Player Matchup

Danzaburou
Danzaburou
Martian Vertex
Danzaburou
Level 17
God Stats
28W - 16L
1,418 SR
Queue Stats
181W - 156L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
NotChillBroDylan
Hou Yi
Level 23
God Stats
22W - 18L
1,646 SR
Queue Stats
53W - 51L
1,558 Elo+
Party 2
Chang'e
Chang'e
SENOR_SHISHIOOOO
Chang'e
Level 43
God Stats
38W - 24L
1,475 SR
Queue Stats
120W - 69L
1,630 Elo+
Solo
King Arthur
King Arthur
Snakefang69
King Arthur
Level 115
God Stats
8W - 8L
1,715 SR
Queue Stats
73W - 81L
1,478 Elo+
Party 1
Hades
Hades
freakboieee
Hades
Level 65
God Stats
12W - 20L
1,400 SR
Queue Stats
263W - 256L
1,454 Elo+
Party 2
Team Averages
Level 53
1,531 SR
1,510 Elo+

VS

Team Averages
Level 54
1,549 SR
1,576 Elo+
Susano
Susano
Destr-0-Disc
Susano
Level 44
God Stats
24W - 19L
1,574 SR
Queue Stats
60W - 84L
1,472 Elo+
Solo
Chaac
Chaac
IAncalagon
Chaac
Level 37
God Stats
2W - 6L
1,500 SR
Queue Stats
101W - 108L
1,500 Elo+
Solo
Cerberus
Cerberus
Rebeakah
Cerberus
Level 27
God Stats
1W - 3L
1,429 SR
Queue Stats
9W - 8L
1,628 Elo+
Party 3
Danzaburou
Danzaburou
Tacentem
Danzaburou
Level 120
God Stats
1W - 3L
1,743 SR
Queue Stats
213W - 219L
1,651 Elo+
Party 3
Thoth
Thoth
WizardWithAnAk
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Martian Vertex
Danzaburou
17
2 / 2 / 16
10,730
975
9,511
10,070
3,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 14
10,553
959
13,606
12,089
4,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 0 / 9
11,995
1,090
13,753
8,698
7,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Snakefang69
King Arthur
17
6 / 2 / 11
11,457
1,042
11,780
16,092
14,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 6 / 13
10,220
929
14,263
16,761
9,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
1 / 4 / 5
9,713
883
10,127
11,777
4,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
16
0 / 4 / 7
9,555
869
8,781
13,138
16,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Rebeakah
Cerberus
15
2 / 3 / 5
9,704
882
4,119
18,843
16,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Tacentem
Danzaburou
16
2 / 6 / 7
10,501
955
14,438
15,431
7,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 4
10,844
986
20,654
8,489
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
20
Kills
10
10
Deaths
20
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
1
4
5
0.88
L
Chaac
0
4
7
0.88
W
Danzaburou
Martian Vertex
Danzaburou
2
2
16
5
W
3
0
14
10
L
Cerberus
Rebeakah
Cerberus
2
3
5
1.5
W
8
0
9
12.5
W
King Arthur
Snakefang69
King Arthur
6
2
11
5.75
L
Danzaburou
Tacentem
Danzaburou
2
6
7
0.92
L
5
3
4
2.33
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,913
Damage
58,119
63,710
Taken
67,678
39,060
Mitigated
48,678
19,496
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
10,127
1,942
0
304
11,777
4,700
0
4,678
6,907
0
22,118
L
Chaac
8,781
671
0
1,807
13,138
16,699
0
5,388
7,750
0
29,057
W
Danzaburou
Martian Vertex
Danzaburou
9,511
2,405
0
1,242
10,070
3,761
0
5,614
4,198
0
14,261
W
13,606
9,041
826
4,494
12,089
4,415
0
3,140
8,733
0
31,974
L
Cerberus
Rebeakah
Cerberus
4,119
135
127
2,479
18,843
16,215
0
5,441
13,402
7,807
0
W
13,753
503
5,499
3,697
8,698
7,210
0
3,234
5,251
35,211
0
W
King Arthur
Snakefang69
King Arthur
11,780
3,553
0
0
16,092
14,234
0
4,708
10,882
0
37,202
L
Danzaburou
Tacentem
Danzaburou
14,438
6,490
299
2,263
15,431
7,563
0
8,075
7,356
0
45,299
L
20,654
1,098
0
484
8,489
3,501
0
4,434
4,055
44,309
0
W
14,263
576
1,032
2,706
16,761
9,440
0
6,955
9,456
32,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
50,317
226
Minions Killed
210
9
Camps Cleared
7
962,294
Distance Traveled
1,006,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,713
883
21
2
3
204,125
0
L
Chaac
9,555
869
46
4
1
229,315
0
W
Danzaburou
10,730
975
17
2
1
186,382
0
W
Hou Yi
10,553
959
40
4
2
180,938
0
L
Cerberus
9,704
882
8
1
0
180,865
0
W
Chang'e
11,995
1,090
64
6
3
237,013
2
W
King Arthur
11,457
1,042
62
6
2
201,226
0
L
Danzaburou
10,501
955
71
6
1
175,444
0
L
Thoth
10,844
986
64
6
2
216,874
0
W
Hades
10,220
929
43
4
1
156,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role