Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BoogerMark
Agni
Level 42
God Stats
5W - 7L
1,257 SR
Queue Stats
5W - 8L
1,159 Elo+
Solo
Erlang Shen
Erlang Shen
UptDucee
Erlang Shen
Level 80
God Stats
6W - 7L
1,442 SR
Queue Stats
12W - 14L
1,455 Elo+
Solo
Skadi
Skadi
hardextremexd
Skadi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,480 Elo+
Solo
Ymir
Ymir
temp-900180
Ymir
Level 117
God Stats
5W - 1L
1,957 SR
Queue Stats
439W - 464L
1,424 Elo+
Solo
Team Averages
Level 88
1,531 SR
1,404 Elo+

VS

Team Averages
Level 86
1,431 SR
1,475 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bo2nd
Discordia
Level 77
God Stats
114W - 80L
1,616 SR
Queue Stats
891W - 931L
1,548 Elo+
Solo
Danzaburou
Danzaburou
ENRAGED_AGENDA
Danzaburou
Level 69
God Stats
6W - 1L
1,329 SR
Queue Stats
8W - 9L
1,433 Elo+
Party 1
Thoth
Thoth
PatriotTentacles
Thoth
Level 55
God Stats
1W - 6L
1,209 SR
Queue Stats
69W - 88L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 1
7,304
1,217
6,787
8,281
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
6,299
1,050
3,718
5,765
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
UptDucee
Erlang Shen
11
2 / 3 / 2
6,566
1,094
3,767
5,022
2,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 4 / 3
6,963
1,161
4,790
8,260
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
5,831
972
2,146
4,240
1,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

293

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 8
7,812
1,302
5,577
6,337
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
 
Cthulhu
13
3 / 2 / 7
7,215
1,203
6,654
5,300
4,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Bo2nd
Discordia
12
0 / 0 / 4
6,467
1,078
3,742
1,751
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ENRAGED_AGENDA
Danzaburou
12
6 / 3 / 5
8,224
1,371
7,637
6,511
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 6
6,749
1,125
6,169
4,488
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
13
13
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
1
3.5
W
Ymir
 
Ymir
3
0
8
7
W
Cthulhu
 
Cthulhu
3
2
7
3.25
W
Discordia
Bo2nd
Discordia
0
0
4
2
L
0
2
2
0.5
W
Danzaburou
ENRAGED_AGENDA
Danzaburou
6
3
5
2.83
W
1
2
6
2
L
Erlang Shen
UptDucee
Erlang Shen
2
3
2
1
L
1
4
3
0.63
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
29,779
31,568
Taken
24,387
11,232
Mitigated
13,059
5,119
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,787
3,404
288
1,886
8,281
2,890
0
5,751
2,530
0
21,362
W
Ymir
 
Ymir
5,577
1,225
0
863
6,337
4,519
0
2,076
4,261
15,263
0
W
Cthulhu
 
Cthulhu
6,654
511
0
571
5,300
4,009
0
1,181
4,119
11,884
0
W
Discordia
Bo2nd
Discordia
3,742
526
0
0
1,751
543
0
213
1,538
18,392
0
L
3,718
528
0
143
5,765
1,950
0
4,439
1,326
16,252
0
W
Danzaburou
ENRAGED_AGENDA
Danzaburou
7,637
3,731
0
1,433
6,511
2,475
0
1,501
5,010
0
16,426
W
6,169
317
0
0
4,488
1,513
0
893
3,595
14,667
0
L
Erlang Shen
UptDucee
Erlang Shen
3,767
1,999
191
995
5,022
2,050
0
2,632
2,390
0
4,402
L
4,790
1,620
0
1,474
8,260
2,889
0
6,488
1,772
0
18,996
L
2,146
473
0
142
4,240
1,453
0
2,832
1,408
5,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
36,467
99
Minions Killed
112
3
Camps Cleared
6
436,920
Distance Traveled
546,069
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,304
1,217
30
5
1
111,941
0
W
Ymir
7,812
1,302
26
4
1
122,232
0
W
Cthulhu
7,215
1,203
10
2
0
123,875
0
W
Discordia
6,467
1,078
33
6
0
98,535
2
L
Agni
6,299
1,050
25
4
2
96,516
0
W
Danzaburou
8,224
1,371
14
2
2
102,411
0
W
Thoth
6,749
1,125
29
5
3
99,016
0
L
Erlang Shen
6,566
1,094
0
0
0
86,385
1
L
Skadi
6,963
1,161
39
7
0
98,852
1
L
Ymir
5,831
972
5
1
0
43,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role