Player Matchup

Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
ASURABLADE122
Fafnir
Platinum II
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
935W - 926L
1,876 MMR
Solo
Anhur
Anhur
Platinum III
Juriiti
Anhur
Platinum III
Level 160
God Stats
17W - 16L
1,718 SR
Queue Stats
367W - 356L
1,862 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Kingchiliwilly
Danzaburou
Platinum III
Level 160
God Stats
3W - 1L
1,732 SR
Queue Stats
66W - 57L
1,762 MMR
Party 1
Poseidon
Poseidon
Platinum I
Laziest Calf
Poseidon
Platinum I
Level 145
God Stats
3W - 4L
1,396 SR
Queue Stats
479W - 435L
1,970 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,569 SR
1,794 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,523 SR
1,875 MMR
Heimdallr
Heimdallr
Platinum III
Kiped
Heimdallr
Platinum III
Level 137
God Stats
2W - 6L
1,500 SR
Queue Stats
521W - 510L
1,861 MMR
Solo
Raijin
Raijin
Platinum III
Slade_ytb
Raijin
Platinum III
Level 86
God Stats
36W - 32L
1,515 SR
Queue Stats
417W - 406L
1,890 MMR
Solo
Ne Zha
Ne Zha
Platinum II
SwiftTemptation
Ne Zha
Platinum II
Level 69
God Stats
84W - 67L
1,663 SR
Queue Stats
458W - 466L
1,895 MMR
Solo
Cerberus
Cerberus
Gold III
The 3 Tails
Cerberus
Gold III
Level 142
God Stats
2W - 3L
1,215 SR
Queue Stats
168W - 142L
1,863 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
TierisHebo
Erlang Shen
Platinum II
Level 48
God Stats
1W - 1L
1,725 SR
Queue Stats
47W - 38L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 3 / 7
15,039
654
27,387
27,153
32,260
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 7
11,432
497
10,636
20,277
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Juriiti
Anhur
18
1 / 5 / 8
12,286
534
6,701
16,332
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Kingchiliwilly
Danzaburou
20
7 / 1 / 2
15,797
687
15,932
17,420
9,311
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Laziest Calf
Poseidon
20
6 / 5 / 2
14,760
642
13,452
17,408
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnNu WaNemesisSetScylla

VS

Bans
CthulhuJanusApolloBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kiped
Heimdallr
18
3 / 7 / 2
11,630
506
11,231
18,046
8,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Slade_ytb
Raijin
20
8 / 1 / 1
12,947
563
16,999
15,328
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 5 / 2
10,764
468
10,788
24,576
10,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
The 3 Tails
Cerberus
18
3 / 6 / 6
11,495
500
11,803
21,277
22,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
TierisHebo
Erlang Shen
14
1 / 2 / 8
9,312
405
7,297
15,996
13,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
21
Kills
16
18
Deaths
21
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
7
3.17
W
1
4
7
1.13
W
Anhur
Juriiti
Anhur
1
5
8
1
W
Danzaburou
Kingchiliwilly
Danzaburou
7
1
2
8
L
Heimdallr
Kiped
Heimdallr
3
7
2
0.57
W
Poseidon
Laziest Calf
Poseidon
6
5
2
1.4
L
Raijin
Slade_ytb
Raijin
8
1
1
8.5
L
1
5
2
0.4
L
Cerberus
The 3 Tails
Cerberus
3
6
6
1
L
Erlang Shen
TierisHebo
Erlang Shen
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,108
Damage
58,118
98,590
Taken
95,223
72,556
Mitigated
61,125
42,952
Healing
23,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
27,387
8,739
0
13,715
27,153
32,260
1,770
8,389
18,060
1,837
112,101
W
10,636
3,239
0
6,334
20,277
20,049
577
8,864
11,183
28,119
0
W
Anhur
Juriiti
Anhur
6,701
4,327
0
6,173
16,332
5,024
3,044
7,103
8,939
0
88,700
W
Danzaburou
Kingchiliwilly
Danzaburou
15,932
8,687
0
10,672
17,420
9,311
5,156
738
16,679
0
128,620
L
Heimdallr
Kiped
Heimdallr
11,231
5,675
0
5,931
18,046
8,541
502
3,723
14,156
0
86,745
W
Poseidon
Laziest Calf
Poseidon
13,452
1,066
126
5,932
17,408
5,912
0
5,738
11,566
118,363
0
L
Raijin
Slade_ytb
Raijin
16,999
794
0
763
15,328
6,148
0
7,798
7,011
94,957
0
L
10,788
4,565
0
4,806
24,576
10,828
0
3,053
21,198
0
94,117
L
Cerberus
The 3 Tails
Cerberus
11,803
985
0
8,637
21,277
22,260
0
4,787
15,990
75,614
0
L
Erlang Shen
TierisHebo
Erlang Shen
7,297
2,944
0
3,305
15,996
13,348
0
6,345
9,626
0
33,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,314
Gold Earned
56,148
731
Minions Killed
679
0
Camps Cleared
0
2,247,752
Distance Traveled
2,205,617
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,039
654
194
8
0
484,065
7
W
Fafnir
11,432
497
18
1
0
454,094
4
W
Anhur
12,286
534
169
7
0
411,712
8
W
Danzaburou
15,797
687
198
9
0
435,068
6
L
Heimdallr
11,630
506
143
6
0
383,522
0
W
Poseidon
14,760
642
152
7
0
462,813
5
L
Raijin
12,947
563
196
9
0
444,983
14
L
Ne Zha
10,764
468
133
6
0
472,857
14
L
Cerberus
11,495
500
158
7
0
415,289
1
L
Erlang Shen
9,312
405
49
2
0
488,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role