Player Matchup

Bacchus
Bacchus
BushTomCat
Bacchus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
256W - 255L
1,541 Elo+
Party 1
Da Ji
Da Ji
Insid_Scope
Da Ji
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 146L
1,572 Elo+
Party 1
Discordia
Discordia
comerio141976
Discordia
Level 94
God Stats
2W - 11L
1,311 SR
Queue Stats
84W - 99L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
thescrill12
Sun Wukong
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 120L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
xYadii-
Danzaburou
Level 118
God Stats
15W - 15L
1,618 SR
Queue Stats
234W - 239L
1,448 Elo+
Party 1
Team Averages
Level 118
1,486 SR
1,505 Elo+

VS

Team Averages
Level 114
1,440 SR
1,640 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Deadmantle
Xing Tian
Level 136
God Stats
0W - 3L
1,097 SR
Queue Stats
30W - 34L
1,609 Elo+
Party 2
Baba Yaga
Baba Yaga
DirefulWolf84
Baba Yaga
Level 69
God Stats
0W - 2L
1,547 SR
Queue Stats
58W - 62L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
FaintSeal626109
Danzaburou
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,835 Elo+
Party 2
Ne Zha
Ne Zha
PandaTheDon
Ne Zha
Level 102
God Stats
2W - 4L
1,553 SR
Queue Stats
53W - 44L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BushTomCat
Bacchus
10
3 / 1 / 6
6,286
571
4,671
8,771
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
11 / 1 / 6
7,431
676
8,994
6,254
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
comerio141976
Discordia
12
7 / 0 / 4
7,231
657
5,253
6,291
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
thescrill12
Sun Wukong
11
1 / 2 / 1
6,365
579
3,516
7,641
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
xYadii-
Danzaburou
10
0 / 2 / 4
5,728
521
2,720
4,033
1,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 3 / 2
5,609
510
3,934
5,865
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Deadmantle
Xing Tian
7
2 / 6 / 1
5,132
467
3,776
9,626
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
DirefulWolf84
Baba Yaga
9
0 / 5 / 0
5,098
463
4,416
7,670
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
FaintSeal626109
Danzaburou
12
3 / 3 / 0
7,296
663
5,481
7,567
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
7
0 / 5 / 0
4,735
430
2,070
8,156
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
6
6
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
2
0.67
W
Bacchus
BushTomCat
Bacchus
3
1
6
6
L
Xing Tian
Deadmantle
Xing Tian
2
6
1
0.42
L
Baba Yaga
DirefulWolf84
Baba Yaga
0
5
0
0
L
Danzaburou
FaintSeal626109
Danzaburou
3
3
0
1
W
11
1
6
14
L
Ne Zha
0
5
0
0
W
Discordia
comerio141976
Discordia
7
0
4
9
W
Sun Wukong
thescrill12
Sun Wukong
1
2
1
0.75
W
Danzaburou
xYadii-
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,154
Damage
19,677
32,990
Taken
38,884
16,560
Mitigated
12,967
10,986
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,934
3,115
0
2,231
5,865
1,545
238
2,072
3,793
0
30,059
W
Bacchus
BushTomCat
Bacchus
4,671
1,027
0
2,940
8,771
6,782
0
2,604
6,113
19,752
0
L
Xing Tian
Deadmantle
Xing Tian
3,776
121
108
976
9,626
4,099
117
2,825
6,801
12,494
0
L
Baba Yaga
DirefulWolf84
Baba Yaga
4,416
0
0
2,605
7,670
2,748
88
3,535
4,135
25,117
0
L
Danzaburou
FaintSeal626109
Danzaburou
5,481
2,289
0
1,481
7,567
2,395
0
0
7,242
0
39,703
W
8,994
3,087
0
2,166
6,254
2,107
0
1,308
4,838
0
28,508
L
Ne Zha
2,070
872
99
2,795
8,156
2,180
0
1,492
6,639
0
18,347
W
Discordia
comerio141976
Discordia
5,253
602
82
2,064
6,291
2,037
24
2,780
3,263
38,168
0
W
Sun Wukong
thescrill12
Sun Wukong
3,516
358
0
2,386
7,641
4,619
656
0
7,641
0
34,446
W
Danzaburou
xYadii-
Danzaburou
2,720
938
0
1,348
4,033
1,015
931
1,090
2,943
0
32,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
27,870
278
Minions Killed
238
0
Camps Cleared
0
1,041,416
Distance Traveled
980,597
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,609
510
66
6
0
200,947
3
W
Bacchus
6,286
571
23
2
0
193,465
3
L
Xing Tian
5,132
467
13
1
0
216,474
2
L
Baba Yaga
5,098
463
43
4
0
191,739
1
L
Danzaburou
7,296
663
79
7
0
183,590
1
W
Da Ji
7,431
676
55
5
0
230,988
0
L
Ne Zha
4,735
430
37
3
0
187,847
0
W
Discordia
7,231
657
75
7
0
203,332
2
W
Sun Wukong
6,365
579
66
6
0
223,726
3
W
Danzaburou
5,728
521
59
5
0
189,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role