Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Electrul
Hun Batz
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 106L
1,466 MMR
Solo
Cerberus
Cerberus
Silver II
Poco_Redcheeks
Cerberus
Silver II
Level 100
God Stats
6W - 5L
1,571 SR
Queue Stats
27W - 36L
1,462 MMR
Solo
Achilles
Achilles
Gold III
Sindxr
Achilles
Gold III
Level 109
God Stats
16W - 11L
1,673 SR
Queue Stats
302W - 302L
1,469 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,549 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,499 SR
1,464 MMR
Erlang Shen
Erlang Shen
Gold III
SeuEpaminondas_
Erlang Shen
Gold III
Level 121
God Stats
24W - 20L
1,634 SR
Queue Stats
345W - 339L
1,466 MMR
Solo
Athena
Athena
Gold V
Shmaleximo
Athena
Gold V
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 46L
1,465 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
ToggleDownfall
Baron Samedi
Silver II
Level 125
God Stats
3W - 1L
1,663 SR
Queue Stats
11W - 12L
1,469 MMR
Solo
Cupid
Cupid
Silver III
VIJoehan
Cupid
Silver III
Level 67
God Stats
1W - 2L
1,198 SR
Queue Stats
9W - 9L
1,458 MMR
Solo
Tyr
Tyr
Silver I
flareb0t
Tyr
Silver I
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 45L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 3 / 1
10,042
529
7,002
8,715
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
 
Nu Wa
16
1 / 3 / 4
9,457
498
13,509
9,392
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Electrul
Hun Batz
15
4 / 4 / 1
9,605
506
7,254
13,425
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
11
0 / 5 / 2
7,390
389
4,991
18,016
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Sindxr
Achilles
14
0 / 6 / 1
8,425
443
9,494
14,058
11,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetTsukuyomiCthulhuCu ChulainnDanzaburou

VS

Bans
ScyllaJormungandrNemesisApolloAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SeuEpaminondas_
Erlang Shen
17
4 / 1 / 7
10,796
568
9,160
13,972
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Shmaleximo
Athena
15
2 / 2 / 10
10,169
535
5,017
15,996
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ToggleDownfall
Baron Samedi
17
6 / 3 / 7
11,716
617
13,624
13,640
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
VIJoehan
Cupid
16
3 / 3 / 4
10,091
531
5,293
11,366
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 0 / 6
12,295
647
13,622
22,317
17,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
21
21
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
1
1.17
L
Nu Wa
 
Nu Wa
1
3
4
1
L
Hun Batz
Electrul
Hun Batz
4
4
1
1.13
L
Cerberus
0
5
2
0.2
W
Erlang Shen
SeuEpaminondas_
Erlang Shen
4
1
7
7.5
W
Athena
Shmaleximo
Athena
2
2
10
3.5
L
Achilles
Sindxr
Achilles
0
6
1
0.08
W
Baron Samedi
ToggleDownfall
Baron Samedi
6
3
7
3.17
W
Cupid
VIJoehan
Cupid
3
3
4
1.67
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
46,716
63,606
Taken
77,291
37,663
Mitigated
48,351
15,029
Healing
33,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,002
2,068
0
3,122
8,715
3,252
0
2,868
5,795
0
73,129
L
Nu Wa
 
Nu Wa
13,509
1,192
0
557
9,392
3,017
0
3,260
5,974
69,192
0
L
Hun Batz
Electrul
Hun Batz
7,254
1,665
0
2,865
13,425
5,041
0
1,933
11,421
0
59,667
L
Cerberus
4,991
289
0
4,459
18,016
15,104
0
8,509
9,323
15,255
0
W
Erlang Shen
SeuEpaminondas_
Erlang Shen
9,160
4,354
0
3,821
13,972
9,257
869
4,071
9,643
0
81,265
W
Athena
Shmaleximo
Athena
5,017
1,671
0
3,219
15,996
11,625
407
5,143
10,703
33,193
0
L
Achilles
Sindxr
Achilles
9,494
3,680
0
4,026
14,058
11,249
0
1,572
12,452
85
54,561
W
Baron Samedi
ToggleDownfall
Baron Samedi
13,624
2,943
1,015
5,265
13,640
5,962
1,565
4,412
8,914
91,372
0
W
Cupid
VIJoehan
Cupid
5,293
1,956
1,108
5,350
11,366
4,275
2,310
2,695
8,591
0
62,100
W
13,622
2,965
0
13,564
22,317
17,232
2,071
3,983
17,612
0
84,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
55,067
503
Minions Killed
604
0
Camps Cleared
0
1,824,355
Distance Traveled
1,904,101
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,042
529
138
7
0
312,187
9
L
Nu Wa
9,457
498
125
7
0
361,779
2
L
Hun Batz
9,605
506
112
6
0
418,324
2
L
Cerberus
7,390
389
26
1
0
360,969
6
W
Erlang Shen
10,796
568
117
6
0
426,938
4
W
Athena
10,169
535
50
3
0
398,654
9
L
Achilles
8,425
443
102
5
0
371,096
3
W
Baron Samedi
11,716
617
166
9
0
344,195
6
W
Cupid
10,091
531
105
6
0
349,721
4
W
Tyr
12,295
647
166
9
0
384,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role