Player Matchup

Chaac
Chaac
Diosfuryoso
Chaac
Level 82
God Stats
30W - 23L
1,414 SR
Queue Stats
204W - 287L
1,320 Elo+
Party 1
Set
Set
GorkutKu
Set
Level 82
God Stats
2W - 4L
1,365 SR
Queue Stats
188W - 262L
1,314 Elo+
Party 1
Hera
Hera
chefmongy
Hera
Level 65
God Stats
5W - 5L
1,425 SR
Queue Stats
55W - 88L
1,374 Elo+
Party 1
Team Averages
Level 76
1,401 SR
1,336 Elo+

VS

Team Averages
Level 78
1,599 SR
1,424 Elo+
Sun Wukong
Sun Wukong
BANDRAX55
Sun Wukong
Level 64
God Stats
10W - 12L
1,525 SR
Queue Stats
39W - 71L
1,363 Elo+
Solo
Ne Zha
Ne Zha
Siddles13
Ne Zha
Level 106
God Stats
1W - 2L
1,705 SR
Queue Stats
41W - 51L
1,347 Elo+
Solo
Janus
Janus
WolfPackGamer769
Janus
Level 64
God Stats
1W - 2L
1,566 SR
Queue Stats
50W - 54L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 8
11,674
778
13,136
21,792
17,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 0 / 13
10,720
715
9,236
10,357
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
15
7 / 1 / 13
11,228
749
11,847
7,837
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BANDRAX55
Sun Wukong
12
0 / 6 / 5
9,097
606
7,521
17,218
11,499
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Siddles13
Ne Zha
13
4 / 7 / 1
10,751
717
9,577
16,256
6,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 8 / 2
9,209
614
6,969
10,052
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
5
5
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BANDRAX55
Sun Wukong
0
6
5
0.42
W
10
4
8
3.5
W
4
0
13
10.5
L
Ne Zha
Siddles13
Ne Zha
4
7
1
0.64
L
1
8
2
0.25
W
Hera
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
24,067
39,986
Taken
43,526
26,063
Mitigated
20,575
14,234
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BANDRAX55
Sun Wukong
7,521
1,571
402
1,367
17,218
11,499
0
5,597
11,299
0
34,924
W
13,136
4,759
0
12,175
21,792
17,120
1,702
2,559
19,233
0
50,542
W
9,236
4,773
0
660
10,357
6,072
912
2,816
7,541
0
41,546
L
Ne Zha
Siddles13
Ne Zha
9,577
4,347
0
1,848
16,256
6,003
0
3,767
12,265
0
32,074
L
6,969
472
0
405
10,052
3,073
0
1,819
8,027
43,061
0
W
Hera
11,847
2,807
0
1,399
7,837
2,871
711
1,727
6,110
39,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
29,057
183
Minions Killed
152
0
Camps Cleared
0
844,484
Distance Traveled
716,254
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,097
606
39
3
0
267,630
2
W
Chaac
11,674
778
79
5
0
277,910
0
W
Set
10,720
715
59
4
0
296,674
2
L
Ne Zha
10,751
717
36
2
0
252,112
2
L
Janus
9,209
614
77
5
0
196,512
5
W
Hera
11,228
749
45
3
0
269,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role