Player Matchup

Jing Wei
Jing Wei
Apemon7
Jing Wei
Level 29
God Stats
10W - 6L
1,630 SR
Queue Stats
58W - 72L
1,515 Elo+
Party 1
Anubis
Anubis
CtzGoat
Anubis
Level 26
God Stats
87W - 97L
1,354 SR
Queue Stats
100W - 144L
1,284 Elo+
Party 3
Terra
Terra
KittySweettarts
Terra
Level 17
God Stats
3W - 4L
1,517 SR
Queue Stats
50W - 65L
1,515 Elo+
Party 1
Nemesis
Nemesis
Nickkasaur
Nemesis
Level 29
God Stats
9W - 8L
1,689 SR
Queue Stats
31W - 34L
1,486 Elo+
Solo
Bellona
Bellona
ScottChev
Bellona
Level 25
God Stats
24W - 34L
1,354 SR
Queue Stats
98W - 141L
1,299 Elo+
Party 3
Team Averages
Level 25
1,509 SR
1,420 Elo+

VS

Team Averages
Level 23
1,374 SR
1,532 Elo+
Ymir
Ymir
Ankylo55
Ymir
Level 26
God Stats
1W - 3L
1,207 SR
Queue Stats
111W - 99L
1,432 Elo+
Solo
Sobek
Sobek
MercMorgan
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Mist_Aztec
Nu Wa
Level 61
God Stats
4W - 8L
1,394 SR
Queue Stats
150W - 196L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
Seraph676End
Sun Wukong
Level 10
God Stats
6W - 10L
1,268 SR
Queue Stats
72W - 78L
1,514 Elo+
Party 2
Apollo
Apollo
fawkjuice
Apollo
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 27L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apemon7
Jing Wei
13
1 / 3 / 0
7,933
397
7,545
13,309
4,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
CtzGoat
Anubis
15
8 / 6 / 0
10,021
501
16,283
16,450
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
7,801
390
3,166
11,851
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Nickkasaur
Nemesis
14
0 / 2 / 2
8,489
424
8,818
15,815
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ScottChev
Bellona
12
0 / 8 / 1
8,105
405
9,161
18,459
14,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 6
9,568
478
7,339
13,760
14,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
14
3 / 1 / 8
9,273
464
3,450
16,612
15,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
14
3 / 6 / 4
9,525
476
15,169
11,531
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Seraph676End
Sun Wukong
17
9 / 1 / 1
10,567
528
13,247
15,280
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
fawkjuice
Apollo
16
5 / 1 / 7
10,394
520
19,457
16,032
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
9
Kills
22
22
Deaths
9
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
6
5
L
Jing Wei
Apemon7
Jing Wei
1
3
0
0.33
L
Anubis
CtzGoat
Anubis
8
6
0
1.33
L
0
3
0
0
W
Sobek
3
1
8
7
W
Nu Wa
3
6
4
0.83
L
Nemesis
Nickkasaur
Nemesis
0
2
2
0.5
L
Bellona
ScottChev
Bellona
0
8
1
0.06
W
Sun Wukong
Seraph676End
Sun Wukong
9
1
1
9.5
W
Apollo
fawkjuice
Apollo
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
58,662
75,884
Taken
73,215
37,820
Mitigated
52,172
24,885
Healing
25,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,339
1,161
0
4,064
13,760
14,935
142
2,616
11,094
27,134
0
L
Jing Wei
Apemon7
Jing Wei
7,545
3,431
0
4,321
13,309
4,006
811
2,694
10,469
0
53,152
L
Anubis
CtzGoat
Anubis
16,283
718
0
7,028
16,450
6,193
273
9,385
6,391
56,352
0
L
3,166
842
1,833
4,670
11,851
7,807
64
3,180
8,518
14,940
0
W
Sobek
3,450
711
0
3,447
16,612
15,209
623
2,406
14,131
39,957
0
W
Nu Wa
15,169
5,012
0
390
11,531
3,643
2,577
8,165
3,366
48,264
0
L
Nemesis
Nickkasaur
Nemesis
8,818
4,670
0
5,751
15,815
5,653
0
5,249
10,401
0
56,378
L
Bellona
ScottChev
Bellona
9,161
2,135
0
1,282
18,459
14,161
408
4,318
13,622
0
44,834
W
Sun Wukong
Seraph676End
Sun Wukong
13,247
5,049
0
6,787
15,280
11,996
536
2,629
12,126
0
49,703
W
Apollo
fawkjuice
Apollo
19,457
10,428
0
11,090
16,032
6,389
4,509
3,633
12,306
0
79,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
49,327
373
Minions Killed
400
0
Camps Cleared
0
1,776,383
Distance Traveled
1,715,384
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,568
478
44
2
0
345,002
3
L
Jing Wei
7,933
397
83
4
0
374,601
5
L
Anubis
10,021
501
97
5
0
285,998
3
L
Terra
7,801
390
21
1
0
378,352
0
W
Sobek
9,273
464
68
3
0
320,638
1
W
Nu Wa
9,525
476
74
4
0
311,653
2
L
Nemesis
8,489
424
98
5
0
381,784
1
L
Bellona
8,105
405
74
4
0
355,648
0
W
Sun Wukong
10,567
528
96
5
0
409,193
2
W
Apollo
10,394
520
118
6
0
328,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role