Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Krampus2002
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,476 SR
Queue Stats
18W - 15L
1,385 Elo+
Solo
Janus
Janus
Pander74
Janus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 141L
1,425 Elo+
Party 1
Bellona
Bellona
rexLT
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,377 Elo+
Solo
Discordia
Discordia
sharktale02
Discordia
Level 23
God Stats
103W - 66L
1,528 SR
Queue Stats
348W - 312L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
xpicklejarx
Jing Wei
Level 15
God Stats
5W - 0L
1,257 SR
Queue Stats
46W - 30L
1,568 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,443 Elo+

VS

Team Averages
Level 12
1,386 SR
1,420 Elo+
Neith
Neith
Aquberriesjohnny
Neith
Level 22
God Stats
2W - 2L
1,295 SR
Queue Stats
130W - 156L
1,471 Elo+
Party 2
Hel
Hel
BudEnbyGayming
Hel
Level 16
God Stats
3W - 4L
1,469 SR
Queue Stats
33W - 46L
1,357 Elo+
Party 2
Scylla
Scylla
EasyBiscuits
Scylla
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Thor
Thor
IZTAUHQUI
Thor
Level 7
God Stats
0W - 4L
1,165 SR
Queue Stats
1W - 9L
1,275 Elo+
Solo
Cthulhu
Cthulhu
KnowShi
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Krampus2002
Ah Muzen Cab
20
20 / 0 / 12
13,358
1,214
34,996
11,586
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Pander74
Janus
18
8 / 1 / 19
11,153
1,014
14,451
7,507
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
rexLT
Bellona
18
1 / 1 / 25
10,472
952
9,325
11,041
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
sharktale02
Discordia
18
5 / 0 / 21
11,618
1,056
15,608
2,711
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
xpicklejarx
Jing Wei
19
6 / 2 / 23
11,671
1,061
17,893
8,769
3,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,641
876
6,427
16,280
7,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 1
9,061
824
4,243
13,688
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
1 / 9 / 2
9,633
876
9,113
16,730
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
15
0 / 16 / 1
9,122
829
4,141
24,676
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
KnowShi
Cthulhu
15
2 / 7 / 2
10,192
927
12,836
27,812
25,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
11
40
Kills
4
4
Deaths
40
100
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
4
1
0.13
L
Scylla
1
9
2
0.22
L
Thor
0
16
1
0.03
L
Cthulhu
KnowShi
Cthulhu
2
7
2
0.43
W
Ah Muzen Cab
Krampus2002
Ah Muzen Cab
20
0
12
26
W
Janus
Pander74
Janus
8
1
19
17.5
W
Bellona
rexLT
Bellona
1
1
25
13.5
W
Discordia
sharktale02
Discordia
5
0
21
15.5
W
Jing Wei
xpicklejarx
Jing Wei
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,273
Damage
36,760
41,614
Taken
99,186
20,962
Mitigated
55,617
11,906
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,427
1,149
0
2,024
16,280
7,650
0
3,073
13,157
0
27,255
L
4,243
838
2,503
2,366
13,688
5,752
0
3,763
9,900
17,747
0
L
Scylla
9,113
1,055
0
0
16,730
6,511
0
4,634
12,021
33,820
0
L
Thor
4,141
1,630
0
732
24,676
9,904
0
4,787
19,664
0
18,118
L
Cthulhu
KnowShi
Cthulhu
12,836
367
0
460
27,812
25,800
0
13,826
13,781
22,657
0
W
Ah Muzen Cab
Krampus2002
Ah Muzen Cab
34,996
21,274
0
6,811
11,586
5,026
0
6,510
4,926
0
73,404
W
Janus
Pander74
Janus
14,451
2,245
1,604
1,716
7,507
2,688
0
5,254
2,128
29,406
0
W
Bellona
rexLT
Bellona
9,325
2,779
0
745
11,041
8,524
0
7,208
3,686
24
12,697
W
Discordia
sharktale02
Discordia
15,608
242
365
665
2,711
1,073
0
1,540
1,146
24,201
0
W
Jing Wei
xpicklejarx
Jing Wei
17,893
16,126
0
0
8,769
3,651
0
5,058
3,536
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,272
Gold Earned
47,649
218
Minions Killed
195
6
Camps Cleared
4
1,141,367
Distance Traveled
886,639
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,641
876
52
5
2
199,433
0
L
Hel
9,061
824
35
3
1
187,869
0
L
Scylla
9,633
876
58
5
0
173,973
1
L
Thor
9,122
829
18
2
1
125,436
5
L
Cthulhu
10,192
927
32
3
0
199,928
0
W
Ah Muzen Cab
13,358
1,214
92
8
3
215,369
0
W
Janus
11,153
1,014
41
4
0
213,507
1
W
Bellona
10,472
952
15
1
0
238,042
0
W
Discordia
11,618
1,056
19
2
0
231,754
0
W
Jing Wei
11,671
1,061
51
5
3
242,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role