Player Matchup

Izanami
Izanami
DARKUZZOLO
Izanami
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 106L
1,632 Elo+
Solo
King Arthur
King Arthur
danielarcas20695
King Arthur
Level 81
God Stats
9W - 9L
1,587 SR
Queue Stats
53W - 55L
1,628 Elo+
Party 2
Chang'e
Chang'e
marcdguezz
Chang'e
Level 64
God Stats
19W - 13L
1,657 SR
Queue Stats
48W - 42L
1,573 Elo+
Party 2
Team Averages
Level 101
1,581 SR
1,611 Elo+

VS

Team Averages
Level 121
1,528 SR
1,588 Elo+
Zhong Kui
Zhong Kui
MeneerWaffel
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
446W - 356L
1,644 Elo+
Party 1
Bastet
Bastet
TheMolinaPita
Bastet
Level 79
God Stats
2W - 1L
1,420 SR
Queue Stats
19W - 16L
1,428 Elo+
Solo
Amaterasu
Amaterasu
splokbek
Amaterasu
Level 138
God Stats
8W - 3L
1,664 SR
Queue Stats
456W - 305L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARKUZZOLO
Izanami
10
1 / 2 / 3
6,775
678
7,789
7,734
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
danielarcas20695
King Arthur
9
0 / 3 / 4
6,296
630
4,261
10,378
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
marcdguezz
Chang'e
10
3 / 1 / 1
6,904
690
5,934
6,562
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MeneerWaffel
Zhong Kui
11
1 / 1 / 4
7,034
703
8,886
6,436
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 1 / 3
6,549
655
6,752
6,759
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
splokbek
Amaterasu
11
5 / 2 / 0
7,793
779
5,913
10,932
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
6
6
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
DARKUZZOLO
Izanami
1
2
3
1.25
W
Zhong Kui
MeneerWaffel
Zhong Kui
1
1
4
3
W
0
1
3
1.5
L
King Arthur
danielarcas20695
King Arthur
0
3
4
0.67
L
Chang'e
marcdguezz
Chang'e
3
1
1
3.5
W
Amaterasu
splokbek
Amaterasu
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
21,551
24,674
Taken
24,127
10,639
Mitigated
12,460
7,543
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DARKUZZOLO
Izanami
7,789
5,414
0
800
7,734
2,288
0
1,987
5,622
0
42,456
W
Zhong Kui
MeneerWaffel
Zhong Kui
8,886
1,822
0
2,395
6,436
4,079
12
1,418
4,730
30,734
0
W
6,752
875
0
842
6,759
2,897
0
2,140
4,277
0
23,260
L
King Arthur
danielarcas20695
King Arthur
4,261
828
0
2,270
10,378
6,357
0
4,787
5,492
0
12,524
L
Chang'e
marcdguezz
Chang'e
5,934
280
1,488
2,985
6,562
1,994
0
2,132
4,327
16,858
0
W
Amaterasu
splokbek
Amaterasu
5,913
2,565
0
4,519
10,932
5,484
0
1,829
8,744
0
30,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,975
Gold Earned
21,376
145
Minions Killed
139
0
Camps Cleared
0
530,768
Distance Traveled
569,621
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,775
678
80
8
0
151,017
3
W
Zhong Kui
7,034
703
55
6
0
167,531
1
W
Bastet
6,549
655
33
3
0
216,375
2
L
King Arthur
6,296
630
14
1
0
189,171
2
L
Chang'e
6,904
690
51
5
0
190,580
2
W
Amaterasu
7,793
779
51
5
0
185,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role