Player Matchup

Ne Zha
Ne Zha
LordCanti95
Ne Zha
Level 42
God Stats
2W - 5L
1,673 SR
Queue Stats
63W - 79L
1,471 Elo+
Solo
Jormungandr
Jormungandr
MaxSumner
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
OracleOfFapple
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Rozz1031
Zeus
Level 45
God Stats
0W - 2L
1,246 SR
Queue Stats
3W - 5L
1,490 Elo+
Party 1
Mulan
Mulan
skyrism
Mulan
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 1
Team Averages
Level 36
1,441 SR
1,461 Elo+

VS

Team Averages
Level 62
1,566 SR
1,553 Elo+
Jing Wei
Jing Wei
AimlessKarma
Jing Wei
Level 28
God Stats
4W - 3L
1,710 SR
Queue Stats
32W - 24L
1,627 Elo+
Party 2
Ra
Ra
Goose2000
Ra
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 131L
1,490 Elo+
Solo
Mercury
Mercury
SirAsiann
Mercury
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 100L
1,514 Elo+
Party 3
Sun Wukong
Sun Wukong
UltraNeonNinja
Sun Wukong
Level 49
God Stats
32W - 23L
1,466 SR
Queue Stats
72W - 84L
1,519 Elo+
Party 3
Geb
Geb
memeriooo
Geb
Level 122
God Stats
7W - 4L
1,656 SR
Queue Stats
110W - 95L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 3 / 2
4,740
474
1,958
6,659
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
MaxSumner
Jormungandr
9
0 / 2 / 2
5,611
561
2,478
5,916
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
OracleOfFapple
Heimdallr
8
0 / 2 / 1
4,698
470
2,061
4,875
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Zeus
10
3 / 3 / 0
5,933
593
6,662
5,167
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
skyrism
Mulan
8
1 / 3 / 1
5,065
507
2,574
5,259
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AimlessKarma
Jing Wei
9
3 / 1 / 1
5,482
548
2,850
2,880
893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 2
7,029
703
4,095
4,574
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SirAsiann
Mercury
10
2 / 2 / 6
5,994
599
3,105
7,266
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
UltraNeonNinja
Sun Wukong
10
5 / 1 / 1
6,351
635
4,446
5,321
3,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 0 / 4
5,118
512
2,505
5,571
1,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
13
13
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AimlessKarma
Jing Wei
3
1
1
3.5
W
3
0
2
4
L
Ne Zha
0
3
2
0.33
L
Jormungandr
MaxSumner
Jormungandr
0
2
2
0.5
L
Heimdallr
OracleOfFapple
Heimdallr
0
2
1
0.25
L
Zeus
3
3
0
1
W
Mercury
SirAsiann
Mercury
2
2
6
2.5
W
Sun Wukong
UltraNeonNinja
Sun Wukong
5
1
1
5.5
W
0
0
4
2
L
Mulan
skyrism
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
17,001
27,876
Taken
25,612
10,005
Mitigated
10,295
7,638
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AimlessKarma
Jing Wei
2,850
1,726
0
0
2,880
893
0
1,522
1,358
0
26,142
W
4,095
631
642
2,239
4,574
1,823
352
3,074
1,500
42,087
0
L
Ne Zha
1,958
652
0
3,378
6,659
1,912
0
695
5,839
0
18,080
L
Jormungandr
MaxSumner
Jormungandr
2,478
478
0
1,373
5,916
2,417
0
1,010
4,906
19,292
0
L
Heimdallr
OracleOfFapple
Heimdallr
2,061
541
0
1,284
4,875
1,303
0
1,281
3,594
0
20,406
L
Zeus
6,662
1,006
0
1,429
5,167
1,789
0
3,223
1,944
31,971
0
W
Mercury
SirAsiann
Mercury
3,105
1,822
0
3,216
7,266
2,352
0
1,725
5,516
0
28,051
W
Sun Wukong
UltraNeonNinja
Sun Wukong
4,446
915
0
1,876
5,321
3,312
268
789
4,332
0
22,433
W
2,505
746
434
2,112
5,571
1,915
0
2,030
3,541
17,454
0
L
Mulan
skyrism
Mulan
2,574
434
0
174
5,259
2,584
0
391
4,684
0
18,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
29,974
227
Minions Killed
283
0
Camps Cleared
0
1,001,908
Distance Traveled
1,057,706
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,482
548
63
6
0
200,886
2
W
Ra
7,029
703
97
10
0
218,472
1
L
Ne Zha
4,740
474
38
4
0
233,314
2
L
Jormungandr
5,611
561
22
2
0
193,670
2
L
Heimdallr
4,698
470
62
6
0
179,987
0
L
Zeus
5,933
593
55
6
0
182,972
0
W
Mercury
5,994
599
59
6
0
229,485
1
W
Sun Wukong
6,351
635
47
5
0
221,729
4
W
Geb
5,118
512
17
2
0
187,134
2
L
Mulan
5,065
507
50
5
0
211,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role