold V
Level 138
God Stats
15W - 4L
1,834 SR
Queue Stats
67W - 77L
1,315 MMR
Solo
Geb
Geb
Silver I
LHsDragon
Geb
Silver I
Level 108
God Stats
1W - 1L
1,387 SR
Queue Stats
6W - 8L
1,304 MMR
Party 1
Janus
Janus
Silver I
MisterrBigShot
Janus
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
RawHustler
Mercury
Gold V
Level 58
God Stats
5W - 3L
1,500 SR
Queue Stats
376W - 362L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AwesomeNikZ
Achilles
14
1 / 9 / 2
8,871
422
8,689
19,681
20,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
JuanPabloMatinez
Kumbhakarna
12
1 / 5 / 4
8,860
422
4,455
22,566
22,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Luis4442
Nu Wa
15
1 / 10 / 2
9,624
458
10,687
17,522
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RedWarr98
Ratatoskr
17
5 / 6 / 1
10,799
514
6,002
18,076
10,673
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
jose12313
Heimdallr
17
1 / 3 / 4
10,276
489
7,602
15,106
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosSetScyllaKing ArthurYmir

VS

Bans
ThothYemojaKaliAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chromay
Ah Muzen Cab
20
4 / 3 / 11
12,920
615
21,030
18,497
7,103
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 6
12,262
584
13,558
16,977
16,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 1 / 18
10,035
478
4,302
13,119
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 1 / 11
13,732
654
23,395
9,765
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RawHustler
Mercury
19
11 / 1 / 7
12,486
595
9,350
15,599
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
9
Kills
33
33
Deaths
9
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
AwesomeNikZ
Achilles
1
9
2
0.22
W
Ah Muzen Cab
Chromay
Ah Muzen Cab
4
3
11
3.17
W
5
3
6
2.67
L
Kumbhakarna
JuanPabloMatinez
Kumbhakarna
1
5
4
0.6
W
0
1
18
9
L
Nu Wa
Luis4442
Nu Wa
1
10
2
0.2
W
13
1
11
18.5
W
Mercury
RawHustler
Mercury
11
1
7
14.5
L
Ratatoskr
RedWarr98
Ratatoskr
5
6
1
0.92
L
Heimdallr
jose12313
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
71,635
92,951
Taken
73,957
69,771
Mitigated
48,797
14,877
Healing
30,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AwesomeNikZ
Achilles
8,689
2,715
0
4,657
19,681
20,533
0
3,794
15,761
0
46,259
W
Ah Muzen Cab
Chromay
Ah Muzen Cab
21,030
13,311
0
13,493
18,497
7,103
5,062
3,371
14,942
0
122,692
W
13,558
6,690
0
4,819
16,977
16,429
642
2,643
13,738
0
87,155
L
Kumbhakarna
JuanPabloMatinez
Kumbhakarna
4,455
0
0
3,081
22,566
22,852
0
8,448
13,740
18,328
0
W
4,302
630
0
1,891
13,119
14,159
305
1,580
11,328
13,216
0
L
Nu Wa
Luis4442
Nu Wa
10,687
1,765
0
1,645
17,522
6,285
91
8,872
8,296
61,901
0
W
23,395
1,751
838
4,098
9,765
3,430
1,938
3,456
6,055
108,006
0
W
Mercury
RawHustler
Mercury
9,350
4,352
0
5,464
15,599
7,676
1,558
3,578
11,819
0
73,050
L
Ratatoskr
RedWarr98
Ratatoskr
6,002
644
0
3,994
18,076
10,673
0
3,974
13,978
0
75,409
L
Heimdallr
jose12313
Heimdallr
7,602
2,755
0
1,500
15,106
9,428
122
1,598
13,479
0
80,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,430
Gold Earned
61,435
535
Minions Killed
616
0
Camps Cleared
0
1,919,565
Distance Traveled
2,192,650
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,871
422
72
3
0
374,542
0
W
Ah Muzen Cab
12,920
615
180
9
0
414,406
2
W
Bellona
12,262
584
140
7
0
383,212
2
L
Kumbhakarna
8,860
422
36
2
0
387,435
9
W
Geb
10,035
478
12
1
0
452,879
5
L
Nu Wa
9,624
458
118
6
0
322,669
2
W
Janus
13,732
654
189
9
0
445,189
4
W
Mercury
12,486
595
95
5
0
496,964
2
L
Ratatoskr
10,799
514
136
6
0
464,966
2
L
Heimdallr
10,276
489
173
8
0
369,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role