Player Matchup

Danzaburou
Danzaburou
CrimsonBallChin
Danzaburou
Level 51
God Stats
40W - 31L
1,469 SR
Queue Stats
86W - 80L
1,494 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DeJamy
Kumbhakarna
Level 83
God Stats
0W - 2L
1,303 SR
Queue Stats
86W - 81L
1,494 Elo+
Party 1
Olorun
Olorun
jannoobis
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 46
1,424 SR
1,496 Elo+

VS

Team Averages
Level 81
1,626 SR
1,686 Elo+
Nu Wa
Nu Wa
Dången
Nu Wa
Level 63
God Stats
14W - 9L
1,445 SR
Queue Stats
94W - 91L
1,576 Elo+
Party 2
Nike
Nike
Signoricabroni
Nike
Level 21
God Stats
21W - 16L
1,932 SR
Queue Stats
71W - 59L
1,652 Elo+
Party 2
Skadi
Skadi
Светош
Skadi
Level 158
God Stats
23W - 7L
1,500 SR
Queue Stats
317W - 345L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimsonBallChin
Danzaburou
11
2 / 7 / 1
8,005
616
7,484
14,573
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DeJamy
Kumbhakarna
11
1 / 7 / 2
7,561
582
5,434
21,878
23,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
jannoobis
Olorun
8
0 / 8 / 2
7,030
541
3,898
12,114
4,391
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dången
Nu Wa
12
0 / 3 / 16
9,000
692
9,909
7,497
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 1 / 13
10,308
793
13,477
13,486
9,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
15 / 0 / 5
11,740
903
17,052
8,381
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
22
22
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrimsonBallChin
Danzaburou
2
7
1
0.36
L
Kumbhakarna
DeJamy
Kumbhakarna
1
7
2
0.29
W
Nu Wa
Dången
Nu Wa
0
3
16
2.67
W
7
1
13
13.5
L
Olorun
jannoobis
Olorun
0
8
2
0.13
W
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
40,438
48,565
Taken
29,364
36,427
Mitigated
15,008
6,888
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrimsonBallChin
Danzaburou
7,484
1,894
552
4,027
14,573
8,408
0
2,744
11,608
0
32,166
L
Kumbhakarna
DeJamy
Kumbhakarna
5,434
950
0
100
21,878
23,628
0
4,560
16,744
22,916
0
W
Nu Wa
Dången
Nu Wa
9,909
1,757
0
1,158
7,497
2,494
338
3,031
4,466
34,092
0
W
13,477
1,537
0
3,654
13,486
9,052
499
4,447
9,039
0
41,003
L
Olorun
jannoobis
Olorun
3,898
1,500
973
1,236
12,114
4,391
0
1,620
10,292
13,671
0
W
17,052
9,202
0
6,105
8,381
3,462
1,440
2,217
6,164
0
69,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
31,048
86
Minions Killed
177
0
Camps Cleared
0
603,353
Distance Traveled
731,988
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,005
616
48
4
0
204,813
3
L
Kumbhakarna
7,561
582
23
2
0
232,602
0
W
Nu Wa
9,000
692
47
4
0
214,314
0
W
Nike
10,308
793
47
4
0
261,987
2
L
Olorun
7,030
541
15
1
0
165,938
0
W
Skadi
11,740
903
83
6
0
255,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role