Player Matchup

Hera
Hera
LiamCobrakai
Hera
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 37L
1,316 Elo+
Solo
Mercury
Mercury
Zalryon
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joyokiller
Tsukuyomi
Level 15
God Stats
1W - 0L
1,246 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
maxpowermy
Bellona
Level 28
God Stats
6W - 4L
1,520 SR
Queue Stats
33W - 37L
1,421 Elo+
Solo
Hou Yi
Hou Yi
mluiz73
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,413 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,430 Elo+

VS

Team Averages
Level 21
1,501 SR
1,351 Elo+
Sobek
Sobek
Dino_drago1307
Sobek
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 86L
1,224 Elo+
Solo
Loki
Loki
ElPropio79997
Loki
Level 28
God Stats
26W - 29L
1,684 SR
Queue Stats
72W - 71L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Starth
Nu Wa
Level 29
God Stats
50W - 49L
1,600 SR
Queue Stats
116W - 152L
1,413 Elo+
Solo
Izanami
Izanami
frosty_brewski_9
Izanami
Level 10
God Stats
4W - 8L
1,344 SR
Queue Stats
8W - 15L
1,261 Elo+
Solo
Awilix
Awilix
morpho_aega
Awilix
Level 22
God Stats
4W - 4L
1,375 SR
Queue Stats
69W - 69L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 9
11,906
850
2,218
11,586
3,612
Mercury
Zalryon
Mercury
20
21 / 4 / 16
18,178
1,298
40,794
16,836
11,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
joyokiller
Tsukuyomi
20
20 / 6 / 17
17,675
1,263
42,162
25,336
12,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
maxpowermy
Bellona
20
8 / 4 / 15
15,536
1,110
18,514
25,626
36,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
mluiz73
Hou Yi
20
2 / 6 / 25
14,330
1,024
15,132
17,289
8,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 5
12,170
869
2,707
26,614
16,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
11 / 6 / 12
16,312
1,165
14,810
18,030
7,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Starth
Nu Wa
20
6 / 5 / 14
15,388
1,099
25,550
14,396
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 9 / 16
15,025
1,073
23,290
32,853
14,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
20
6 / 19 / 12
14,283
1,020
21,483
35,250
15,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
88
51
Kills
29
29
Deaths
51
82
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
L
11
6
12
2.83
W
0
9
9
0.5
L
Nu Wa
Starth
Nu Wa
6
5
14
2.6
W
Mercury
Zalryon
Mercury
21
4
16
7.25
L
6
9
16
1.56
W
Tsukuyomi
joyokiller
Tsukuyomi
20
6
17
4.75
W
Bellona
maxpowermy
Bellona
8
4
15
3.88
W
Hou Yi
mluiz73
Hou Yi
2
6
25
2.42
L
Awilix
6
19
12
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,820
Damage
87,840
96,673
Taken
127,143
72,299
Mitigated
60,018
16,745
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,707
178
0
1,231
26,614
16,332
0
609
25,808
9,611
0
L
14,810
3,469
249
1,059
18,030
7,784
0
172
17,783
0
36,998
W
2,218
815
0
0
11,586
3,612
0
4,240
7,065
17,135
0
L
Nu Wa
Starth
Nu Wa
25,550
11,242
0
207
14,396
5,901
0
541
13,749
55,418
0
W
Mercury
Zalryon
Mercury
40,794
28,095
315
5,423
16,836
11,037
0
2,864
13,834
0
74,829
L
23,290
15,464
0
3,254
32,853
14,571
0
496
32,133
0
59,613
W
Tsukuyomi
joyokiller
Tsukuyomi
42,162
13,592
0
8,507
25,336
12,812
0
6,356
18,675
0
74,321
W
Bellona
maxpowermy
Bellona
18,514
8,252
0
1,726
25,626
36,157
0
9,800
15,351
0
41,485
W
Hou Yi
mluiz73
Hou Yi
15,132
3,759
0
774
17,289
8,681
0
3,497
13,491
0
35,305
L
Awilix
21,483
10,941
0
0
35,250
15,430
0
400
34,750
0
42,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,625
Gold Earned
73,178
248
Minions Killed
236
9
Camps Cleared
4
1,204,691
Distance Traveled
1,173,837
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,170
869
17
1
0
157,599
0
L
Loki
16,312
1,165
39
3
2
288,732
0
W
Hera
11,906
850
26
2
3
124,832
0
L
Nu Wa
15,388
1,099
71
5
0
215,688
1
W
Mercury
18,178
1,298
73
5
3
298,429
0
L
Izanami
15,025
1,073
66
5
0
251,329
1
W
Tsukuyomi
17,675
1,263
54
4
3
250,158
0
W
Bellona
15,536
1,110
57
4
0
276,055
0
W
Hou Yi
14,330
1,024
38
3
0
255,217
0
L
Awilix
14,283
1,020
43
3
2
260,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role