Player Matchup

Danzaburou
Danzaburou
Creecher
Danzaburou
Level 28
God Stats
4W - 3L
1,761 SR
Queue Stats
33W - 43L
1,548 Elo+
Party 1
Ares
Ares
FanttomasPrime
Ares
Level 28
God Stats
9W - 11L
1,752 SR
Queue Stats
84W - 98L
1,407 Elo+
Party 3
Kukulkan
Kukulkan
Flumpel
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,541 Elo+
Party 1
Fenrir
Fenrir
TokenVibe
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,244 Elo+
Solo
Guan Yu
Guan Yu
patriot59460
Guan Yu
Level 27
God Stats
22W - 20L
1,453 SR
Queue Stats
114W - 95L
1,436 Elo+
Party 3
Team Averages
Level 23
1,593 SR
1,435 Elo+

VS

Team Averages
Level 8
1,487 SR
1,337 Elo+
Merlin
Merlin
Cesar329
Merlin
Level 4
God Stats
5W - 8L
1,434 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 2
Mercury
Mercury
Gabite15
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,320 Elo+
Party 2
Medusa
Medusa
Termineitor9900
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,320 Elo+
Party 2
Bellona
Bellona
albertocubby412
Bellona
Level 4
God Stats
7W - 10L
1,500 SR
Queue Stats
21W - 20L
1,320 Elo+
Party 2
Athena
Athena
sovreigne
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creecher
Danzaburou
19
9 / 4 / 23
14,111
564
18,331
15,894
7,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 4 / 21
12,307
492
12,314
26,992
38,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Flumpel
Kukulkan
19
10 / 4 / 18
12,493
500
25,259
13,689
7,590
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TokenVibe
Fenrir
20
18 / 8 / 14
13,996
560
16,472
20,217
14,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
patriot59460
Guan Yu
20
4 / 1 / 16
12,655
506
12,701
16,324
15,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cesar329
Merlin
16
5 / 11 / 2
10,980
439
10,022
15,227
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Gabite15
Mercury
15
3 / 10 / 6
10,466
419
10,687
21,543
9,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 9 / 9
12,564
503
20,636
18,989
9,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 6 / 5
11,671
467
10,642
19,150
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
sovreigne
Athena
15
3 / 13 / 11
11,136
445
7,051
29,569
30,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
53
49
Kills
20
21
Deaths
49
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cesar329
Merlin
5
11
2
0.55
W
Danzaburou
Creecher
Danzaburou
9
4
23
5.13
W
8
4
21
4.63
W
Kukulkan
Flumpel
Kukulkan
10
4
18
4.75
L
Mercury
Gabite15
Mercury
3
10
6
0.6
L
7
9
9
1.28
W
Fenrir
TokenVibe
Fenrir
18
8
14
3.13
L
2
6
5
0.75
W
Guan Yu
patriot59460
Guan Yu
4
1
16
12
L
Athena
sovreigne
Athena
3
13
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,077
Damage
59,038
93,116
Taken
104,478
84,046
Mitigated
73,022
20,616
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cesar329
Merlin
10,022
513
0
0
15,227
6,897
653
7,763
7,339
42,816
0
W
Danzaburou
Creecher
Danzaburou
18,331
10,271
354
2,017
15,894
7,429
5,336
3,953
11,891
0
86,162
W
12,314
1,863
0
5,209
26,992
38,689
491
5,828
21,004
32,921
0
W
Kukulkan
Flumpel
Kukulkan
25,259
4,175
0
2,489
13,689
7,590
1,768
3,165
10,499
74,136
0
L
Mercury
Gabite15
Mercury
10,687
4,785
0
3,540
21,543
9,110
0
7,386
14,032
0
65,023
L
20,636
9,632
0
1,331
18,989
9,287
87
5,676
13,245
0
73,691
W
Fenrir
TokenVibe
Fenrir
16,472
3,110
0
3,416
20,217
14,607
681
2,774
17,418
0
63,268
L
10,642
3,723
0
1,998
19,150
16,993
620
4,050
15,000
0
59,040
W
Guan Yu
patriot59460
Guan Yu
12,701
3,675
3,112
4,019
16,324
15,731
1,908
1,353
14,641
310
69,575
L
Athena
sovreigne
Athena
7,051
1,621
0
862
29,569
30,735
0
13,256
16,172
18,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,562
Gold Earned
56,817
465
Minions Killed
443
0
Camps Cleared
0
2,284,724
Distance Traveled
2,191,354
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,980
439
83
3
0
398,520
3
W
Danzaburou
14,111
564
128
5
0
466,780
1
W
Ares
12,307
492
32
1
0
464,884
3
W
Kukulkan
12,493
500
108
4
0
465,311
7
L
Mercury
10,466
419
106
4
0
459,393
0
L
Medusa
12,564
503
112
4
0
457,017
2
W
Fenrir
13,996
560
73
3
0
440,837
0
L
Bellona
11,671
467
115
5
0
448,345
3
W
Guan Yu
12,655
506
124
5
0
446,912
9
L
Athena
11,136
445
27
1
0
428,079
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role