Player Matchup

Nemesis
Nemesis
Bluddv
Nemesis
Level 85
God Stats
6W - 1L
1,500 SR
Queue Stats
147W - 119L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
IC3DxLI0N
Cernunnos
Level 103
God Stats
2W - 1L
1,685 SR
Queue Stats
32W - 44L
1,334 Elo+
Party 2
Xing Tian
Xing Tian
Projimbob4758
Xing Tian
Level 24
God Stats
15W - 15L
1,601 SR
Queue Stats
57W - 48L
1,541 Elo+
Party 3
Janus
Janus
Sinbad719
Janus
Level 49
God Stats
2W - 10L
1,500 SR
Queue Stats
136W - 140L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
maxvandenberg200
Sun Wukong
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 36L
1,441 Elo+
Party 2
Team Averages
Level 58
1,557 SR
1,469 Elo+

VS

Team Averages
Level 72
1,540 SR
1,500 Elo+
Heimdallr
Heimdallr
Bigaides
Heimdallr
Level 115
God Stats
1W - 2L
1,551 SR
Queue Stats
48W - 47L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Jordannoriegaa
Baron Samedi
Level 28
God Stats
11W - 11L
1,697 SR
Queue Stats
27W - 30L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
MagicalMp5
Sun Wukong
Level 48
God Stats
0W - 3L
1,244 SR
Queue Stats
59W - 63L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
sSTRANGE_TAM3R
Kuzenbo
Level 41
God Stats
5W - 3L
1,709 SR
Queue Stats
17W - 18L
1,489 Elo+
Party 1
Serqet
Serqet
sniperdudee79
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bluddv
Nemesis
20
12 / 2 / 10
14,898
552
21,867
22,703
12,942
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
IC3DxLI0N
Cernunnos
18
7 / 6 / 7
12,899
478
16,769
24,697
9,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Projimbob4758
Xing Tian
19
8 / 4 / 12
12,800
474
13,293
17,939
19,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Sinbad719
Janus
19
4 / 6 / 6
13,537
501
12,245
15,853
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
maxvandenberg200
Sun Wukong
20
10 / 1 / 9
15,398
570
22,157
22,159
17,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bigaides
Heimdallr
18
3 / 9 / 10
11,970
443
18,331
22,683
12,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jordannoriegaa
Baron Samedi
16
3 / 12 / 1
11,318
419
12,496
24,608
9,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MagicalMp5
Sun Wukong
20
2 / 5 / 3
13,687
507
11,962
23,504
25,150
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 14 / 7
10,962
406
5,710
32,395
28,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 8
15,084
559
19,885
21,628
9,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
41
Kills
18
19
Deaths
43
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bigaides
Heimdallr
3
9
10
0.89
W
Nemesis
Bluddv
Nemesis
12
2
10
8.5
W
Cernunnos
IC3DxLI0N
Cernunnos
7
6
7
1.75
L
Baron Samedi
Jordannoriegaa
Baron Samedi
3
12
1
0.29
L
Sun Wukong
MagicalMp5
Sun Wukong
2
5
3
0.7
W
Xing Tian
Projimbob4758
Xing Tian
8
4
12
3.5
W
Janus
Sinbad719
Janus
4
6
6
1.17
W
Sun Wukong
maxvandenberg200
Sun Wukong
10
1
9
14.5
L
1
14
7
0.32
L
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,331
Damage
68,384
103,351
Taken
124,818
63,993
Mitigated
86,125
30,023
Healing
28,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bigaides
Heimdallr
18,331
7,010
0
5,037
22,683
12,615
2,409
5,536
17,066
0
78,194
W
Nemesis
Bluddv
Nemesis
21,867
12,069
0
8,984
22,703
12,942
1,817
4,216
17,068
0
106,034
W
Cernunnos
IC3DxLI0N
Cernunnos
16,769
9,182
0
11,278
24,697
9,065
4,893
2,512
21,475
0
91,165
L
Baron Samedi
Jordannoriegaa
Baron Samedi
12,496
1,383
374
3,366
24,608
9,661
135
6,703
17,260
61,480
0
L
Sun Wukong
MagicalMp5
Sun Wukong
11,962
1,704
0
8,771
23,504
25,150
714
1,496
21,216
0
85,134
W
Xing Tian
Projimbob4758
Xing Tian
13,293
1,438
707
1,560
17,939
19,134
558
2,812
14,721
45,264
0
W
Janus
Sinbad719
Janus
12,245
1,537
0
2,944
15,853
5,060
2,020
5,186
9,270
86,512
0
W
Sun Wukong
maxvandenberg200
Sun Wukong
22,157
5,654
0
4,550
22,159
17,792
1,716
2,675
17,948
0
110,273
L
5,710
1,783
0
2,902
32,395
28,874
265
7,985
24,174
18,671
0
L
19,885
3,555
0
7,848
21,628
9,825
0
3,196
18,305
0
98,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,532
Gold Earned
63,021
685
Minions Killed
544
0
Camps Cleared
0
2,623,076
Distance Traveled
2,336,554
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,970
443
109
4
0
433,783
5
W
Nemesis
14,898
552
170
6
0
632,717
9
W
Cernunnos
12,899
478
130
5
0
473,275
2
L
Baron Samedi
11,318
419
99
4
0
384,074
0
L
Sun Wukong
13,687
507
171
6
0
487,749
5
W
Xing Tian
12,800
474
48
2
0
540,675
4
W
Janus
13,537
501
145
5
0
479,184
14
W
Sun Wukong
15,398
570
192
7
0
497,225
1
L
Kuzenbo
10,962
406
14
1
0
450,624
2
L
Serqet
15,084
559
151
6
0
580,324
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role