Player Matchup

Anhur
Anhur
BigDan1
Anhur
Level 136
God Stats
8W - 5L
1,790 SR
Queue Stats
163W - 175L
1,624 Elo+
Party 2
Ne Zha
Ne Zha
CaseyUnicorn
Ne Zha
Level 108
God Stats
3W - 2L
1,469 SR
Queue Stats
38W - 34L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
MyKhepriSun
Sun Wukong
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 47L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
Silenthowler18
Xing Tian
Level 46
God Stats
6W - 6L
1,625 SR
Queue Stats
25W - 23L
1,490 Elo+
Party 2
Merlin
Merlin
Tyraumatized
Merlin
Level 129
God Stats
3W - 2L
1,647 SR
Queue Stats
213W - 157L
1,581 Elo+
Party 2
Team Averages
Level 111
1,606 SR
1,540 Elo+

VS

Team Averages
Level 56
1,579 SR
1,588 Elo+
Janus
Janus
KhepriJungla
Janus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 15L
1,843 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Smyy
Cu Chulainn
Level 48
God Stats
0W - 3L
1,582 SR
Queue Stats
95W - 108L
1,434 Elo+
Party 1
Nemesis
Nemesis
SrSotos
Nemesis
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
337W - 325L
1,577 Elo+
Party 3
Chang'e
Chang'e
camp97
Chang'e
Level 44
God Stats
4W - 6L
1,575 SR
Queue Stats
55W - 44L
1,591 Elo+
Party 3
Artemis
Artemis
thebaechu
Artemis
Level 46
God Stats
3W - 5L
1,740 SR
Queue Stats
76W - 90L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigDan1
Anhur
15
10 / 0 / 3
9,312
716
11,307
8,397
2,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
14
3 / 1 / 3
8,585
660
6,746
7,857
2,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
MyKhepriSun
Sun Wukong
13
4 / 3 / 4
8,198
631
4,883
9,710
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Silenthowler18
Xing Tian
12
3 / 2 / 5
7,949
611
2,972
7,366
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
4 / 2 / 3
8,553
658
5,142
4,116
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,472
575
3,320
5,942
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Smyy
Cu Chulainn
12
0 / 3 / 1
6,931
533
2,969
7,218
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
SrSotos
Nemesis
12
4 / 6 / 1
7,058
543
6,069
11,776
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
camp97
Chang'e
9
1 / 5 / 1
6,128
471
2,939
8,099
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
thebaechu
Artemis
9
1 / 7 / 0
5,640
434
3,740
11,008
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
8
8
Deaths
24
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigDan1
Anhur
10
0
3
11.5
W
Ne Zha
3
1
3
4.5
L
2
3
2
1
W
Sun Wukong
MyKhepriSun
Sun Wukong
4
3
4
2
W
Xing Tian
Silenthowler18
Xing Tian
3
2
5
2.75
L
Cu Chulainn
Smyy
Cu Chulainn
0
3
1
0.17
L
Nemesis
SrSotos
Nemesis
4
6
1
0.75
W
Merlin
4
2
3
2.75
L
Chang'e
camp97
Chang'e
1
5
1
0.3
L
Artemis
thebaechu
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
19,037
37,446
Taken
44,043
15,808
Mitigated
16,408
15,534
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigDan1
Anhur
11,307
5,172
0
6,083
8,397
2,903
2,366
1,389
7,008
0
64,340
W
Ne Zha
6,746
1,889
0
3,822
7,857
2,968
0
1,113
6,698
0
46,755
L
3,320
247
0
887
5,942
1,761
0
2,319
3,319
41,763
0
W
Sun Wukong
MyKhepriSun
Sun Wukong
4,883
911
0
3,843
9,710
3,970
0
1,411
8,177
0
43,211
W
Xing Tian
Silenthowler18
Xing Tian
2,972
168
0
1,161
7,366
4,708
96
1,448
5,910
18,733
0
L
Cu Chulainn
Smyy
Cu Chulainn
2,969
795
0
1,861
7,218
4,455
0
0
7,218
795
33,931
L
Nemesis
SrSotos
Nemesis
6,069
2,992
0
3,448
11,776
3,355
0
1,899
9,694
0
34,253
W
Merlin
5,142
463
0
625
4,116
1,259
10
666
3,394
48,481
0
L
Chang'e
camp97
Chang'e
2,939
361
472
2,130
8,099
4,963
0
2,256
5,797
21,189
0
L
Artemis
thebaechu
Artemis
3,740
1,679
0
2,931
11,008
1,874
60
1,101
9,901
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
33,229
392
Minions Killed
348
0
Camps Cleared
0
1,334,284
Distance Traveled
1,203,429
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,312
716
105
8
0
239,605
4
W
Ne Zha
8,585
660
92
7
0
285,903
3
L
Janus
7,472
575
103
8
0
283,716
2
W
Sun Wukong
8,198
631
74
6
0
281,709
3
W
Xing Tian
7,949
611
17
1
0
264,518
4
L
Cu Chulainn
6,931
533
85
7
0
248,739
3
L
Nemesis
7,058
543
72
6
0
245,748
5
W
Merlin
8,553
658
104
8
0
262,549
2
L
Chang'e
6,128
471
37
3
0
225,567
2
L
Artemis
5,640
434
51
4
0
199,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role