Player Matchup

Fafnir
Fafnir
Berethor7
Fafnir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 185L
1,500 Elo+
Solo
Apollo
Apollo
DynamicR
Apollo
Level 69
God Stats
14W - 14L
1,573 SR
Queue Stats
350W - 308L
1,533 Elo+
Party 2
Discordia
Discordia
Hazbox420
Discordia
Level 79
God Stats
13W - 10L
1,537 SR
Queue Stats
383W - 348L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
Zubaking
Guan Yu
Level 82
God Stats
34W - 18L
1,713 SR
Queue Stats
134W - 153L
1,503 Elo+
Party 2
Arachne
Arachne
habbe112
Arachne
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
409W - 395L
1,387 Elo+
Solo
Team Averages
Level 75
1,565 SR
1,478 Elo+

VS

Team Averages
Level 73
1,523 SR
1,483 Elo+
Ganesha
Ganesha
FatZeus69
Ganesha
Level 81
God Stats
6W - 9L
1,480 SR
Queue Stats
28W - 42L
1,446 Elo+
Party 1
Bellona
Bellona
PalmTopTiger2
Bellona
Level 68
God Stats
3W - 5L
1,485 SR
Queue Stats
233W - 204L
1,651 Elo+
Solo
Pele
Pele
Skuffkut
Pele
Level 47
God Stats
5W - 5L
1,623 SR
Queue Stats
9W - 16L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
guiriiii
Zhong Kui
Level 99
God Stats
8W - 4L
1,500 SR
Queue Stats
267W - 324L
1,401 Elo+
Solo
Anhur
Anhur
xFIRExDAZx
Anhur
Level 71
God Stats
19W - 26L
1,528 SR
Queue Stats
33W - 41L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Berethor7
Fafnir
17
5 / 2 / 26
12,384
563
10,964
22,462
28,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
DynamicR
Apollo
20
15 / 2 / 7
13,395
609
19,683
16,522
6,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Hazbox420
Discordia
19
10 / 4 / 17
12,893
586
20,304
12,669
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Zubaking
Guan Yu
18
3 / 1 / 13
11,822
537
13,491
17,244
21,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
habbe112
Arachne
19
10 / 1 / 10
12,809
582
16,849
19,037
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FatZeus69
Ganesha
12
0 / 8 / 6
8,726
397
11,113
23,651
25,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
17
2 / 8 / 0
10,975
499
14,538
21,014
18,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
15
1 / 8 / 4
9,396
427
9,471
24,107
9,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
guiriiii
Zhong Kui
17
5 / 9 / 4
11,078
504
17,782
20,751
12,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
14
2 / 10 / 1
8,994
409
8,299
19,303
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
25
43
Kills
10
10
Deaths
43
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Berethor7
Fafnir
5
2
26
9
W
Apollo
DynamicR
Apollo
15
2
7
9.25
L
Ganesha
FatZeus69
Ganesha
0
8
6
0.38
W
Discordia
Hazbox420
Discordia
10
4
17
4.63
L
Bellona
2
8
0
0.25
L
Pele
1
8
4
0.38
W
Guan Yu
Zubaking
Guan Yu
3
1
13
9.5
L
Zhong Kui
guiriiii
Zhong Kui
5
9
4
0.78
W
Arachne
habbe112
Arachne
10
1
10
15
L
Anhur
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,291
Damage
61,203
87,934
Taken
108,826
71,912
Mitigated
73,911
33,997
Healing
21,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Berethor7
Fafnir
10,964
5,469
0
8,190
22,462
28,590
507
7,825
14,462
26,583
0
W
Apollo
DynamicR
Apollo
19,683
13,268
0
4,974
16,522
6,932
4,890
6,862
9,660
0
110,326
L
Ganesha
FatZeus69
Ganesha
11,113
1,728
517
2,417
23,651
25,990
76
6,241
17,360
35,791
0
W
Discordia
Hazbox420
Discordia
20,304
1,088
0
707
12,669
5,487
1,228
5,952
6,667
92,232
0
L
Bellona
14,538
5,236
0
3,372
21,014
18,969
0
5,096
15,418
0
83,785
L
Pele
9,471
2,672
0
5,835
24,107
9,789
0
5,917
18,090
0
61,066
W
Guan Yu
Zubaking
Guan Yu
13,491
1,059
4,960
8,739
17,244
21,875
981
2,819
13,872
0
70,202
L
Zhong Kui
guiriiii
Zhong Kui
17,782
1,405
0
5,855
20,751
12,640
8
5,582
15,119
76,927
0
W
Arachne
habbe112
Arachne
16,849
12,223
0
6,427
19,037
9,028
1,156
5,437
13,575
0
74,476
L
Anhur
8,299
3,124
0
3,752
19,303
6,523
1,018
8,432
10,871
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,303
Gold Earned
49,169
574
Minions Killed
504
0
Camps Cleared
0
2,133,983
Distance Traveled
1,825,242
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,384
563
28
1
0
384,967
0
W
Apollo
13,395
609
148
7
0
399,339
3
L
Ganesha
8,726
397
8
0
0
381,598
1
W
Discordia
12,893
586
133
6
0
400,888
5
L
Bellona
10,975
499
161
7
0
346,476
2
L
Pele
9,396
427
97
4
0
422,904
2
W
Guan Yu
11,822
537
139
6
0
449,666
1
L
Zhong Kui
11,078
504
126
6
0
344,113
4
W
Arachne
12,809
582
126
6
0
499,123
0
L
Anhur
8,994
409
112
5
0
330,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role