Player Matchup

Janus
Janus
GQuinones
Janus
Level 109
God Stats
8W - 6L
1,736 SR
Queue Stats
206W - 183L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
Khangastain
Guan Yu
Level 80
God Stats
52W - 33L
1,785 SR
Queue Stats
488W - 452L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
TeamBACKPACK
Sun Wukong
Level 98
God Stats
7W - 3L
1,762 SR
Queue Stats
132W - 117L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
alejogamer1125
Ao Kuang
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
philhiphy
Medusa
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,521 Elo+
Solo
Team Averages
Level 102
1,657 SR
1,511 Elo+

VS

Team Averages
Level 87
1,581 SR
1,455 Elo+
Chaac
Chaac
BarrelrollJones
Chaac
Level 127
God Stats
15W - 14L
1,685 SR
Queue Stats
586W - 590L
1,562 Elo+
Solo
Anubis
Anubis
HerrBol
Anubis
Level 58
God Stats
22W - 18L
1,542 SR
Queue Stats
65W - 76L
1,391 Elo+
Solo
Cabrakan
Cabrakan
MotorcycleJesus
Cabrakan
Level 59
God Stats
2W - 4L
1,429 SR
Queue Stats
333W - 323L
1,285 Elo+
Solo
Neith
Neith
Thisisjoe1012
Neith
Level 84
God Stats
23W - 25L
1,603 SR
Queue Stats
202W - 223L
1,526 Elo+
Party 2
Mercury
Mercury
WookieSlayer
Mercury
Level 108
God Stats
4W - 4L
1,645 SR
Queue Stats
244W - 246L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GQuinones
Janus
11
2 / 4 / 5
6,799
567
4,178
5,939
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Khangastain
Guan Yu
12
2 / 2 / 2
7,080
590
8,950
10,482
5,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
TeamBACKPACK
Sun Wukong
10
3 / 0 / 6
6,480
540
4,928
8,036
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
12
4 / 1 / 0
6,755
563
2,989
8,536
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
philhiphy
Medusa
11
6 / 2 / 1
6,952
579
6,649
5,042
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,777
565
5,235
12,185
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
HerrBol
Anubis
12
4 / 3 / 0
6,922
577
5,250
5,884
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
8
0 / 6 / 1
5,146
429
2,574
9,004
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 2 / 2
6,063
505
2,708
5,489
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mercury
WookieSlayer
Mercury
11
3 / 3 / 2
6,523
544
3,738
6,695
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
9
9
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Janus
GQuinones
Janus
2
4
5
1.13
L
Anubis
HerrBol
Anubis
4
3
0
1.33
W
Guan Yu
Khangastain
Guan Yu
2
2
2
1.5
L
Cabrakan
0
6
1
0.08
W
Sun Wukong
TeamBACKPACK
Sun Wukong
3
0
6
6
L
0
2
2
0.5
L
Mercury
WookieSlayer
Mercury
3
3
2
1.33
W
Ao Kuang
4
1
0
4
W
Medusa
philhiphy
Medusa
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
19,505
38,035
Taken
39,257
15,023
Mitigated
16,938
18,754
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,235
1,114
0
6,289
12,185
5,865
0
2,232
9,911
0
35,390
W
Janus
GQuinones
Janus
4,178
574
0
803
5,939
1,507
0
2,481
3,289
40,453
0
L
Anubis
HerrBol
Anubis
5,250
543
0
1,341
5,884
2,623
0
1,430
4,300
31,006
0
W
Guan Yu
Khangastain
Guan Yu
8,950
1,901
50
5,054
10,482
5,145
0
155
9,951
0
40,460
L
Cabrakan
2,574
587
0
1,397
9,004
5,131
0
1,711
7,230
15,419
0
W
Sun Wukong
TeamBACKPACK
Sun Wukong
4,928
1,210
0
4,913
8,036
3,462
0
2,594
5,323
0
17,325
L
2,708
1,181
0
1,635
5,489
1,412
0
0
5,489
0
35,160
L
Mercury
WookieSlayer
Mercury
3,738
1,526
0
569
6,695
1,907
0
1,449
5,160
0
30,141
W
Ao Kuang
2,989
527
0
6,157
8,536
2,762
0
144
8,268
35,981
0
W
Medusa
philhiphy
Medusa
6,649
3,606
0
1,777
5,042
2,147
520
2,070
2,930
0
35,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
31,431
328
Minions Killed
319
0
Camps Cleared
0
1,114,111
Distance Traveled
1,054,415
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,777
565
92
8
0
201,666
0
W
Janus
6,799
567
84
7
0
210,122
2
L
Anubis
6,922
577
71
6
0
192,671
1
W
Guan Yu
7,080
590
88
7
0
214,512
3
L
Cabrakan
5,146
429
27
2
0
207,519
2
W
Sun Wukong
6,480
540
24
2
0
237,928
1
L
Neith
6,063
505
71
6
0
207,318
1
L
Mercury
6,523
544
58
5
0
245,241
1
W
Ao Kuang
6,755
563
74
6
0
239,381
2
W
Medusa
6,952
579
58
5
0
212,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role